• Tag Archives Genesis
  • Arcus Odyssey (Sega Genesis)

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    Arcus Odyssey was released in 1991 by Taito for the Sega Genesis. This is a fantasy role-playing game played from a top down perspective. It features a blend of exploration, combat, and character progression that makes this a stand-out game on the Genesis, at least if you like RPGs.

    In Arcus Odyssey, you can choose from four distinct characters, each with unique abilities and weapon. These include the warrior, the thief, the mage, and the cleric. This selection offers a layer of strategy, as players can tailor their experience based on their preferred style of play. The warrior is the most balanced, the thief is the most agile, the mage is the most powerful and the cleric is the most versatile.

    As with any good RPG, this game’s structure is nonlinear, allowing players to explore various interconnected levels and complete quests at their own pace. Combat is fairly straightforward and features real-time battles against a variety of enemies, including goblins, skeletons, and bosses (though I prefer turn-based combat myself). Players can attack, dodge, and use magic, with each character having their own unique combat styles.

    One of the key mechanics of the game is the way magical items and power-ups are scattered throughout the levels. Players can collect various spells and equipment which enhance their character’s capabilities. Managing inventory is crucial since you can’t carry unlimited items and you must decide which items to carry into battles and how best to use them.

    The graphics in “Arcus Odyssey” are pretty solid and do a good job of representing the 16-bit capabilities of the Sega Genesis. Sprites and other graphics are well defined and well animated. The character designs are distinctive and do a good job capturing the essence of their particular class. The environments are detailed and varied, ranging from enchanted forests to dungeons and everything in between.

    Both the music and sound effects are also well done. Arcus Odyssey features a varied soundtrack that shouldn’t bore you and helps you to get into the game. Sound effects for attacks, spells, various other things are all well done. Good music and sound effects help build tension when needed and this game does a good job of that too.

    The game is divided into multiple levels. Each level is filled with its own secrets, traps, and mix of enemies that increase in difficulty as you progress. The level design encourages exploration, with many paths leading to hidden items and power-ups. Enemies and bosses get harder to defeat as you go and require having the right strategy (and items) to beat them, especially in later stages.

    While overall, Arcus Odyssey is an excellent RPG, especially on the Genesis, it has it’s flaws as well. For instance, sometimes to complete a quest you have to backtrack through areas of the game you have already been to. This isn’t all bad but it can feel repetitive at times. Still, if you are a console RPG fan then you should pick this one up and give it a try. I’m sure you can also play it via emulations if that is your preference.


  • GamePro (June 1996)

    Source: GamePro – Issue Number 93 – June 1996

    GamePro was one of the most popular gaming magazines of the 1990s. I didn’t pick up GamePro very often because there were other magazines I preferred (e.g. Electronic Gaming Monthly) and I didn’t have unlimited funds for magazines. GamePro always felt like it had a slightly younger target audience but it was still a solid magazine. The June 1996 issue includes:

    FeatureS

    • GamePro Readers’ Choice Awards – The best games and systems of the year as determined by readers. Some of the highlights include Myst (Saturn) for best strategy game, Chrono Trigger (SNES) for best role-playing game, Zoop for best puzzle game, PlayStation for best overall system, Ultimate Mortal Kombat for best arcade game, Road Rash 3 (Genesis) for best 16-bit racing sim, Donkey Kong Land (Game Boy) for best handheld game, Destruction Derby (PlayStation) for best next-gen racing game, and Doom (PlayStation) for best next-gen corridor shooter (I guess “first person shooter” wasn’t as universal of a term as it would become?). There are a bunch of other categories with each category having several entries.
    • Electronic Entertainment Expo Sneak Previews – Better known as E3, this used to be an important event in the gaming industry. Some new things shown (most still under development at the time) include Star Wars: Shadow of the Empire (Nintendo 64), Super Mario 64 (Nintendo 64), Turok Dinosaur Hunter (Nintendo 64), Shredfest (PlayStation, Saturn), Tigershark (PlayStation, PC CD), Pandemonium (PlayStation), Bogey: Dead 6 (PlayStation), Jumping Flash 2 (PlayStation), Dark Forces (PlayStation), Rebel Assault II (PlayStation), Bubsy 3D (PlayStation, Saturn), Ultimate Mortal Kombat 3 (Saturn), Tomb Raider (Saturn), Gun Griffon (Saturn), X-Perts (Genesis), Vectorman 2 (Genesis), and lots more.
    • War Gods: First Look from the ACME Show – A first look at the War Gods arcade game. This was a new 3D fighter from Midway.
    • Watch Out for War Gods: A Fighter’s Edge Special Report – A detailed look into Midway’s new 3D fighting game.
    • 16-Bit Gamer’s Survival Guide – 32-bit consoles had been around for about a year at this point but 16-bit consoles were still going strong. This is a look at some of the latest games for 16-bit systems including Bass Masters Classic ’96 (SNES), Bugs Bunny in Double Trouble (Genesis), Ken Griffy Jr’s Winning Run (SNES), Lobo (Genesis) Marsupilami (Genesis), Maui Mallard (SNES), Mo Hawk and Headphone Jack (SNES), Time Killers (Genesis), and more plus a couple of best of lists.

    SWATPro Strategy Section

    • Resident Evil PlayStation ProStrategy Guide – A detailed strategy guide for the game that popularized the survival horror genre.
    • Super Mario RPG Super NES ProStrategy Guide – A strategy guide for Super Mario RPG. These guides aren’t something you want to use unless you are really stuck. Otherwise, I think they spoil the game.
    • SWATPro – Hints, tips, cheats and more for Bases Loaded ’96 (PlayStation), NHL All-Star Hockey (Saturn), Earthworm Jim: Special Edition (Sega CD), Return Fire (3DO), PO’ed (PlayStation), Doom (3DO), ViewPoint (PlayStation), Last Gladiators: Digital Pinball (Saturn), Raiden Project (PlayStation), Shinobi Legends (Saturn), Sega Rally Championship (Saturn), Darius Gaiden (Saturn), Toy Story (Super NES), and more.
    • Lunar II: Eternal Blue (Sega CD) – A guide to reaching both endings in this RPG. I always wanted this (and its predecessor) for the TG-16 CD-ROM but for some reason never got around to playing them.
    • Return Fire (PlayStation) – Tips for this overhead helicopter combat game. It reminds me a bit of the Strike series (Desert Strike, Urban Strike, etc.).
    • Zero Divide – Special moves and combos for this robot fighting game.
    • Samurai Showdown III (Neo Geo) – A move list for this classic fighting game on the Neo Geo.

    Departments

    • Letter from the GamePros – A look at some of the latest changes to the magazine.
    • The Mail – Letters from readers about “palette swap” characters in games, NBA in the Zone, AC adapters for the Sega Nomad, and more.
    • GamePro Gallery – Video game related artwork from readers.
    • Buyers Beware – Questions answered about the shareware version of Duke Nukem 3D, the price of Killer Instinct 2, Squaresoft, XBand keyboard repair, playing old games on new systems, and more.
    • ProNews – Angry mom gets Primal Rage removed from store shelves; Sega, Sony and Nintendo cut console prices; PlayStation sales go over the 1 million mark; new VR baseball game; and more.
    • GamePro Online – Some of the GamePro content you can find on America Online, various web sites, and more.
    • The Cutting Edge – A look at the $150 28.8bps modem for the Sega Saturn.
    • GamePro Labs – A look at a new disc called The Game Guru for the 3DO that provides cheats by altering saved games.
    • PC GamePro – PC coverage was a bit of an afterthought with GamePro. This section has brief looks at HyperBlade (PlayStation, Saturn, PC CD), Vikings: The Strategy of Conquest (PC CD, Mac CD), and Kingdom O’ Magic (PC CD).
    • Hot at the Arcades – A look at some of the latest arcade games including Virtua Fighter 3, War Gods, Tokyo Wars, Ace Driver Victory Lap, Dirt Dash, NBA Hang Time, Dunk Mania, Batman Forever, NBA Jam Extreme, Run and Gun 2, Midnight Run, Crypt Killer, Metal Slug, Dungeons & Dragons, Art of Fighting 3, and Street Fighter Alpha 2.
    • Overseas ProSpects – A look at new and upcoming arcade games in Japan including Virtua Fighter Kids, Prop Cycle, Sonic the Fighter, and Star Gladiator.

    …and more!


  • GamePro (January 1997)

    Source: GamePro – Issue Number 100 – January 1997

    Next to EGM, GamePro was probably the most popular gaming magazine in North America. The 100th issue of GamePro from January 1997 includes:

    Special Features

    • 100th Issue! – A timeline of GamePro dating back to April/May 1989.
    • Hanhelds for the Holidays! – A guide to new handheld games available for the holidays. Games covered include Donkey Kong Land 2 (Game Boy), X-Men Mojo World (Game Gear), Tetris Attack (Game Boy), FIFA Soccer ’97 (Game Boy), Bugs Bunny in Double Trouble (Game Gear), Pinocchio (Game Boy), Madden ’97 (Game Boy), Street Racer (Game Boy), Sword of Hopell (Game Boy), and Battle Zone/Super Breakout (Game Boy).

    SWATPro Strategy Section

    • Star Gladiator PlayStation ProStrategy Guide – A detailed strategy guide for this sci-fi themed fighting game from Capcom for the PlayStation.
    • The Fighter’s Edge Power Move Pro Wrestling – Strategies, moves and more for Power Move Pro Wrestling for the PlayStation.
    • Silverload – A walkthrough of this difficult point and click adventure for the PlayStation.
    • Game Enhancers – Game Genie codes for Alien 3 (Genesis), Castlevania Bloodlines (Genesis), Super Metroid (Super NES), and Scooby Doo Mystery (Super NES).
    • SWATPro – Tips and tricks for Mortal Kombat Trilogy (PlayStation), Formula 1 (PlayStation), Street Fighter Alpha 2 (Saturn), Ultimate Mortal Kombat 3 (Genesis), Madden ’97 (PlayStation), Wipeout XL (PlayStation), Andretti Racing (PlayStation), Black Dawn (PlayStation), Die Hard Trilogy (PlayStation), The king of Fighters ’95 (PlayStation), Guardian Heroes (Saturn), Twisted Metal 2 (PlayStation), Project Overkill (PlayStation), Ultimate Mortal Kombat 3 (Genesis/Super NES), Star Gladiator (PlayStation), Bogey: Dead 6 (PlayStation), and Gunship (PlayStation).

    Departments

    • Role Player’s Realm – A reviews of Suikoden for the PlayStation and a preview of Magic: The Gathering – BattleMage for the PlayStation and Sega Saturn.
    • Head-2-Head – Editorial reflecting on 100 issues of GamePro.
    • The Mail – Letters from readers about Star Wars games on the Saturn, Nintendo 64 controllers, and more.
    • ProNews – Many games facing delays including the PlayStation version of Duke Nukem 3D, Independence Day for the PlayStation and Saturn, MegaMan 8, Marvel Super Heroes, Final Fantasy VII and more. Sega cuts price on highest price Saturn games from $69.99 to $59.99. American Laser Games ceases development of live action games. And more.
    • NetPro – A guide to using four online multiplayer gaming services including DWANGO, Mplayer, TEN (Total Entertainment Network), and Engage.
    • Overseas Prospects – A preview of the upcoming Japanese release Castlevania X: Moonlight Nocturne for the PlayStation.
    • Sneak Previews – Early looks at Crusader: No Remorse (PlayStation, Saturn), Cruis’n USA (Nintendo 64), Spider (PlayStation), MechWarrior 2 (PlayStation, Saturn), Tunnel B1 (PlayStation), Pitfall 3D (PlayStation), Broken Helix (PlayStation), Amok (Saturn), Wild 9s (PlayStation), Apocalypse (PlayStation), Scorcher (Saturn), Starwinder (PlayStation), Dare Devil Derby (PlayStation), Samurai Showdown III (PlayStation), SWIV (PlayStation), XS (PlayStation), Mega Man 8 (PlayStation), and Sonic 3D Blast (Saturn).
    • PC GamePro – Reviews of Toonstruck starring Christopher Lloyd (definitely seems inspired by Who Framed Roger Rabbit), ZPC: No Flesh Shall be Spared (a Doom-like game), Screamer 2 (racing game), Descent II, and XCar. Plus a look at a PC based arcade system designed for multiplayer over the Internet play.
    • Hot at the Arcades – A look at WarZard, a fantasy based fighting game from Capcom.

    …and more!