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  • EDGE (December 1993)

    Source: EDGE – Issue Number 3 – December 1993

    Edge is a video game magazine published in the U.K. It is a very long running magazine (at least for video game magazines). The first issue was published in 1993 and it is still being published. The December 1993 issue includes:

    • News – 3DO hits the streets, Jaguar licensees announced, Edge has the latest on the world of video gaming.
    • Charts – Think of it as a guide to the games market. We show the games that are selling best worldwide.
    • Prescreen – After tracking down the best new games on all formats. Edge’s investigation team reports back.
    • Competition – Win a brilliant Acorn A3010 with a bundle of games and a printer. Just answer one question…
    • Release dates – You know what you want, you know where to get it. Here’s when you can expect it to appear.
    • Rise Of The Robots – The ultimate beat ’em up, or just Street Fighter clone? Edge profiles the real mean machines.
    • Virtual Reality – Opening the doors of perception, and charting new realms. Edge explores the real world of VR.
    • Game genres – This may be the age of new hardware, but games haven’t changed since the 80s. Find out way…
    • Supergun – Arcade games in your home? Get a Supergun and it couldn’t be easier. Edge shows you the way…
    • Testscreen – The first 3DO game gets an official once over, plus all the very best of the month’s releases.
    • An audience with Core – An Edge reader meets Core Design – the team behind Thunderhawk. Find out what they said…
    • Subscribe – Do the right thing and get Edge delivered every month. You save money, and get a free slipcase.
    • Letters – So many letters, so little time. Here we answer a selection of the best of the month’s missives.
    • Recommended reading – Edge reveals what can you expect from the other leading games magazines next month.
    • Over the Edge – A lone image from next month’s issue. Edge four is out on November 25th. Be seeing you…

    …and more!


  • Next Generation (September 1995)

    Source: Next Generation – Issue Number 9 – September 1995

    While EGM and VG&CE were my favorite video gaming magazines, I did really like Next Generation when it arrived with the 32/64 bit generation. Sadly, it didn’t last very long. The September 1995 issue includes:

    • talking: So Which 32-bit system is Electronic Arts betting on? – EA’s Bing Gordan picks his winners of the 32-bit race.
    • breaking: News
      • Joyriding (gaming online)
      • Arcadia (inside the coin-op industry)
      • Generator (game development news)
    • ng special: Reality Check: the future of VR – As the vaporware of the 1980s turns into the hardware of the 1990s, it’s time for a reality check.
    • ng hardware: Saturn: Sega’s plan of attack – Sega Saturn i a tough machine to work with. Very tough. So how is Sega ensuring that its full potential is realized and the games continue to improve?
    • ng software: Alphas: 11 game previews – The future of interactive entertainment is right here: Destruction Derby (PlayStation), WarHawk (PlayStation), Urban Decay (PlayStation), Solar Eclipse (Saturn), Thunderhawk 2 (Saturn), Twisted Metal (PlayStation), The Darkening (PC), Rebel Assault 2 (PC), Yohi’s Island (Super NES) and Virtua Cop (Saturn).
    • rating: Finals: 47 new game reviews – Looking to buy a new game? Trying to decide which system has the best software line-up? Here’s your guide, featuring: Greatest Nine Baseball (Saturn), Ballz (3DO), FlipOut! (Jaguar), Mario Smash (Virtual Boy), Street Hoop (Neo-Geo), Virtual Pool (PC), Dark Forces (Macintosh), Chrono Trigger (Super NES), Tekken 2 (Arcade), and Cybersled (PlayStation).
    • corresponding: Letters – Your means of communicating to a nation. Write us a letter, we print it. Instant respect. No, really.
    • now hiring – The largest recruitment advertising section in the business. Your shot at a dream job starts here.
    • ending – Next month… Next Generation #10 hits the newsstands on September 19. Check out what’s inside today.

    …and more!


  • EGM 2 (August 1994)

    Source: EGM 2 – Issue Number 2 – August 1994

    For a few years anyway, one issue enough just wasn’t enough for Electronic Gaming Monthly. So they came up with EGM 2 (EGM^2…whatever). Each one was in the neighborhood of 200 pages most months and sometimes larger. The August 1994 issue of EGM 2 includes:

    • Knuckle Down with the Latest Installment in the Sonic Series! – We’ve got the scoop on Sega’s latest step in technology, the add-on cart Sonic & Knuckles. You can now play as that ornery critter from Sonic 3. There are more techniques for players to master, like Knuckles’ gliding and wall-scaling maneuvers. Of course, Dr. Robotnik is here once again to make sure both of these boys have a rough time. You’ll have a ball visiting all-new levels and learning the secrets of the game. Sonic fans all across the glob won’t want to miss it.
    • Put On Your Driving Gloves and Goggles for Daytona USA – Start your engines racing fans! Daytona USA is crashing into the arcade! In this issue of EGM 2, we’ve devoted four super-intense pages to the quarter-muncher. Hold on tight as wee speed through every turn, hazard and straightaway in this Virtua Racing-style game.
    • Take a Peek at the Games for the 3DO and 32X! – Fresh from this year’s Summer CES, readers will get a chance to preview the long list of games for the 32-Bit 3DO and 32X systems. Behold such 3DO games as Star Control, Off World, GEX, Samurai