• Tag Archives VIC20
  • Commodore: The MicroComputer Magazine (March 1983)

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    Source: Commodore: The MicroComputer Magazine – Issue Number 22 – March 1983

    In 1983, one of Commodore’s official magazines, Commodore: The MicroComputer Magazine, was covering the new Commodore 64, the VIC-20 and the PET/CBM line of computers that were more business oriented. The March 1983 issue includes:

      • Telecomputing
        • The Information Age
        • The Videotex Revolution
        • Commodore Information Network’s Survival Guide

     

      • Letters

     

      • Editor’s Notes

     

      • From Where I Sit

     

      • Commodore News
        • Commodore Resource Encyclopedia
        • VIC 1520 Printer / Plotter
        • Computer Desks
        • VIC 20 Software from Britain
        • Gortek & the Microchips
        • Commodore Customer Support Team

     

      • Education
        • What Do People Think About Computers?
        • You and Your Computer (parts 1 & 2)
        • MUPETing the PET for Third Grade Math
        • Converting PET Programs for the Commodore 64

     

      • Programming Tips
        • The VIC Magician: More on Writing Games
        • Programmer’s Notebook: Mastering Random Numbers
        • A Bit of Arithmetic
        • Fraction Reduction

     

      • Technical
        • Universal Data Entry
        • Cursor Input Program
        • Machine Language Disk Error Routine
        • Word Count 9

     

      • The Arts
        • Studying Complex Musical Rhythms on the Commodore 64
        • The Computer Becomes a Synthesizer

     

      • User Departments
        • VIC 20
          • My Favorite VIC Cartridge
        • 64
          • High-res Screen Dump
          • 3 Programs for the Commodore 64
        • PET/CBM
          • K11 Netkit 11 Review
          • Disk Quickies
          • The Commander Review
        • SuperPET
          • Terminal Program

     

      • New products

     

      • User Clubs

     

    • Captain Scuttlebutt’s Rumors

    …and more!







  • K-Power (July/August 1984)

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    Source: K-Power Issue (July/August 1984)

    K-Power was a magazine oriented towards teens published in 1984. Only eight standalone issues were published until it merged with Family Computing and became an insert there. The July/August 1984 issue includes:

    Features

    • How Teen Tycoons Take Care of Business – Some savvy hackers make big dough with their computer skills. How you can, too!
    • Computer Comix – Here’s a “Gee, Whiz!” another K-Power laff-riot!
    • Computers Go for the Gold – Will computers help cyclist Rebecca Twigg or archer Becky Liggett win a Gold Medal?
    • K-Power Picks – Olympics software get K-Power’s highest rating.
    • Test Run: IBM PCjr – Forget the rest – read the best! K-Power tells you how the much-heralded PCjr really rates.
    • The Making of a Hacker – Can anyone be a hacker? According to Andrea Leptich, the answer is Yes!
    • Computer Superstars – A look at some of everybody’s favorite computer cartoon characters – Q*bert, the Zerks, Rockford the bug, and more!

    Programming

    • Hacker Heaven – A 16-page pullout crammed with programs!
    • Compucopia – Byte-size programs.
    • Microtones – A new computer-music column with programs and music news!
    • Programs – Fireworks, fireworks, and more fireworks!

    Products

    • Screening Room – Software reviews and strategy.
    • Strategy – Exodus: Ultima III – How to kill the evil Exodus and save a world.
    • The Rating Game – Space Taxi – a futuristic driving game that talks! Also, Bruce Lee, Dimension X, and more.

    Departments

    • Editor’s Note – Introducing the K-Base – a computing pen-pal system.
    • Logon – Letters from you.
    • Compuzine – The experts talk piracy. Plus, Silicon Alley and Scrolling in Dough.
    • Dr. Kursor’s Klinic – Where the word “hacker” comes from; what an RGB monitor is.
    • K-Net – The winners of the K-Power “Win-a-Modem” contest. Plus, how the K-Net works!
    • Contest – Put words in K.I.T.T.’s mouth.

    …and more!


  • Commodore Power Play – Winter 1982

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    Source: Commodore Power Play – Winter 1982 

    For most of Commodore’s life they published magazines for their computers. Sometimes there were multiple titles. Commodore Power/Play was a magazine dedicated to home uses of their computers, particularly entertainment and other mostly non-business type uses. Things like word processing, databases and spreadsheets were mostly left to their other publication. The Winter 1982 issue includes:

    • Braindrops – from the editor
    • We’re Glad You Asked – Answers to reader questions
    • Access: Commodore User Groups
    • User Hints
    • The Computer-Controlled Home – With devices like the Homebrain, you can manage your home more efficiently
    • A VIC Piano – Use your VIC 20 keyboard to make a little music
    • The VIC Magician – Random numbers and animation techniques from our resident wizard
    • The Great Computer Rivalry – How the VIC 20 stacks up against the competition
    • Joysticks, Paddles and Lightpens – An excerpt from the upcoming Commodore 64 Programmer’s Reference Guide
    • Coupon Control – Use this program to keep track of store coupons and save money
    • Deflection – Type and save this game for any Commodore computer, and learn a little in the process
    • A Joystick Version of Slither – For those who have the early keyboard version of Slither
    • Omega Race: The Finer Points – Advice on how to score from the present champ
    • Behind the Programs – An interview with Rick Adge, creator of Garden Wars
    • High Scores
    • VIC Baseball – Winner of the June Commodore Challenge contest. Type and save the program listing
    • Making Friends with Sid – The first in a series on music synthesization on the Commodore 64
    • A Little Exercise in Machine Language – Get a feel for your computer’s native language
    • Tele/Scope – Test your M.Q. (Modem Quotient)
    • New Products
    • Book Review – John O’Brien reviews Tim Hartnell’s Getting Acquainted with Your VIC 20
    • Program Review – Commodore’s BASIC Programming, Part II teach-yourself-programming package
    • No More Pencils, No More Books – How Captain Zurgle Saved His Ship with Commodore’s Visible Solar System Cartridge, and Learned about Home Babysitter, Too.
    • Get Serious – What’s happening on the POWERful side of Commodore
    • Program Review: VICMON
    • Commodore VIC 20 Price List

    …and more!