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  • VideoGames & Computer Entertainment (July 1993)

    Source: VideoGames & Computer Entertainment – July 1993

    VideoGames & Computer Entertainment was the first video games magazine I ever bought and it remained my favorite throughout its life. The June 1993 issue includes:

    Features

    • Blaster Master 2 Contest! – Sunsoft, VG&CE and Triax have combined forces to give away some great prizes. Don’t miss out. Enter today to win!
    • The Quest For Immortality, Part 2 A Player’s Guide to Gods – This month we’ll take an in-depth look at Level 3 and make sure that your fighting skills will be at their peak.
    • VG&CE Preview: Aladdin – For the first time ever, Disney animators will join forces with Virgin and Sega to produce an exciting 16-meg cartridge for the Genesis. Join Andy as he takes a look at what will go into the making of the game.
    • The Tentacles Have Taken Over The Asylum: A Preview of Maniac Mansion 2 – It’s been six years since the release of the original game. Join the editors of VG&CE for a special behind-the-scenes look at the making of this new graphic adventure.

    Reviews & Previews

    • Video-Game Previews
      • SF II Turbo Champion Edition
      • Journey From Darkness: Strider Returns
      • Crash ‘N Burn
      • Super Empire Strikes Back
      • Super Turrican
      • World Heroes 2
      • Cotton
      • Speedy Gonzales
      • Jungle Strike
      • Nigel Mansell’s World Championship
      • Lemmings
      • Puggsy
      • Lester the Unlikely
      • Streets of Rage 2
    • Video-Game Reviews
      • WWF Royal Rumble
      • B.O.B.
      • Toys
      • Summer Challenge
      • Vasteel
      • Kid Klown
      • Tuff E Nuff
      • Super Black Bass
      • 3 Count Bout
      • Dungeon Master
      • The Secret of Monkey Island
      • Cacoma Knight in Bizyland
      • Ultimate Fighter
      • Shining Force
    • Gaming on the Go
      • Raging Fighter
      • Vampire: Master of Darkness
      • Spider-Man 3: Invasion of the Spider-Slayers
      • Gordo 106
    • Computer-Game Previews
      • BloodNet: A Cyberpunk Gothic
      • High Command
      • Lands of Lore: The Throne of Chaos
      • Kyrandia 2
      • SimFarm
    • Computer-Game Reviews
      • Strike Commander
      • Freddy Pharkus
      • Lemmings 2
      • Ultima VII – Part II
      • Chess Maniac 5 Billion and 1
      • Mad Dog McCree
      • Space Hulk
      • Eye of the Beholder III
      • Legacy
      • Eternam
      • Protostar
      • Pax Empiria

    Departments

    • Editor’s Letter
    • Yea & Nay
    • Reader Mail
    • Easter Egg Hunt
    • News Bits
    • Tip Sheet
    • Destination Arcadia
    • Advertiser Inidex
    • Q & A
    • Computer Strategies

    …and more!


  • Home Computer Magazine – Volume 5, Number 3 (1985)

    home_computer_magazine_vol5_03-001

    Source: Home Computer Magazine – Volume 5, Number 3 – 1985

    Home Computer Magazine started life as another magazine that focused solely on the TI-99/4A by Texas Instruments. By 1985, that machine wasn’t really doing so well do to Commodore’s price war. 99er then became Home Computer Magazine and covered a random assortment of computers including IBM/DOS, the Commodore 64, the Apple II and it continued to cover the TI-99/4A. Home Computer Magazine only lasted for about 11 issues. The Contents of Volume 5, Number 3 from 1985 include:

    Features

    • Budgetron – A mighty hero to rescue your budget.
    • Over-Reaction – Keep this reactor cool – but don’t overreact.
    • Torpedo Alley – Fire torpedoes, then dive, dive!
    • Geometrix – Basic shapes compose the world.
    • Build a LOGO Adventure – In part 3, we add objects to our Adventure Land.
    • Achilles and the Turtle – Can Achilles ever beat the turtle?
    • Apple Seedlings – Generate character graphics on the hi-res screen.
    • Commodore Hornblower – Select waveforms and envelopes from SID.
    • IBMpressions – Blending sine waves into complex patterns.
    • Razzle Dazzle – Multi-layered animation with TI sprites.
    • MAC-ROs – Expanding BASIC on Macintosh
    • Speeding Up A BASIC Program – Part 1 teaches the first steps to speed up BASIC.

    Product Reviews

    • The Gibson Light Pen – Sketch or paint right on the screen.
    • Monty Plays Scrabble – Is the computer a worthy opponent?
    • Dollars and Sense – Does it make sense to spend dollars on this program?
    • The Music of Sound Part 2: Music Software for the C-64 vs. Casio’s CT-6000 Keyboard – Comparing musical hardware to musical software.
    • Junior’s First Words: A Review of the PCjr Speech Attachment – This speech synthesizer has little to say.
    • Commodore-Taming for the Shrewd: A Review of SysRes – Coming to the aid of C-64 programmers.
    • Computer-Age Typing – A Look at Some Key Typing-instructor programs.
    • Going Solo: A Review of Flight Simulator II – Flying by the seat of your computer.
    • Moon Patrol – Eliminate the nasties in Sector 9.

    Departments

    • Welcome to HCM
    • Inside/Outside HCM
    • Letters to the Editor
    • HCM One Liners
    • HCM Review Criteria
    • Industry Watch
    • Group Grapevine
    • HCM Product News
    • Program Listing Contents
    • Program Typing Guide
    • Debugs on Display
    • Home Computer Tech Notes
      • Apple
      • Commodore
      • IBM
      • TI

    …and more!


  • MacAddict (February 1998)

    macaddict_018_1998-02_001

    Source: MacAddict – Issue Number 18 – February 1998

    The years MacAddict was around before becoming MacLife overlap with the best years of the Macintosh. Early 1998 was before the iBook and iMac were introduced and things were still a bit of a mess but big changes were on the horizon. The February 1998 issue of MacAddict includes:

    Highlights

    • Zine Zen – Ever wonder how we put MacAddict together? What genius lies behind this mag? We’ll let you in on our top secrets and show you how you, too, can make your own magazine.
    • How’d They Do That? – We rounded up a couple of leading artists and asked them to create a compelling, complex image using four top graphics programs. Here’s what they created and the details on how they did it.
    • Become a Graphics Guru – Don’t let terms like alpha channels and masking intimidate you. Master these concepts, and churn out award-winning art in no time.

    How To

    • Use Pop-Up Windows – Learn how to use Mac OS 8’s pop-up windows to create a powerful file-storage and access system.
    • Create Frames, Part 2 – Frames, frames, every Web site has frames. Here’s how to make ’em.
    • Know It All – Our newest column provides tips, hints, and help with everything Macintosh. This month we highlight Mac OS 8’s contextual menus.

    Every Month

    • Editor’s Note – Annual predictions from MacAddict editors.
    • Letters – No, we won’t give you a new G3 Mac. Stop asking!
    • Get Info – We’re not the only ones ganging up on Microsoft – find out who else is and why. Plus the best of Mac OS 8 books, a really hard contest, and a bunch of great ideas for filling your PCI slots.
    • Cravings – Gasp, pant, wheeze. We’re not ill, just excited about these products.
    • Reviews – A fistful of great games plus some practical stuff, too.
    • Ask Us – Zip drive questions, calculating folder sizes in Mac OS 8, and more.
    • PowerPlay – A sneak peek at MDK and its host of wackoid aliens.
    • Shut Down – Straight from our twisted minds into your hands.

    The Disk

    • A graphic fan’s dream come true. The Disk features demos of the best commercial graphics products out there as well as a host of graphics shareware. Plus games, sound, interface, and text goodies. And don’t forget to check out It’s a Wonderful Mac – Jimmy Stewart would cry!

    …and more!