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  • War Gods (Nintendo 64)

    Kabuki Jo scores a pole-in-one in War Gods, by Eurocom/Midway.

    http://darth-azrael.tumblr.com/post/164058852197/n64thstreet-kabuki-jo-scores-a-pole-in-one-in-war

    War Gods is essentially a Mortal Kombat clone which is not surprising given its development history. It was released initially as an arcade game and ran on essentially the same hardware as Mortal Kombat 4 would run on. The developers were largely the same as well. The arcade game was released in 1995 with the Nintendo 64 and other ports released in 1997.

    Unfortunately, War Gods is not a great game. It is a pretty mediocre fighter with fairly uninteresting characters. It did have pseudo 3D gameplay and implemented a 3D button so that you could do foreground and background actions. It had mostly the same controls as the Mortal Kombat series but these did not map particularly well to the Nintendo 64 controller, at least for this game.

    The above images are from the Nintendo 64 version but War Gods was also released for the PlayStation and Windows.





  • Clayfighter 63 1/3 (Nintendo 64)

    The Clayfighter series began life on the Super Nintendo where two Clayfighter games were developed, the first of which was also ported to the Sega Genesis. Clayfighter 63 1/3 is the third title in the series and the first released for the Nintendo 64.

    Clayfighter 63 1/3 was released for the Nintendo 64 in 1997 and, like its predecessors, is a parody of various other fighting games, primarily the Killer Instinct, Street Fighter and Mortal Kombat series. Particularly amusing are the “Claytalaties”. Unfortunately, neither the first sequel nor this one lived up to the standards set by the first game. Part of the problem may have been the difficult development this game went through.

    Originally titled Clayfighter III, it was originally going to be one of the first releases for 3D0’s M2 console which ended up never seeing the light of day. After that console was cancelled, development was moved to the Nintendo 64 and PlayStation with the PlayStation version being eventually cancelled. While not a terrible game on the Nintendo 64 it doesn’t have quite the charm or playability of the first Clayfighter on the Super Nintendo. While virtual console re-releases occured for the first two titles in the series, Clayfighter 63 1/3 remains exclusive to the Nintendo 64.

    A special enhanced version with extra characters among other changes called ClayFighter: Sculptor’s Cut was released exclusively for rental through Blockbuster. It is possibly the rarest Nintendo 64 games ever produced with only about 20,000 made and many of those significantly abused as rentals.

    Clayfighter 63 1/3 (Nintendo 64)

    http://darth-azrael.tumblr.com/post/164064010200/such-a-groovy-guy





  • Pokemon Snap (Nintendo 64)

    The Nintendo 64 oddly featured the greatest first person shooters of its generation. 007 GoldenEye, Perfect Dark, Turok, WinBack, the 1st SouthPark game and yes….. Pokémon Snap!

    Switching your gun to a camera and replacing Grenades with Apples, the core framework for Pokemon Snap still remained very much a first person shooter.

    At the end of each level you present your pictures to Professor Oak and receive points based on your aim.

    I suppose this games brings a whole new meaning to the FPS phrase “HEADSHOT”

    http://darth-azrael.tumblr.com/post/161074921432/videogamesnewyork-agameaday-nintendo-made-a

    What happens when you combine Pokemon with a first person shooter? You get Pokemon Snap. Only, in this case your gun is replaced with a camera and you throw apples vs. grenades or other weapons. Pokemon Snap was one of the first console based Pokemon games and a spinoff that is not part of them main series which is more RPG/adventure oriented and was originally based on the Game Boy.

    Pokemon Snap had originally been planned for the 64DD Nintendo 64 expansion. This was a rewritable magnetic disk system (kind of like a Zip or Jazz drive) that attached to the bottom of the Nintendo 64 and plugged into the expansion port there. However, the 64DD was a commercial failure in Japan and never released in North America so it was instead released as a regular Nintendo 64 cartridge.

    Pokemon Snap had a mostly positive reception by fans and critics alike but if you are looking for a more in depth game then this is not the Pokemon game for you. Pokemon Snap was released on the Wii’s Virtual Console in 2007 and on the Wii-U’s Virtual Console in 2016. It’s a decent diversion if you are a Pokemon fan (or possibly even if you aren’t) but it isn’t a terribly long or involved game.