• Tag Archives SNES
  • GamePro (October 1996)


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    Source: GamePro – October 1996

    GamePro was never one of my favorite gaming magazines. It did have a lot of good content but the organization always seemed…random. Nevertheless, it was a popular and long lasting magazine. The October 1996 issue includes:

    Cover Feature

    • Nintendo 64: The U.S. Launch
      • The N64: It’s Heeeeeeeeeere!
      • Let the Games Begin: N64 Release Calendar
      • The Game Names: Updates on MK Trilogy, Turok: Dinosaur Hunter, and Freak Boy
      • The Cutting Edge: Nintendo 64 Graphics Hardwired
      • Super Mario 64 ProStrategy Guide

    Special Feature

    • Star Wars: The Empire Strikes Gold! – An inside look at LucasArts’ five hot Star Wars games: Shadows of the Empire (N64), Dark Forces (PlayStation), Rebel Assault II (PlayStation), Jedi Knight: Dark Forces II (PC-CD), and X-Wing vs. TIE Fighter (PC-CD).

    SWATPro Strategy Section

    • Super Mario 64 Nintendo 64 ProStrategy Guide – Mario’s most essential moves, how to use camera views, and a breakdown of the first two areas.
    • The Fighter’s Edge Presents: Tekken 2 (PlayStation), Conclusion – Best combos, special moves, linking moves, and throws for the remaining bosses: Anna, Devil, Angel, Bruce, Kuma, Ganryu, Roger, and Alex.
    • SWATPro – Secret coedes and tips! Play as Akuma in X-Men: Children of the Atom, Toshinden 2 boss codes, Game Shark codes, and more!

    ProReviews

    • N64
    • PlayStation
    • Saturn
    • SNES
    • Sports Pages
    • Role-Player’s Realm

    Departments

    • Head-2-Head
    • The Mail
    • Art Attack
    • Buyers Beware
    • ProNews – Johnny Cage will appear in Mortal Kombat Trilogy!
    • GamePro Online – AOL games and hot Web sites
    • GamePro Labs – ASCII Saturn Stick, Psychopad K.O., and Saturn 3D Analog Controller
    • Overseas ProSpects – CoolBoarders and Motor Toon 2!
    • Sneak Previews – Fighting Vipers, Soviet Strike, Treasures of the Deep, Doom, and more!
    • PC GamePro – Starcraft, Interstate ’76, and more!
    • Hot at the Arcades – Soul Edge Version II

    …and more!


  • Batter Up (Sega Genesis, Super Nintendo)


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    Source: Computer & Video Game Magazines – EGM 2 – Issue Number 5 – November 1994

    You might have thought that motion gaming began with the Wii but you would be wrong. This ad is from 1994 and features a bat controller that was used to swing at pitches in video baseball games on the Super Nintendo and Sega Genesis. That ad isn’t real specific as to which games it works with. It just says “it’s compatible with the most popular video baseball games”. Given that swinging at a pitch mostly just involved pressing a button, it’s probable that it worked with the vast majority.

    I don’t think this particular accessory was very popular. That’s probably in part because it doesn’t really give you any actual control except as an alternate way to send a button press. Also, this was a wired controller and I can imagine that a number of game systems were yanked off the top of the TV or shelf that they were on some of the more vigorous swings. Not to mention the number of times a kid brother or sister was whacked in the head. At least it appears to have been padded.

    This ad is from the November 1994 issue of EGM^2.



  • EGM 2 (June 1996)


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    Source: EGM 2 – Issue Number 24 – June 1996

    Unlike the world of today where physical video game magazines are extinct for all practical purposes, the mid 1990s were overflowing with such publications. So much so that Electronic Gaming Monthly couldn’t get enough into their main multi-hundred page publication and they published a second monthly magazine, EGM^2. The June 1996 issue includes:

    Departments

    • Insert Coin
    • Interface: Letters to the Editor
    • Press Start
    • Previews
    • Tricks of the Trade
    • Strategies
    • Advertising Index

    Tricks

    • Alien Trilogy – Finally, the long-awaited Cheat Menu has now been found…great cheats available!
    • Night Warriors – Double your turbo speed and get a non-shaded pause screen with this code!
    • Game Shark Codes – The Shark can be your friend if you enter the passwords correctly for the SS and PS.
    • SFA 2 – Uncover Chun-Li’s old uniforms and two hidden fighting stages by entering this code.

    Cover Story

    • Play with the Power of a God in this Latest Fighter – The latest entry into the fighting genre is another great title by the gurus at Williams but not by the same MK team. This new 3-D fighter was designed by a completely different group, however, they do the Williams name proud. It is an exceptional example of true 3-D perspective fighting, with all the moves, combos and fatalaties to keep fighting fans happy. Check out the first of many articles on War Gods, covering the initial stages and moves that will get you up and playing.

    Strategies

    • Fight or Die for your Party in Guardian Heroes – Guardian Heroes, Treasure’s first action/adventure title for the Saturn, pits you against a number of worthy (and just plain tough) foes. In this EGM^2, there is a six-page jam-packed guide to help players with moves, opponents, levels and more. It also details characters’ backgrounds and strategy. As well, there are several detailed maps pointing out important information gamers should know. There is also a quick reference guide that gives players some very useful tips.
    • Skeleton Warriors Has More Than Meets the Eye – Deceptively complicated with gameplay and skill level gradually increasing, Skeleton Warriors might be too much for a non-observant player. With huge numbers of enemies on screen at one time, many can become overwhelmed during any point in this action game. However, in this issue there is a detailed guide that takes the reader by the hand and helps him/her through the more difficult levels of gameplay. With much-needed hints on Bosses and levels, this guide won’t leave anyone stranded.
    • They Don’t have a Backbone, But They Sure Are Tough – Who said playing with worms couldn’t be fun? They are if you send in a unit to destroy an opponent with mines, missiles and sheep (yes, sheep!). In this mud-free strategy guide, players will be victorious because everything to know about this game has been packed into this issue. Find out which strategy works best and what weapons to use during certain situations. For example, the Prod works well if an enemy is close to a cliff. However, if you want to knock the opponent forward, the Dragonball works best!

    …and more!