• Tag Archives Color Computer
  • Dungeons of Daggorath (TRS-80 Color Computer)

    Dungeons of Daggorath (TRS-80 Color Computer)


    While many games released for the TRS-80 Color Computer were mediocre and derivative, if not direct rip-offs of more popular games, Dungeons of Daggorath is an exception. This early role-playing game was among the first to offer a real-time, first-person point of view. This game has made an impact on popular culture including appearances in “Ready Player One” (the book…apparently it didn’t make it into the movie) and as album cover artwork.

    Dungeons of Daggorath was quite sophisticated for its time (released in 1982), featuring a number of complex mazes to navigate, various weapons and items to use and a variety of monsters. Instead of numbered stats, the game featured a heartbeat that got faster the more at risk the player was. The game was played by typing in simple commands (turn, move, attack, etc.) The goal is to ultimately defeat the wizard at the end of the last level of the dungeon (level 5).

    Dungeons of Daggorath was one of the best selling games for the Color Computer. Tandy produced a sequel titled Castle of Tharoggad but the original team was not involved and the game was not as good and sold poorly. In 2001, Dungeons of Daggorath was released as freeware by the author and the source code became available for a small fee. This led to ports for Windows, Linux, PSP and other platforms. The original Windows port was done way back in 2003 but there is a newer Windows 10 port available for free on the Microsoft store as well. Of course, there is always the option of using original hardware or emulation as well.


  • Galactic Attack (TRS-80 Color Computer)

    Galactic Attack (TRS-80 Color Computer)


    Radio Shack had a confusing array of similarly named, incompatible computers. The Color Computer (of which there were three models, each of which was mostly backwards compatible) was probably the most successful. There were a wide variety of games released for the Color Computer though most were marketed by Radio Shack themselves and were highly derivative of other popular games. They weren’t necessarily of low quality (though many were) but most were clones of more popular games of the time.

    Galactic Attack is one such game. It is essentially a Galaxian clone but with less variety. All of the enemies look like Tie Fighters and is essentially just their speed that changes from level to level. The graphics are not great but I suppose that for 1982 they are pretty average. There was definitely much better stuff on the Atari 8-bit computers and even the VIC-20 at the time though.

  •  Compute! (July 1984)


    Source: Compute! – Issue Number 50 – July 1984

    If there was a home computer available in the U.S. (and there were a lot of them) then Compute! covered it at some point. The July 1984 issue of Compute! includes:


    • Evolutionary to the Core: The Apple IIc Heads for Home
    • How to Choose A Home Data Program
    • The ABC’s of Data Bases
    • The Promise of Things to Come: Atari’s New Lease on Life

    Education and Recreation

    • Statistics for Nonstaticians
    • Bunny Hop
    • Blueberries


    • M’File for the Commodore 64
    • AtariWriter

    Columns and Departments

    • The Editor’s Notes
    • Readers’ Feedback
    • The World Inside The Computer: Computing Together
    • The Beginner’s Page: Trapping Bugs
    • Computers and Society: Technostress
    • Learning with Computers: The Computer Speaks, But Will It Listen?
    • INSIGHT: Atari
    • 64 Explorer
    • Machine Language: Decimal Mode, Part 1
    • Programming the TI: Programming Techniques in TI BASIC

    The Journal

    • Atari Artist
    • Programming 64 Sound, Part 2
    • Applesoft Lister
    • Program Conversion With Sinclair BASIC and TI BASIC
    • Commodore 64 ROM Generations
    • Atari MacroDOS: Part 2
    • Commodore Garbage Collection, Part 2

    …and more!