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  • EGM 2 (June 1996)


    egm2-issue-024-june-1996-page-001

    Source: EGM 2 – Issue Number 24 – June 1996

    Unlike the world of today where physical video game magazines are extinct for all practical purposes, the mid 1990s were overflowing with such publications. So much so that Electronic Gaming Monthly couldn’t get enough into their main multi-hundred page publication and they published a second monthly magazine, EGM^2. The June 1996 issue includes:

    Departments

    • Insert Coin
    • Interface: Letters to the Editor
    • Press Start
    • Previews
    • Tricks of the Trade
    • Strategies
    • Advertising Index

    Tricks

    • Alien Trilogy – Finally, the long-awaited Cheat Menu has now been found…great cheats available!
    • Night Warriors – Double your turbo speed and get a non-shaded pause screen with this code!
    • Game Shark Codes – The Shark can be your friend if you enter the passwords correctly for the SS and PS.
    • SFA 2 – Uncover Chun-Li’s old uniforms and two hidden fighting stages by entering this code.

    Cover Story

    • Play with the Power of a God in this Latest Fighter – The latest entry into the fighting genre is another great title by the gurus at Williams but not by the same MK team. This new 3-D fighter was designed by a completely different group, however, they do the Williams name proud. It is an exceptional example of true 3-D perspective fighting, with all the moves, combos and fatalaties to keep fighting fans happy. Check out the first of many articles on War Gods, covering the initial stages and moves that will get you up and playing.

    Strategies

    • Fight or Die for your Party in Guardian Heroes – Guardian Heroes, Treasure’s first action/adventure title for the Saturn, pits you against a number of worthy (and just plain tough) foes. In this EGM^2, there is a six-page jam-packed guide to help players with moves, opponents, levels and more. It also details characters’ backgrounds and strategy. As well, there are several detailed maps pointing out important information gamers should know. There is also a quick reference guide that gives players some very useful tips.
    • Skeleton Warriors Has More Than Meets the Eye – Deceptively complicated with gameplay and skill level gradually increasing, Skeleton Warriors might be too much for a non-observant player. With huge numbers of enemies on screen at one time, many can become overwhelmed during any point in this action game. However, in this issue there is a detailed guide that takes the reader by the hand and helps him/her through the more difficult levels of gameplay. With much-needed hints on Bosses and levels, this guide won’t leave anyone stranded.
    • They Don’t have a Backbone, But They Sure Are Tough – Who said playing with worms couldn’t be fun? They are if you send in a unit to destroy an opponent with mines, missiles and sheep (yes, sheep!). In this mud-free strategy guide, players will be victorious because everything to know about this game has been packed into this issue. Find out which strategy works best and what weapons to use during certain situations. For example, the Prod works well if an enemy is close to a cliff. However, if you want to knock the opponent forward, the Dragonball works best!

    …and more!


  • EGM 2 (March 1996)

    egm2-issue-021-march-1996-page-001

    Source: EGM 2 – Issue Number 21 – March 1996

    The mid to late 1990s was such a boom time for video game magazines. In fact, one 200-300 (or more) page magazine wasn’t enough for EGM so for a few years they published a second 100-200 page magazine each month called EGM 2 (or EGM^2 or EGM “squared” I guess). The March 1996 issue includes:

    • Insert Coin – This months editorial opines on the superiority of the games being developed overseas vs. the full motion video crap that seemed to be a craze (among developers at least) in the U.S. at the time.
    • Interface: Letters to the Editor – The letter of the month is about the constant delay in games being released at the time. There are also letters regarding Virtua Cop, Twisted Metal, Doom on the Super NES, the CD-i and what has happened to it, the downfall of the Jaguar, and more.
    • Press Start – The news this month includes: Atari denies changes to gaming business despite rumors otherwise; Sony and Sega release sales numbers (400,000 for the Saturn and 800,000 for the PlayStation); Sega stops manufacturing the 32X and Sega CD; 3DO releases device (3DO Game Guru) that acts as a memory card for saving games and as a Game Shark-like device for modifying games; ; Sony enters negotiations with Squaresoft for producing RPGs on the PlayStation; ACME (American Coin Machine Expo) comes to Orlando; Time Warner Interactive up for sale by parent company Time Warner Inc.

    • Previews
      • Carnage Heart (PlayStation International Preview, 100% complete)
      • Virtual On (Arcade, 60% complete)
      • NBA Shoot-Out (PlayStation, ?% complete)
      • Spot Goes to Hollywood (PlayStation, ?% complete)
      • Frank Thomas Big Hurt Baseball, ?% complete)
      • Raven Project (PlayStation, 90% complete)
      • Mortal Kombat II (PlayStation, ?% complete)
      • Winning Post (Saturn, ?% complete)
    • Tricks of the Trade – The trick of the month is for Toy Story for the Genesis and shows you how to get invincibility and level select. There are also tricks and cheat codes for Agile Warrior F-IIIX (PlayStation), Defcon 5 (PlayStation), Gex (PlayStation), Virtual Fighter 2 (Saturn), Earthworm Jim 2 (Super NES), Fifa ’96 Soccer (PlayStation), Street Fighter Alpha (PlayStation), Panic Bomber (Virtual Boy), NHL All-Star Hockey (Saturn), Viewpoint (PlayStation), Galactic Attack (Saturn), Last Gladiators (Saturn), Toy Story (Super NES), and Raiden Project (PlayStation).

    • Strategies
      • Casper (multisystem) – A detailed walk-through for this 3D adventure game featuring the friendly ghost.
      • Resident Evil (PlayStation) – A strategy guide and maps for this classic survival horror game.
      • Clockwork Knight (Saturn) – A stage by stage guide of this unique adventure game.
      • X-Men: Children of the Atom (Saturn) – A guide to this fighting game including tips for different modes and a guide to all of the characters.
      • Cyberia (multisystem) – A walk-through that provides the easiest routes in this cyberpunk themed game.
      • Real Bout Fatal Fury (Neo Geo/Arcade) – A guide to all the characters and their moves for this classic 2D fighter.
      • Avengers in Galactic Storm (Arcade) – Another fighting game guide. Despite also featuring Marvel characters, this one by Data East isn’t as good as X-Men by Capcom.
      • Kill Instinct 2 (Arcade) – Yet another fighting game guide. This one also features codes for stage selects, speed-ups and more.

    …and more!


  • EGM 2 (August 1996)

    egm2-issue-026-august-1996-page-001

    Source: EGM 2 – Issue Number 26 – August 1996

    Believe it or not, there was a time that not only were there multiple successful video game magazines on the market, but in at least one case, one issue a month wasn’t enough. Electronic Gaming Monthly was probably the most successful video game magazine and they were in fact so successful that for several years they published EGM^2 as well. The August 1996 issue includes:

    Departments

    • Insert Coin
    • Press Start
    • Interface: Letters
    • Previews
    • Tricks of the Trade
    • Strategies
    • Advertising Index

    Tricks

    • Iron Storm – In this great trick take control of opposing forces or play a multi-player game in Campaign Mode!
    • Toshinden 2 – Play as the hidden characters (Sho, Uranus, Master and Vermilion) on the U.S. version!
    • Ultimate MK3 – Fight as Human Smoke (who carries most of the same moves as Scorpion) on the Saturn!
    • WWF: Wrestlemania – Gamers will be able to kick the computer’s butt easily with this awesome cheat!
    • Toy Story – An invincibility and level select code will be granted if you follow the procedure correctly!

    Cover Story

    • The Plumber Hits the Nintendo 64 With Some Attitude! – Everybody’s favorite plumber is back in action, and this time around he’s kickin’ Bowser’s butt! With its diverse levels, awesome 3-D effects, secrets and intense action, Mario 64 will leave gamers completely satisfied. In this issue, we give you a sample of what everyone will be craving, but make sure to stay tuned to EGM2 for updates.

    Strategies

    • RPGs, RPGs and More RPGs! – What do Dragon Force, Shining Wisdom and Legend of Oasis all have in common? Besides all being RPGs, this issue highlights each game with blowout strategies! Dragon Force pits you against other conquerors to see who can get the most land for their kingdoms. However, in Shining Wisdom, your adventure begins when you see a strange character walk into the shire near the castle. In Legend of Oasis, battle against enemies while trying to figure out puzzles. While all three have different story lines, all are awesome. Check out each RPG’s strategy guide!
    • Gamers Can Learn the Moves and Combos for the PS’ Version of Tekken 2! – So you wanna impress your friends when playing the PS version of Tekken 2, but you don’t quite know all the moves. Don’t sweat it, because in this issue, there are six pages totally packed with all the characters’ moves and combos. Do you wanna pull off Jun’s Arm Lock, Law’s Crescent Kick or Michelle’s G-Clef combo? This guide has them all plus more. Also, to let you in on a secret…this is only the first section of a two-part guide! Your friends will be wowed once you study up on these cool moves for Tekken 2!
    • EGM2 Has a Lot of Soul in this Issue – Soul Edge V II – Fans of the original Soul Edge (as well as other fighting game fans) will be thrilled with Soul Edge V II. There have been numerous improvements that gamers will enjoy. For example, in this game there are air-floating combos, new backgrounds, 10 playable characters and a new Time Attack Mode where you face all the characters in a certain order and you are ranked in 15 categories like Attack/Guard. There’s a whole lotta soul shakin’ goin’ on in this issue!

    …and more!