• Tag Archives Sega Genesis
  • Wings of Wor (Sega Genesis)

    Wings of Wor (Sega Genesis)

    http://darth-azrael.tumblr.com/post/176287533195/tangobunny-genesis-does-what-nintendont-and

    The 16-bit era was really the golden age for scrolling shooters like Wings of Wor. This relatively obscure title was released for the Sega Genesis in 1991. The graphics are outstanding, if somewhat disturbing at times, and the game play is excellent.

    Not that the story matters all that much but in Wings of Wor, you take the role of Wor who must stop the demons of Iccus from attacking the heavens. Iccus has been taken over by a virus that has mutated into a variety of horrible creatures. It’s up to you to destory them!

    This game got very positive reviews and is an excellent game for anyone who loves shooters. It consists of six levels and you get to continue from where you die assuming you have lives left. There are three basic types of shots that you have (basically different patterns) that can each be powered up by making them stronger or increasing the number of bullets. Then there are also several special weapons.

    Unfortunately, you’ll probably have to track down an original to play Wings of Wor and they tend to be quite expensive. Or there is always the emulation route. I’m not aware of any sequels. The original was released on the Wii Virtual Console in 2008 but only in Japan.





  • Operation Europe (Sega Genesis, Super Nintendo)

    USA 1994

    http://darth-azrael.tumblr.com/post/176294698071/retrocgads-usa-1994-operation-europe-sega

    Turn-based strategy games are not particularly common on consoles (or really at all anymore). Even in the 16-bit era they were few and far between. KOEI was one company that developed these sorts of games for Nintendo and Sega systems. Operation Europe: Path to Victory 1939-1945, released in 1994, is one such game.

    Operation Europe consists of a variety of historical World War II scenarios in Europe and North Africa. As the player, you take the role of one of a variety of historical and fictitious generals. The game can be played with one player or two. There was also a campaign mode but oddly that mode was only made available in the Japanese version and you could only play as the Germans.

    Those familiar with other KOEI games, in particular Nobunaga’s Ambition, will have a pretty good idea what this game was like. In fact, Operation Europe used the same game engine as Nobunaga’s Ambition. The game received generally favorable reviews but it really comes down to whether or not you like turn-based strategy games or not. It happens to be one of my favorite genres.

    In addition to the Super Nintendo and Sega Genesis versions, Operation Europe was also released for DOS based computers. Unfortunately, I’m not aware of any re-releases so you will have to track down an original or resort to emulation to give this one a try. The console versions will be easier to deal with in either case.

    Screenshots above are from the Super Nintendo version of the game.





  • Aladdin (Sega Genesis)

    Spitting camels, from ‘Aladdin’ on the Sega Genesis

    http://darth-azrael.tumblr.com/post/176299172141/segacity-spitting-camels-from-aladdin-on-the

    Games based on licensed tv or movie properties are often terrible. Disney games are usually an exception to that rule and Aladdin is a great example. While Aladdin was released for both the Super Nintendo and Sega Genesis, they were different games developed by different companies. The Sega Genesis version was developed by Virgin in collaboration with Disney animators. The SNES version was developed by Capcom. Both were excellent games.

    Aladdin became one of the best selling games on the Sega Genesis coming in at number three overall. It is a side-scrolling platform game and the levels generally follow the plot of the movie and culminates in a confrontation with Jafar in his palace. The game was released in late 1993 and featured some of the best graphics and animation on a 16-bit system at that time.

    The Sega Genesis version of the game was the source for the Amiga and DOS ports. There were at least some early stages of planning for a sequel that would have featured pre-rendered 3D sprites like Donkey Kong Country which would come later, however Disney decided against it. One of the downfalls of licensed games like this is that re-releases are rare due to licensing issues. If you want to play the Sega Genesis version of Aladdin or any other, then you will have to track down an original copy or risk the wrath of the Disney police and use emulation.