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  • The VersaBusiness Series (Commodore 64)


    Source: Commodore MicroComputer – Issue 40 – March April 1986

    The Commodore 64 had a reputation for being a games machine and thus was often not taken very seriously but for at least the first several years of its life there were a number of productivity titles and even professional business software available.

    This particular ad is from the March/April 1986 issue of Commodore MicroComputer and is for the VersaBusiness Series. This includes VersaReceivables, VersaPayables, VeraPayroll, VersaInventory, and VersaLedger II. I can’t claim to know anything about this software or what the difference was between the different versions for different machines but it was available for a lot of them including Apple II, DOS, CP/M, Macintosh, TRS-80, and of course the Commodore 64. It wasn’t cheap, $550 if you wanted it all, but they were running a special 50% discount for the Commodore version in this ad so you could have had them all for the low, low prices of $225.

  • Enter (September 1984)


    Source: Computer & Video Game Magazines – Enter Issue 10 1984 Sep

    Enter was a computer magazine targeted towards kids published by Children’s Television Workshop (later Sesame Workshop). And what computer loving kid could resist a cover with the Enterprise on it? While it did have some gaming content its emphasis was on education including programming and various uses for computers. It covered all of the popular computers of the day that you might find in a home including (but not necessarily limited to) the Commodore 64, VIC-20, TI-99/4A, TRS-80, Apple II, the Atari 8-bit line, PCs (DOS), Coleco Adam and Timex. Unfortunately it lasted less than two years and only 17 issues were published.

    The September 1984 issue includes the following:


    • The Empire’s Computer Secrets – The makers of Indiana Jones and Star Wars enter the computer age. Lucasfilm’s Ed Catmull and his high-tech team are creating new ways to entertain us. Plus a look at two new Lucasfilm computer games – Rescue On Fractalus! and Ballblazer.
    • Rock on the Road – Computers spotlight the action for many of this summer’s hottest rock & roll tours.
    • The Write Stuff – What’s the best word processing software? Get the word on packages for Apple, Atari, Adam, Commodore, IBM, TRS-80 and VIC-20 computers in this buyer’s guide and in-depth chart.
    • Portable Power – A hands-on guide and review of four of today’s top notebook-size portable computers
    • The Making of an Arcade Game – Behind-the-scenes at an arcade game company – an insider’s peek at how hit games are put together.
    • Contest #4 – Invent some new computer terms and you just might win a new Apple IIc computer!


    • Pacesetters – Eric Hammond, 17-year-old hit programmer.
    • Pencil Crunchers – Maze. Computer Scramble.


    • BASIC Training – Programming for 9 computers.
    • BASIC Recommends – A good book on basic programming.

    …and more!

  • Wasteland (DOS, Apple 2, Commodore 64)


    [DOS / APPLE2 / C64] [USA] [MAGAZINE] [1988]

    • Computer Gaming World, August 1988 (#50)
    • via CGW Museum
    • ‘Wasteland’ ring a bell to anyone? Hopefully it does, since it was a huge contributor to the book of what we see in popular post-nuke games! It even got a sequel through Kickstarter a couple years back, and before that it spawned a spiritual sequel that you may have heard of: Fallout!


    Wasteland is one of THE classic role-playing games for 8-bit computers. Unlike most RPGs, Wasteland was not set in a fantasy world of wizards and dragons but in a post-apocalyptic future. Wasteland was developed for the Apple 2 and ported to the Commodore 64 and DOS based computers and released in 1988. Originally, two sequels were planned but one was turned into an unrelated game (Fountain of Dreams) and the third was cancelled (Meantime). Wasteland was a favorite of critics and fans alike and was hugely successful but it took five years to develop which is an unheard of amount of time, particularly for that era.

    Wasteland is a turn-based RPG somewhat similar to the Bard’s Tale series by the same developers. However, the mechanics were really based on the pen and paper role-playing games Tunnels and Trolls and Mercenaries which were created by designers of Wasteland.

    Fallout, while not a direct sequel, was inspired by and has many references to Wasteland. Fallout was released in 1998 and has spawned a series of sequels and spinoffs that continue to this day. Most of these games, particularly the original, have also been huge critical and popular successes. Wasteland did not receive a direct sequel until the Kickstarter funded Wasteland 2 was released in 2014. Wasteland 3 is scheduled for a 2019 release and it appears this series is continuing the high quality everyone has come to expect from these semi-related post-apocalyptic games.

    The above ad is from the August 1988 issue of Computer Gaming World.