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  • Nintendo Power (February 1993)



    Source: Nintendo Power – Issue Number 45 – February 1993

    Nintendo Power was never one of my favorite magazines but it has a great nostalgia factor nonetheless. In early 1993, it was still covering the original NES as well as the Super Nintendo and Game Boy. The February 1993 issue includes:

    Super NES

    • Cybernator
    • Harley’s Humongous Adventures
    • Wing Commander
    • Jeopardy!
    • The Addams Family: Pugsley’s Scavenger Hunt

    Game Boy

    • Darkwing Duck
    • Spot: The Cool Adventure
    • Alien 3
    • The Ren & Stimpy Show
    • Rampart
    • The Little Mermaid


    • Zen Intergalactic Ninja
    • Bomberman II
    • Tiny Toon Adventure 2
    • Eon Man

    …and more!

  • Super Mario World

    Though the SNES was a 16 bit system, it proved to be a more capable than Genesis with greater memory space, more colors, more graphical effects and most notably, better sound. At launch there were several games that were intended to show off the graphical capabilities such as F-Zero but the one that insured strong initial sales was the pack in title: Super Mario World. The game won critical acclaim, sold over 20 Million Copies and proved that Mario still had some life in him following what many considered to be the perfection of the series.


    I think that most people consider Super Mario Bros. 3 to be the best of the Super Mario Bros. games. However, my favorite will always be Super Mario World. To be fair, Super Mario World was the first game I played in the series after the original Super Mario Bros. I wouldn’t play the second or third games in the series until much later.

    Super Mario World was included as the pack-in game when the Super Nintendo was released in 1991. No doubt this helped system sales in the early days. Super Mario World didn’t offer a lot that was completely new from SMB 3 but the graphics and sound were improved considerably and the game just had a more polished feel to it. It also did have a few changes that affected gameplay such as the introduction of Yoshi and some pseudo-3D effects. To me it really represents the perfection of the SMB series and the side-scrolling platform game in general. As much as possible anyway…

    Super Mario World has sold over 20-million copies and has been re-released a number of times. It was included as part of the Super Mario All-Stars on the Super NES in 1994, on the Game Boy Advance as Super Mario Advance 2 in 2001 and it was also re-released as a Virtual Console title on the Wii, Wii U and Nintendo 3DS so there’s no excuse for you not to play this game.

  • Super Strike Eagle (Super Nintendo)

    Super NES


    F-15 Strike Eagle was a combat flight simulator developed for the Commodore 64, Atari 8-bit and Apple II and eventually ported to other systems as well. This is not that game. Whereas F-15 Strike Eagle was much more of a true combat flight simulator, Super Strike Eagle is a somewhat simplified game with more of an arcade feel and except for the general theme, isn’t really related to the original or its sequels.

    Super Strike Eagle was released by MicroProse for the Super Nintendo in 1993. In it, the player plays the role of a U.N. pilot attacking targets in various rogue nations, depending on the mission, in order to bring them back into line with the U.N. Despite the improved graphics, it really isn’t as good or as in depth as the original game. Still, it’s a decent game and ok for a bit of fun if you’re looking for a combat flight game on your Super Nintendo. Those looking for a true sim probably shouldn’t be looking on a console anyway, even today.

    As far as I know, there were no sequels or re-releases of this game and it wasn’t available on any other system. If you are looking for this particular iteration of Strike Eagle, then a real SNES and cart or an emulator are your only choices.

    I really hate how so many games on the Super Nintendo were preceded by the word “Super”…