• Tag Archives apple
  • Crossbow (Commodore 64, Apple II, DOS)

    Crossbow (Commodore 64, DOS, Apple II)


  • Computer Entertainment (May 1985)

    Computer Entertainment May 1985 Page 001 (Cover)
    Computer Entertainment
    May 1985
    Page 001 (Cover)

    Source: Computer Entertainment – May 1985

    Electronic Games evolved into Computer Entertainment after the crash of the video game market. It didn’t last very long in this form and few video or computer game magazines survived at this time. Computer Gaming World was about the only one until video game magazines were reborn after the introduction of the Nintendo Entertainment System.

    The May 1985 issue of Computer Entertainment includes:

    • On-Line
    • Bulletin Board
    • Line Feed – Letters from foreign and domestic correspondents.
    • A Hippie In Yuppie’s Clothing – Software designer Tom Snyder has gone from The Most Amazing Thing to The Other Side.
    • Jog, Run, Boot – Exercise software that goes the distance.
    • So You Wan To Be An Oscar Meyer Weiner – Read it and laugh.
    • Finder of Lost Arcade Games – CE tracks down some very interesting games that never made it out of the designers’ labs.
    • What’s Elizabeth Taylor’s Favorite Bourbon – Caught up in the trivia craze? Now your micro can get into the act.
    • MSX: Japan’s Computer Gambit – Sure, it’s a nice looking machine, but can it play Ultima?
    • Load & Run – This month, Michael Brown discovers the new generation of text adventures in Mindwheel; Ben Templin goes Below the Root and lives to tell the tale; Louise Kohl takes on Richard Petty in Talladega and loses; Randi Hacker takes over a guitar factory in Make Millions; Henry Jones’ grammar school piano teacher turns up in Note Speller; and Charles Ardai tries to find Indiana Jones in the Lost Kingdom. You’ll find these and a lot more in our 14-page review section – everything from space fantasies to the I Ching.
    • Arcadia
    • Home Laserdiscs: An Idea Ahead of Its Time?
    • Q & A
    • Hard Copy

    …and more!

  • Rescue on Fractalus (Commodore 64, Apple II, Atari 8-bit)

    Rescue on Fractalus (Commodore 64, Atari, Apple)


    Though it may not be as true today, in the 1980s you could almost always count on a Lucasfilm game (or Epyx game for that matter) to be of high quality. Rescue on Fractalus is no exception. It was initially developed for the Atari 8-bit line of computers (and the Atari 5200 which is essentially the same thing internally anyway) and later ported to other popular computers such as the Commodore 64, Apple II and even the Tandy Color Computer 3 (a rare high profile 3rd party title for that system). It was developed by Lucasfilm Games and distributed by Epyx, Activision or Atari depending on the version and location it was released.

    Commodore 64

    In Rescue on Fractalus, you pilot a spaceship through mountainous terrain looking for downed pilots to rescue. Once found, you must land close enough so that the downed pilot can make it to your ship before dying in the acidic atmosphere. To make matters more difficult, aliens take pot shots at you during you search. In addition, they will sometimes impersonate downed pilots in an attempt to get aboard your ship. One unique aspect of this game is that the terrain is generated using fractals (hence the name).

    Atari 8-bit

    This is definitely a challenging game but one that is well worth playing. Both the Atari 8-bit and Commodore 64 versions are good and are easy enough to find for emulation purposes if you can’t track down an original (or don’t have the equipment). This game would make for a great modern remake but alas there have been none. The most “modern” versions are a slightly expanded Atari XE/XEGS version with more levels and an unfinished Atari 7800 prototype that was discovered in 2004.

    A strategy guide and a little bit more info about the game can be found here: http://www.megalextoria.com/wordpress/index.php/2017/03/15/rescue-on-fractulus-atari-xe-strategy/