• Tag Archives commodore
  • Instant Music

    Instant Music (Commodore 64, Amiga, Apple IIgs)


    Instant Music is a rather unique music making program that was initially developed for the Amiga and then ported to the Apple IIgs and Commodore 64 in 1986. Instant Music came with a variety of songs pre-loaded and allowed the operator to vary the individual tones creating new music.


    Instant Music was among one of the first programs released by Electronic Arts for the Amiga. It received very good reviews from both computer magazines and music magazines alike. Even the Commodore 64 version was very well done. It offered a number of sophisticated features for the time including:

    • creating singe, double or triple notes in multiple ways
    • cutting/pasting blocks of music
    • modifying the tempo
    • zooming in and out to edit a piece of a tune
    • editing available instruments
    • transposing pitch


    Commodore 64
    It also has features that can ensure everything you do is in key and melodic (though those features can be turned off if you prefer).


    Apple IIgs
    Instant Music was a neat piece of software that allowed anyone to create unique music. I’m not sure what is out there today that can accomplish the same thing with as much ease though there is certainly more sophisticated music software these days. However, if you want to play around with creating music on your Amiga, Commodore 64 or Apple IIgs, this is a good place to start.



  • Commodore Power/Play (June/July 1985)


    Source: Commodore Power/Play – June/July 1985

    Commodore Power/Play was one of Commodore’s official publications. It was only published bi-monthly but it was one of two publications. This one was oriented more towards entertainment and home productivity while the other was more business oriented. In the first half of 1985 the VIC-20 was still around but it was on its way out. The Commodore 128 and Amiga were yet to be introduced so the June/July 1985 issue mostly covers the Commodore 64 and includes:


    • When In Doubt, Say Paris – Trivia games for the 64 pose some brain-wracking challenges for even the most avid fans.
    • Hot Roles: Some Food for Thought – The legacy of the Castle and Crusade Society lives on in computer fantasy role-playing games for the 64.
    • Play A Good Book – The Telarium series of interactive fiction for the 64 lets you participate in some of your favorite sci-fi novels.
    • Ripper! – Between August 31 and November 9, 1888, a series of brutal murders occurred in London. Almost 100 years later, can you find the murderer?
    • Playing with Words – Word games have been popular among computer users since the invention of the microprocessor. Here’s a look at what’s out there for the 64.
    • Monty Plays Scrabble – This popular board game takes on new dimensions when you play it on your Commodore 64.


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