• Tag Archives Dreamcast
  • DC-UK (December 2000)

    Source: DC-UK – Issue Number 16 – December 2000



    The Dreamcast was probably my favorite Sega console and the only one I owned when it was active. Like most consoles, it had magazines dedicated to it. DC-UK, as you might imagine, is a U.K. based Dreamcast magazine. The December 2000 issue includes:

    Features

    • From Geek to Chic – Ex-Edge editor Jason Brookes explores how videogames suddenly became an okay thing to do with your mates rather than a stigmatizing bedroom hobby beloved of lonely boys. From DJ culture to the cynical world of licensing, Brookes assesses the individual elements with the intellectual rigor of a rocket scientist. If you want to know why it is that you’re playing games rather than, say, hanging out at that new wine bar that just opened on the high street, you must read this.

    DC-Preview

    • Quake: Arena – We bench-test the Dreamcast online happening of the year. Can it live up to the legendary PC experience?
    • Le Mans 24 Hour – The classic French race is here! And you can actually race it for 24 hours!

    DC-Express

    • Tomb Raider 5 – Lara Croft is back in her absolutely very last (honestly) Tomb Raider adventure. So how did she get out of that tomb in the end of Last Revelation? The answer is not as simple as you think…
    • Unreal Tournament – More snippets about this main contender to Quake IV’s multiplayer FPS throne.

    DC-Review

    • Jet Set Radio – Sega’s skating, spraying and running from the law sim finally reaches UK shores. So does it play as good as it looks?
    • Half-Life – The game voted “best PC game ever” by readers of PC Gamer is now on Dreamcast. Not only is it a perfect translation, it also adds a whole new mission. But just what is Blue Shift?
    • UFC – There are men in spandex out there who demand to be beaten up. Make their wishes come true in the fisticuff competition known simply as the Ultimate Fighting Championship.
    • Silent Scope – Take out scum from the rooftops in Konami’s invigorating and ethically dubious sniper romp. They are terrorists so they deserve it.
    • SFIII: Third Strike – If you thought the first or second strikes hurt, wait till you feel the third one.

    DC-Tips

    • Virtua Tennis – Are you as useless as most British people when it comes to this sport? Don’t fret – unlike our real life tennis hopefuls, like that Henman fella, you can be trained in the art of the raquet.
    • Codes – Beat games the easy way – you cheating monkeys!
    • F355 Challenge – Having trouble making it out of eight place? No wonder! You’ve got all the assists on you fool! Read our guide and be done with them forever.

    DC-Interactive

    • Q and A
    • Challenge
    • D-M@il

    Regulars

    • Editorial intro
    • Internet News
    • Subscriptions
    • Next Month
    • Team Diary

    …and more!


  • Retro Gamer – Issue Number 50

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    Source: Retro Gamer – Issue Number 50

    Retro Gamer is a magazine published in the U.K. that covers “retro” video and computer games. It has been published for many years and the oldest issues could themselves be considered retro at this point. Even this issue was published more than 11 years ago. Issue number 50 of Retro Gamer includes:

    • The Dream Machine – Find out why Sega’s most innovative console didn’t stop the Japanese giant from crashing out of the hardware race.
    • Reader Special: Your Best Gaming Moments – To celebrate our special 50th issue, 50 of our readers share their all-time favorite gaming moments.
    • Zombie Nation: The House of the Dead – Sega’s popular undead blaster has been terrorizing us for 12 long years. Discover why it’s remained so popular.
    • Desert Island Disk: Celebrity Special – In a change from our usual feature, Lemmy, Gaz Top and Simon Munnery discuss the game they can’t live without.
    • The History of…Grand Theft Auto – As the world patiently waits for the imminent arrival of GTA IV, Retro Gamer charts the history of one of videogaming’s coolest franchises.
    • The Making of… – We’ve reached 50 issues, which is pretty monumental for such a niche mag. Original editor Martyn Carroll reveals how your favorite magazine came into being.
    • The Making Of: Gunstar Heroes – In an excellent new interview, Retro Gamer talks to Treasure about one of its most influential 16-bit blasters.
    • The Big Interview: Roger Dean – His striking images have graced some of Psygnosis’s most popular games. Roger Dean explains how it all began.
    • The Making Of: The Great Giana Sisters – It’s seen as one of the C64’s best platformers, but Nintendo wasn’t a fan. Manfred Trenz explains why.
    • News – Help save the wonderful Museum of Computing.
    • Letters – Your chance to give a little something back to the mag.
    • Collector’s Corner – Benjamin Robinson has a magazine collection to die for.
    • Back to the Nineties – Richard Burton charts the arrival of the Game Boy.
    • Retro Revival – Holy smokes Batman, you’re in an 8-bit videogame.
    • The Classic Game – Rediscover Howard Scott Warshaw’s Yar’s Revenge.
    • Retro Revival – Which 8-bit version of Elite’s Thundercats was the best?
    • Perfect Ten – Ten Dreamcast titles to make your life that little bit better.
    • The Gallery – A lovely collection of Sega arcade games to drool over.
    • Retro Rated – Your latest guide to the very best downloadable classics.
    • Classifieds

    …and more!


  • Monaco Grand Prix (1999)

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    Monaco Grand Prix is a formula one racing game that was released for Windows, Nintendo 64, PlayStation and Dreamcast. It is based on the Formula One World Championship but licensing can be an awkward thing in the sports game world and this is a good example. Ubi Soft licensed the name of the Monaco track and named the game after it. However, they did not license the names of the other track so while they are also featured in the game they have different names. Also, none of the driver names nor official cars were licensed but the sponsors were.

    At any rate, the licensing doesn’t matter all that much as long as the game is good. While not spectacular, this game did received average to above average reviews. If you are a fan of the genre then you would have probably derived some fun out of this game. Improvements in technology mean that the more realistic games like this one don’t hold up as well over time though so there are better choices if you want a realistic formula one racing game.

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    However, if you do want to give this one a try, you’ll have to track down an original copy as there are no re-releases as far as I know. The PlayStation is probably the best combination of cheap and easy to find and play (at least if you have a PlayStation). The Nintendo 64 version is ok as well but you’ll probably pay more for it. The Dreamcast version got poorer reviews but admittedly I haven’t tried it.

    The above ad is from the July 1999 issue of the Official PlayStation Magazine.

    Source: Official U.S. PlayStation Magazine – Volume 2, Issue 10 – July 1999