• Category Archives PS2
  • PlayStation 2

  • Stretch Panic (PlayStation 2)

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    Source: Computer & Video Game Magazines – GameGo! – Volume 1, Issue 1 – 2001

    Stretch Panic was notable for being Treasure’s first 3D game. It was released for the PlayStation 2 in 2001. It had some fairly unique game play elements, primarily the ability for the main character (Linda) to stretch, pinch and bend objects and opponents with a scarf. You play the role of Linda as she sets out to rescue her twelve sisters who are possessed by demons. Fortunately, Linda has full control over a scarf possessed by a 13th demon which is what gives it magical abilities.

    I never really played this game. It received mixed reviews with a very positive one featured above in GameGo! magazine. Electronic Gaming Monthly on the other hand only gave it 4.9/10 stars. I would tend to trust the EGM review though I’m still a little bitter about that fact that GameGo! took my subscription money and then never published another issue. This game gets some relatively high and extremely low scores in other places as well though.

    This game was called Freak Out in Europe and Hippa Linda in Japan. There weren’t any sequels or remakes of this game that I am aware of but fortunately, used copies are reasonably priced. This doesn’t seem to be a particularly rare game. For Treasure fans it might be worthwhile to track down a copy if you don’t already have one but for everyone else, maybe try it on an emulator if you can before you buy.






  • Kurenai (Red Ninja: End of Honor)

    girls-of-gaming-5-page-135

    Source: Girls of Gaming 5 

    Girls of Gaming was a spinoff of Play Magazine. It featured pin-ups of fictitious girls, mostly from video games and anime. In this example, we have Kurenai from a game called “Red Ninja: End of Honor” that was released in 2005 for the Xbox and PlayStation 2.

    I wasn’t familiar with this game and after a brief internet search I can see why. It generally got terrible reviews and was the only game produced by the studio that produced it. Some interesting ideas but poorly executed. Nevertheless, the main character, Kurenai, earned a spot in Girls of Gaming.





  • Mortal Kombat: Deadly Alliance (PS2, Gamecube, Xbox)

    Mortal Kombat: Deadly Alliance was the first Mortal Kombat game in the main series to be released only for home consoles and not in the arcade. It was also the first new Mortal Kombat game in the main series since Mortal Kombat 4 five years previous. The Mortal Kombat series had been put on somewhat of a hiatus do to a string of spinoffs, both in the video game world and outside of it, that failed to live up to expectations. Midway decided to concentrate on “Mortal Kombat 5” and their efforts were well worth it. Deadly Alliance does a good job living up to the Mortal Kombat name though I still prefer the 2D Mortal Kombat games myself.

    Deadly Alliance made some significant changes to game play in that each fighter now had their own fighting styles. Previously, every fighter fought pretty much the same except for special moves. However, in Deadly Alliance there were fewer special moves. There were a number of new characters added as well as many that returned from previous games (though notably missing was Liu Kang).

    Deadly Alliance was released in 2002 for the PlayStation 2, Xbox, GameCube and Game Boy Advance. To the best of my knowledge there have been no re-releases so you are still stuck with those choices if you want to play this game.

    Sonya’s “Warfare” Combo

    Mortal Kombat: Deadly Alliance (Playstation 2, Xbox, Gamecube, 2002)

    http://darth-azrael.tumblr.com/post/162121798104/kombattime-sonyas-warfare-combo-mortal