• Tag Archives NES
  • VideoGames & Computer Entertainment (June 1992)

    Source: VideoGames & Computer Entertainment – June 1992

    VideoGames & Computer Entertainment was my favorite video games magazine of the late 1980s/early 1990s. The June 1992 issue featured the newly released Street Fighter II for the Super Nintendo on the cover and included:

    Features

    • The Conquest of Cron: A Player’s Guide to Might & Magic, Part I – Might & Magic for the Genesis is one of the largest role-playing games on any game system. Our game guide will help you get over the worst hurdles, so you can get down to serious adventuring.
    • Superheroes on the Scrolling Screen – Comic-book heroes have long been the focus of some video-game related companies. Join us as we take a look at characters that have made the successful transition from comics to video games.
    • A.C.M.E. Show Report – Held once every year, the American Coin Machine Exposition exposes electronic gaming’s latest entries in the coin-op division. This year’s offerings in San Antonio won’t disappoint you.
    • Bringing The Hardwood Home: Electronic Basketball – 1992 Style – The basketball season ran longer this year, giving software developers extra time to produce more entries. Join our expert as he surveys the best three-point games around.
    • Video-Game Reviews – Street Fighter II, The World Warrior, Splatterhouse 2, Defenders of Dynatron City, The Blues Brothers, Spanky’s Quest, Gunbota, Raiden Trad, Ferrari Grand Prix Challenge, Where in Time is Carmen Sandiego?, Rival Turf and Stanley: The Search for Dr. Livingston.
    • Gaming on the Go – Crystal Warriors, Turn and Burn and Basketbrawl.
    • Computer-Game Previews – John Madden Football, A-Train and American Gladiators.
    • Computer-Game Reviews – The Taking of Beverly Hills, Populous II, The Simpsons: Bart’s House of Weirdness, Elvira II: The Jaws of Cereberus, Flames of Freedom, Bush Buck Global Treasure Hunter, Bloodwych, Super Tetris, Out of This World, Conquests of the Longbow: The Legend of Robin Hood, Glider 4.0 and Falcon 3.0a.

    Departments

    • Editor’s Letter
    • Reader Mail
    • Tip Sheet
    • News Bits
    • Easter Egg Hunt
    • Inside Gaming
    • Game Doctor
    • Advertiser Index
    • Computer-Gaming Strategies
    • Fandango

    …and more!


  • Electronic Gaming Monthly (November 1989)

    Source: Electronic Gaming Monthly – November 1989

    Electronic Gaming Monthly and VideoGames & Computer Entertainment were really the only two video game magazines I cared about. VG&CE was my favorite but EGM was far more successful. The November 1989 issue of EGM includes:

    • Cover Story – Ghouls and Ghosts – Heralded by EGM as one of the best video games of all time, Ghouls and Ghosts is bound to sell Genesis machines just as well as Mario sells Nintendos! This fantastic 16-bitter packs a full five meg of power to generate some of the slickest graphics, most brilliant sounds, and exciting game play we’ve ever seen! See if you agree in this special Ghouls and Ghosts Game of the Month spectacular – compete with reviews, tips and maps!
    • Behind The Screens Look At GameBoy – Find out the future of this pocket powerhouse from the white shirts and other top-level executives that make the industry move! Get the first word on new soft and other exciting developments going on behind the scenes at the top game companies!
    • A New Look At The P.C. Engine – Although NEC has finally given the go-ahead to the P.C. Engine on these shores under a new name, Japan is still buzzing over the 8-Bit machine that does all the things 16-Bitters do. Get sneak peeks at loads of new P.C. Engine games that may be coming this way for the TurboGrafx, as well as the latest updates on the Super Famicom and the first look at a new 32-Bit system!
    • Top Secret! – The Game Busters strike again with a whole new assortment of super secrets that will let you become video invincible! Great tips for the TurboGrafx and Genesis, combined with all new tricks for Nintendo and Sega, make this “For Your Eyes Only” info more valuable than a Super Mario 3 cart! Lots of new stuff from readers too!
    • P.O.W. – The War Rages On – EGM continues its “How to Master” photo maps of SNK’s latest battlefield epic! Get Bart out from behind enemy lines and take on the ruthless leader of the Government of Destruction! Also look for new maps on River City Ransom, Scramble Spirits, Blazing Lazers, and more!
    • Also in this issue:
      • Insert Coin
      • Interface – Letters
      • Gaming Gossip
      • International Outlook
      • Contest – Win a GameBoy
      • At the Arcades
      • Nintendo Player
      • Sega Masters
      • Atari Adventures
      • Turbo Champ
      • Outpost: Genesis
      • GameBoy Club

    …and more!


  • SWATPro (Fall 1990)

    Source: SWATPro – Issue Number 1 – Fall 1990

    SWATPro (or S.W.A.T. Pro…I see it both ways), was a spinoff of GamePro that focussed on tips, tricks, cheats and that sort of thing. In fact, SWATPro started as a GamePro insert. S.W.A.T. stood for “Secret Weapons And Tactics”. While tons of games were covered in each issue, it always seemed like sort of a ripoff to me. The contents of SWATPro were not unique, it was all stuff pulled from previous issues of GamePro. I suppose that if tips and tricks were your thing and you needed to catch up because you missed some GamePro issues then it wo