• Category Archives Atari ST
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  • Breach (1989)

    Source: Computer Play – Issue Number 6 – January 1989

    Breach was released in 1987 by Omnitrend Software for the Amiga, Atari ST, DOS and Macintosh. It is a science fiction turn-based tactical squad combat game. Ten missions are included but a scenario builder is also included with which you can add more missions. There are also some RPG like elements in that your squad leader progresses to each new mission but leads a different group each time. The missions you are able to do are based on your past performance and if your squad leader dies, he is deleted and you have to start over.

    Turn-based strategy games in one form or another have been my favorite for a long time whether that takes the form of an RPG (I loved the Gold Box AD&D games for instance) or something like this. This particular game has some issues like the inability to move diagonally and the whole permadeath thing. However, there really weren’t a whole lot of games like this so if you like this genre it is worth playing.

    Later iterations of the game would come along in the form of Breach 2 and Breach 3. Breach 2 was basically an improved version of Breach. Breach 3 was only available on DOS. These games have mixed reviews so your mileage may very, particularly with the 3rd one. If you want to give the first one a try, the Amiga version is probably the best followed closely by the Atari ST version. You’ll have to find an original or try it via emulation as I don’t think there are any re-releases of this game or any of the others in the series.

    Screen shots above are from the Amiga version and the ad is from the January 1989 issue of Computer Play.

  • Who Framed Roger Rabbit? (Commodore 64, Apple II, Atari ST, Amiga, DOS)

    Source: Computer Gaming World – Issue Number 52 – October 1988

    Who Framed Roger Rabbit? is a game based on the movie of the same name. Versions of this game were released for a wide variety of platforms. There were really three different games produced by three different companies. The first was released in 1988 for various home computers including the Commodore 64, Apple II, Amiga, a and DOS. The second was produced by Rare and released by LJN for the NES in 1989. The final version was released by Capcom for the Game Boy in 1991. The ad above is for the first version of the game.

    Who Framed Roger Rabbit? is a pretty mediocre action/arcade game. Considering the fact that this is a game based on a movie license, it’s terrific. Most such games are truly abysmal and this one is at least okay. This game consists of four levels, each of which has a specific goal and is really a subgame unto itself. These roughly follow the plot of the movie. In terms of gameplay, there is not a huge difference between the various versions though the Amiga and Atari ST versions will have the best graphics.

    If you want to play this variation of the game, you will have to track down an original or resort to emulation. It has never been nor is it likely to be re-released. In order, I would chose the Amiga, Atari ST or Commodore 64 version of the game. Originals aren’t too hard to find on eBay though it’s anyone’s guess how long original disks will continue to function. Alternatively, disk images for emulators are also easily found.

    The ad above is from the October 1988 issue of Computer Gaming World. The screen shots above are from the Commodore 64 version of the game.

  • A.N.A.L.O.G. Computing (February 1986)

    Source: A.N.A.L.O.G. Computing – Issue Number 39 – February 1986

    ANALOG Computing was probably the most popular Atari 8-bit computer magazine, at least in North America. However, it also covered the Atari ST at times and that includes Atari’s display at COMDEX 1985. Also prominently displayed at COMDEX that year was the Atari 130XE. The XE line represented the last of the Atari 8-bit computers.

    The Feburary 1986 issue of ANALOG Computing includes:


    • Unicheck – ANALOG Computing’s universal checksum program.
    • High Noon – The showdown between Atari’s 520ST and Commodore’s Amiga for first place in home computing.
    • Load It – Autoboots any BASIC or machine language program.
    • Adventurous Programming – Dare to write your own adventure? Clayton gets you started.
    • Utilities for the 520ST – An in-depth look at what “tools” are available now for the Atari 520ST.
    • Formatter – Format 5.25-inch disks endlessly – and quickly!
    • Debug+ – A screen-oriented, machine language debugging utility.
    • C-manship, Part 1 – The first of a series of C programming tutorials for the beginner.
    • COMDEX 1985: Atari’s back! – Atari can say, “We came, we saw, we conquered.”
    • Calc Pi – A simple example of programming in C for the ST, in BASIC for the 8-bit users.
    • DOS Mods – Keep track of updated programs without losing the originals.
    • Program Helper – Convert constants to variables to save RAM.
    • XL CAPS Toggle – A modification for our Home-made Translator.


    • SmartDOS – (The Programmer’s Workshop) This DOS has a number of nice features, is it really the best?
    • Sparta DOS – (ICD, Inc.) We evaluate the performance of another DOS for the Atari.
    • Hippo ST Ramdisk – (Hippopotamus Software) Set aside any size portion of memory for use as a ramdisk.
    • XM301 – (Atari Corp.) This classy little modem is just what we’ve been waiting for.
    • Disk Wizard II – (C.A.P. Software) Four menu-driven disk utlities.
    • Critical Connection – (USS Enterprises) This powerful accessory means business.
    • Kennedy Approach – (Microprose Software) A fascinating, entertaining, and nerve-wracking experience.


    • Editorial
    • Reader Comment
    • New Products
    • ST News
    • The End User
    • Index to Advertisers

    …and more!