• Tag Archives Atari 8-bit
  • Antic (June 1984)


    Source: Antic – June 1984

    Antic: The Atari Resource was probably the 2nd most popular magazine for Atari 8-bit computers. It its later years it shifted more focus onto the Atari ST though. The June 1984 issue, which was still a while before the 16-bit ST was introduced, includes:


    • Anatomy of an Atari 800XL – Inside the belly of the beast
    • Exploring the XL – One programmer’s perspective
    • Scroll Your Way to the Top – A short course on coarse scrolling
    • Use BASIC to Animate – An easier way to program your own games
    • Color Finetuner – Adjust your colors to a “T”
    • Antic Pix Furniture – Computing in comfort


    • Inside Atari: Evolution of the XL Computers
    • Education: Alphabet Music
    • Languages: Talk to your Robot
    • Profiles: Activision’s James Levy
    • Toolbox: BASIC – A Variable Approach
    • Game of the Month: Escape From Epsilon
    • Assembly Language: Shortcuts to Success
    • I/O Board
    • Help!
    • Public Domain Software
    • New Products
    • Product Reviews
    • Advertisers List
    • Listing Conventions
    • Shopper’s Guide

  • Analog Computing (April 1989)


    Source: Analog Computing – Issue Number 71 – April 1989

    Analog computing was one of the two major Atari 8-bit magazines in North America. It was a great magazine for owners of those systems and it had a long life. The April 1989 issue includes:


    • Krazy Mazes – An exciting two-player game of mazes and chases written entirely in machine langauge.
    • Master Memory Map, Part IX – ANALOG’s official memory map continues
    • Univert – How many decimeters are ther in a cubit? How many leagues in a light year? With Univert you can easily convert from any unit of measurement to another.
    • Pixel Averaging on the Atari – This graphics technique will allow you to hide those jagged edges in your computer art masterpieces.


    • Panak Strikes – This month Steve looks at Gauntlet (Atari) and Richard Petty’s Talladega (Cosmi).
    • The Converter (No Frills Software)
    • Cheat! (Alpha Systems)


    • Database DELPHI
    • Game Design Workshop
    • ST Notes
    • The End User


    • Editorial
    • Reader Comment
    • 8-bit News
    • M/L Editor
    • BASIC Editor II

    …and more!

  • Atari 130XE

    In July 1984, Atari’s home consumer division was sold to Jack Tramiel who slashed the prices of the Atari 600XL to $49 and the Atari 800XL to $99. In 1985, Atari Corporation announced their successors: the Atari 65XE and the Atari 130XE.

    The Atari 65XE was similar in function to the Atari 800XL with the execption of using the ECI (Enhanced Cartridge Interface) instead of the XL family’s PBI (Parallel Bus Interface).

    Pictured is the Atari 130XE. It was similar to the Atari 65XE, except it had 128 kilobytes of RAM – twice the amount of RAM of the 65XE – and a new memory management chip called FREDDIE.

    Atari Corporation would also release to European consumers a third model called the Atari 800XE. (It was named as such due to the popularity of the Atari 800XL in Europe.) It was simply a repackaged 65XE which also incorporated a FREDDIE chip.

    The Atari 65XE and the Atari 130XE would be sold until 1992 when Atari Corporation discontinued the Atari 8-bit computer line.


    The Atari 8-bit series of computers was around for a very long time. The Atari 400 and 800 were first introduced in 1977. While the Commodore 64 and Apple II would be the most direct competitors, the Commodore 64 wouldn’t even be around for another few more years. The VIC-20 really couldn’t compete. However, once the Commodore 64 was introduced it was all downhill for the Atari 8-bits. While the Commodore 64 had a few technical advantages, they were really very similar in capability. However, the Commodore 64 had huge advantages in price and ultimately in 3rd party software support.

    The Atari 130XE was introduced in 1985 and was the last computer introduced in the Atari 8-bit line. Technically, it wasn’t all that different from the original Atari 800. Mostly, the XE line was introduced as a cosmetic change that made the 8-bits look more like the Atari ST. However, there were a couple of technical differences over the previous XL line. The biggest differences were probably that it had a new memory management chip and 128K of RAM instead of 64K. It also used a different expansion interface. There was also a nearly identical Atari 65XE released at the same time with 64k of memory instead of 128k. There was one more entry in this series in 1987 with the XEGS. However, this was simply a 65XE in different clothes marketed to be a game system.

    While the 130XE is the most advanced of the Atari 8-bits, the 800XL is probably my favorite form factor. Since very little ever used the extra memory in the 130XE, it doesn’t really have much of an advantage. Plus, it has a terrible keyboard with a very mushy feel. If you are looking for the newest and technically the best Atari 8-bit then look for a 130XE. However, the 800XL has a better keyboard, look better in my opinion and will run all the same software.