• Tag Archives PlayStation
  • GamePro (April 1998)

    Next to Electronic Gaming Monthly, GamePro was perhaps the most popular video game magazine for many years, at least in North America. I always preferred EGM but GamePro had some great content to. The April 1998 issue includes:

    Cover Feature

    • Tekken 3 Is Comin’ To Get You! – A preview of Tekken 3 for the PlayStation. Mostly this covers the arcade version along with some of the new modes that will be included in the PlayStation version.

    Special Features

    • Vigilante 8: Total Carnage! – Vehicular combat games seemed to be all the rage at this time. Twisted Metal seemed to be the most popular but this was a pretty good alternative on the PlayStation and had a unique retro-futuristic 1970s theme.
    • Baseball’s Starting Lineup – An overview of recent and upcoming baseball games including Triple Play ’99 (PlayStation), All-Star Baseball ’99 (Nintendo 64), MLB ’99 (PlayStation), Hardball 6 (PlayStation), VR Baseball ’99 (PlayStation), High Heat Baseball (PlayStation), Mike Piazza’s StrikeZone (Nintendo 64), and more.

    SWATPro Strategy Section

    • Resident Evil 2 PlayStation ProStrategy Guide – Detailed strategy guide for this survival horror classic. These guides are not something you wanted to use unless you were really stuck…kind of ruins the game.
    • Fighter’s Edge: Super Gem Fighter Mini Mix (Arcade) – Combos and strategies for the Super Gem Fighter Mini Mix arcade game.
    • S.W.A.T. Pro – Tips, cheats, and codes for WCW Nitro (PlayStation), Resident Evil 2 (PlayStation), Command & Conquer: Red Alert (PlayStation), Time Crisis (PlayStation), Duke Nukem 64 (Nintendo 64), Frogger (PlayStation), Star Wars: Masters of Teras Kasi (PlayStation), San Francisco Rush Extreme Racing (Nintendo 64), Micro Machines V3 (PlayStation), Duke Nukem 3D (Saturn), Resident Evil: Director’s Cut (PlayStation), Maximum Force (PlayStation), Aerofighters Assault (Nintendo 64), Command & Conquer (PlayStation), One (PlayStation), Top Gear Rally (Nintendo 64), Courier Crisis (PlayStation), Bomberman 64 (Nintendo 64), and Super Gem Fighter Mini Mix (arcade).

    ProReviews

    • PC GamePro – Reviews of some of the latest PC games including Descent to Undermountain; Unreal, and Sin.
    • Nintendo 64 – Reviews of Quake and Snowboard Kids.
    • PlayStation – Reviews of Gex and Bloody Roar.
    • Baseball Roundup – See the special feature above.
    • Sports Pages – A look at some of the latest sports games including NCAA March Madness ’98 (PlayStation), NHL Breakaway ’98 (Nintendo 64), NBA In The Zone ’98 (Nintendo 64), Newman/Haas Racing (PlayStation), NBA Shoot Out ’98 (PlayStation), NBA Courtside (Nintendo 64), and Hot Shots Golf (PlayStation).
    • Role-Player’s Realm – A review of SaGa Frontier for the PlayStation.

    Departments

    • Head-2-Head – Was the pronouncement of the Atari Jaguar’s death premature?
    • The Mail – Mail from readers about Final Fantasy VIII, a Vandal Hearts sequel, the Final Fantasy VII soundtrack, and more.
    • Buyers Beware – At Chips & Bits, ‘available now’ may just mean available for preorder; NFL Quarterback Club glitches; listening to music CDs while playing games on the PlayStation; and more.
    • ProNews – Sega confirms new console(what would become the Dreamcast); Madden Bowl ’98; Project X game system from VM Labs (this would become the Nuon); and more.
    • Sneak Previews – An early look at games in progress including Turok 2 (Nintendo 64), Bio F.R.E.A.K.S. (Nintendo 64), Road Rash 3D (PlayStation), 1080 Snowboarding (Nintendo 64), Cruis’n World (Nintendo 64), Supercross ’98 Featuring Jeremy McGrath (PlayStation), Running Wild (PlayStation), Gran Turismo (PlayStation), Mega Man Nova (PlayStation), Grand Theft Auto (PlayStation), Powerboat Racing (PlayStation), Crime Killer (PlayStation), Forsaken (PlayStation), and Tomba (PlayStation).
    • Hot at the Arcades – A preview of Hyperdrive from Midway plus a look at California Speed from Atari.

    …and more!


  • Next Generation (November 1996)

    Next Generation, as the title suggest, covered next gen video games. It covered the latest and greatest systems at the time. It also was targeted towards older readers than most other video game magazines. The November 1996 issue includes:

    Talking

    • Will Sony’s Real Boss Stand Up? – An interview with Teruhisa Tokunaka, President of Sony Computer Entertainment Enterprises.

    Breaking

    • Arcadia – A look at some of the latest and upcoming arcade games including Street Fighter 3 and Peter Jacobsen’s Golden Tee 3D Golf plus news about other mode based games, a Stephen Spielberg arcade, and more.

    • Generator – The future of haptic feedback.
    • Movers ‘n’ Shakers – Sony to sell Psygnosis; Nolan Bushnell to launch new line of net-based arcade machines (TeamNet); Don Thomas leaves Atari; and more.
    • Joyriding – New online game services including Mpath’s Mplayer and AOL’s ImagiNation Network, Diablo and StarCraft are due later in the year, Mechearrior 2: Mercenaries and Interstate ’76 coming from Activision, and more.

    NG Hardware

    • Total Recall – An interesting look at the amounts and type of RAM in conoles such as the PlayStation, Saturn and Nintendo 64 as well as a history and future of memory technology.

    NG Special

    • Artificial Life – Simulating life in a computer.

    Reporting

    • The Great Videogame Swindle – A look at the beginning of the video game industry.

    NG Software

    • Alphas – An early look at upcoming games including Gundam Gaiden (Saturn), Resident Evil 2 (PlayStation), Rev Limit (Nintendo 64), Toshinden URA (SAturn), GAme Day ’97 (PlayStation), Pro-Yakkyu (Nintendo 64), Virtual On (Saturn), Steel Legions (PC CD-ROM), Meridian 59 (PC CD-ROM), Crimewave (Saturn), Dark Saviour (Saturn), Shadows’ (Nintendo 64), Killer Instinct Gold (Nintendo 64), StarCraft (PC CD-ROM), Interstate 76 (PC CD-ROM), Wave Race (Nintendo 64), Army Men (PC CD-ROM), Crusader (Saturn, PSX), Mass Destruction, Herc’s Adventure (Saturn), NBA Live ’97 (PlayStation), Titanic (PC CD-ROM), Pod (PC CD-ROM), Treasures (Saturn, PSX), Jet Ski Sports (Arcade), Comanche 3 (PC CD-ROM). Mechwarrior (Saturn, PSX), and more.

    Rating

    • Finals – Reviews of the latest releases including Beyond the Beyond (PlayStation), Black Dawn (PlayStation), Crash Bandicoot (PlayStation), Gridrunner (PlayStation), Die Hard Trilogy (PlayStation), SimCity 2000 (PlayStation), Alien Trilogy (Saturn), Robo-Pit (Saturn), Bomberman (Saturn), Tetris Plus (Saturn), Three Dirty Dwarves (Saturn), Virtua Fighter Kids (Saturn), Olympic Soccer (3DO), Olympic Summer Games (3DO), Afterlife (PC), Mormalty (PC), Albion (PC), Z (PC), Shell Shock (PC), Indiana Jones and his Desktop Adventure (Macintosh), NHL ’97 (Genesis), and more.

    …and more!


  • Edge (April 1999)

    Edge was a multi-format videogame magazine published in the U.K. However, Next Generation was basically a U.S. version of Edge and they shared much of the same content. The April 1999 issue of Edge includes:

    • The Next Generation PlayStation – A report on the PlayStation 2 which had just been shown publicly for the first time in Japan.
    • The Truth Is Out There – On game rarity and emulations gift of letting you play the rarest of games.
    • Crazy Taxi – A detailed look at this now classic arcade game from Sega. It must have been around this time that the last decent arcade games came out. It used to be that many games would have arcade versions before being ported to home systems but Crazy Taxi was near the end of that trend. I don’t think this ever happens anymore (though technically Sega still produces arcade machines).

    • Switched On – How the video game audience has change over the years going from being villainized by traditional media to starring in their own TV show.
    • Testscreen – Reviews of Power Stone, Silent Hill, Castlevania, Silver, Wild Metal Country, Lander, Warzone 2100, Civ: Call to Power, and Bloody Roar 2.
    • Prescreens – Previews of games still in progress including V-Rally 2, Grand Theft Auto: Mission Pack #1, London 1969, Undercover 2025AD, Conquest: Frontier Wars, Starlancer, Loose Cannon, Crazy Taxi, Rally Masters, Project Velocity, and Daikatana. Plus some very early previews of Gran Turismo 2, Blue Stinger, War: Final Assault, Hidden and Dangerous, Omega Boost, Dino Crisis, and Carrier.
    • An Audience With John Carmack – John Carmack of id Software talks about what’s next for 3D shooters. In this case, Quake III Arena and the technologies that games of the future might use.

    • News – Coverage of the PlayStation 2, Sega’s Naomi hardware, a PlayStation emulator for the Dreamcast, and more.
    • Develop – An interview CRI representatives about new game tech including MPEG Sofdec and ADX.
    • Arcadeview – Coverage of Tokyo’s AOU show featuring Sega’s Naomi arcade hardware and new games like Bust A Move, Jumping Groove, Pop’n Music 2, Dance Dance Revolution 2, Beat-Mania II DX, Silent Scope, Airline Pilots, Spikout, Blood Bullet, Dead or Alive 2, Gun Beat, Power Stone, Giga Wing, Street Fighter III 3rd Strike, and more.
    • Retroview – A look back at Castlevania IV on the Super NES and the April 1994 issue of EDGE, plus Alex Garden of Relic Software talks about his memories of Wolfenstein 3D.
    • Out There – A look at some of the latest in consumer electronics including the Sony PBD-V30 DVD Discman, the Panasonic NV-EX1B MiniDV Camcorder, the 400MHz Macintosh G3, and more.
    • Letters – Letters from readers about software piracy, Sega Rally 2, and more.
    • Next Month – A special report from 1999’s Tokyo Game Show.

    …and more!