• Tag Archives Sega
  • Advanced Computer Entertainment (April 1991)

    Source: Advanced Computer Entertainment – Issue number 43 – April 1991

    ACE, short for Advanced Computer Entertainment, is a gaming magazine that was published in the U.K. in the late 1980s and early 1990s. It primarily covered computers but also had some coverage of consoles as well. The April 1991 issue includes:

    Reviews

    • On Computer and Console
      • Chuck Rock – A platform game featuring a cave man for the Amiga and Atari ST.
      • Colditz – A strategic spy game set during World War II for the Amiga, Atari ST, and Commodore 64.
      • Flames of Freedom – Sequel to Midwinter for the Atari ST and Amiga.
      • Gods – An action adventure game set in ancient Greece.
      • Gynoug – A side-scrolling shooter for the Megadrive (Genesis).
      • Lemmings – The classic real-time strategy/puzzle game in which you must save as many lemmings as possible as they mindlessly march to their deaths for the Amiga, Atari ST and DOS.
      • Muds – A fantasy sports sim for the Amiga, Atari ST and DOS.
      • Navy Seals – A game based on the movie of the same name for the Amiga, Atari ST, Amstrad, C64, and Spectrum.
      • Secret Weapons of the Luftwaffe – A World War II combat flight sim from LucasArts.
      • Super Monaco Grand Prix – Racing sim for the Amiga, Atari ST, DOS, Amstrad, C64, and Spectrum. Looks a bit like Grand Prix Circuit from Accolade.
      • Star Control – The classic sci-fi strategy game. It’s interesting that this game is generally a well regarded classic but it gets a pretty horrible review here.
      • Turrican 2 – The classic side-scrolling shooter for the Amiga, Atari ST, Amstrad, C64, and Spectrum.
      • Zany Golf – A fun miniature golf game for the Megadrive (Genesis).
    • On CD
      • Sherlock Holmes – A bit about the making of Sherlock Holmes.

    Features

    • Coin-Op Breakthrough – A look at upcoming arcade technologies including increased memory, digital video, and more. This article talks a bit about the Intel i750 graphics processing unit but this was ultimately a failure in the market.
    • CD Report – A look at early CD systems like the TurboGrafx-CD as well as some of the CD based games expected to be in stores for the holidays.
    • Actual Reality Exclusive – Despite the name, this was a virtual reality system under development at the time.
    • The ABC of CD – A brief look at upcoming CD-ROM hardware for the Amiga, Atari ST, PCs, as well as the FM Towns.

    Regulars

    • ACE Tech News – New ‘camera on a chip’ technology, model rocket sales soar (I used to love building and launching these), Socrates Educational Video System from Vtech, and much more.
    • ACE Games News – Sonic the Hedgehog, Alien Storm arcade game, G-Loc, Lemmings II, and much more.
    • Letters – Letters from readers about after sales service for hardware and software, F-29 Retaliator, multiplayer gaming, and more.
    • Tricks’n’Tactics Returns! – Tips and tricks for Rise of the Dragon, Captive, Night Shift, Supremacy, F-19 Stealth Fighter, Gremlins 2, Kick Off II, and more.
    • Pink Pages – Game charts, high scores, classified ads, and more.

    …and more!


  • Tiny Toon Adventures: ACME All-Stars (Sega Genesis)

    Tiny Toon Adventures: ACME All-Stars is a multi-sport title released on the Sega Genesis that featured characters from the Tiny Toon Adventures animated series. This game was released by Konami in late 1994. The sports featured include basketball, soccer, bowling, baseball, and an obstacle course race as well as a whack-a-mole style game called “Montana Hitting”. While there was a similar game for the Super NES, it featured a different set of sports.

    As you can probably imagine, these sports were more like mini-games, not full sports simulations. For instance, the basketball game was a two-on-two match-up. Soccer features a five-vs-five match-up. Each sport features both the basic moves you would expect along with special moves. Whichever sports you choose, you get to select the players from a roster of characters from the show including the likes of Buster Bunny, Babs Bunny, Plucky Duck, etc. There were a dozen characters to select from. Each character had different characteristics making them better for some sports than for others.

    As far as difficulty level, it really depends on the sport. Some are pretty simple (like bowling) while others require more precise control to be able to do well (like baseball). Your computer component gives uneven performances, sometimes being too hard and sometimes not hard enough. However, most are fairly fun as long as you aren’t expecting a realistic sports simulation experience. There is also a nice multiplayer feature. Not only can you play against another player but you can also play co-op against the computer. This feature more than anything else gives it some serious replayability.

    ACME All-Stars also makes great use of the 16-bit graphics of the Genesis. It really looks like you are playing the cartoon. There is tons of detail and lots of references and gags that are throwbacks to the show. There is also plenty of humor injected with interactions between the characters. The sound and music, while perhaps doesn’t stand out as much as the graphics, fits right in with the cartoony nature of the game.


  • The Lion King (Sega Genesis)

    https://darth-azrael.tumblr.com/post/721373588036435968/segacity-elephant-graveyard-the-lion-king

    The Lion King is a 2D side-scrolling platform game based on the Disney movie of the same name that was released for various systems starting in 1994. The Super NES and Sega Genesis versions were the first versions released and are probably the best. This game was also ported to the Game Gear, NES, Sega Master System, Amiga, DOS and the Game Boy. I’m focusing on the Genesis version here but at least this version and the Super NES version were very similar.

    The game features ten levels that loosely follows the plot of the movie. Each level generally represents some key point in the movie. Players start off playing as young Simba who gets older throughout the game. Simba journeys through various stages such as the Pride Lands, Elephant Graveyard, Hakuna Matata, and others. The gameplay involves what you would generally expect in this type of game including puzzle-solving, combat with enemies (including hyenas), etc.

    Graphics and sound were excellent in this game. By this point, they had basically perfected 16-bit graphics and sound. Disney animators drawing the sprites and backgrounds probably helped. They do an excellent job of capturing the atmosphere of the movie with both the graphics and the sound. The animation is fluid, graphics colorful and the soundtrack is basically an adaptation of the soundtrack from the movie and is very well done.

    Controls feature running and jumping of course and Simba’s main “weapon” is a roar that stuns enemies. Throughout the game, as Simba gets older, he acquires new and more powerful abilities such as a stronger roar and the ability to pounce. As with many platform games of this era, each level ends with a boss battle. The final boss battle features Scar.

    Gameplay is fairly balanced. It’s challenging enough to keep your interest but no so hard as to be frustrating (at least not too often anyway). It does get significantly harder as you progress through the game though so it isn’t necessarily for novice players. Younger kids could get frustrated with this game after a few levels and you would think that would be the target market here. On the other hand, they aren’t going to beat it in a day and there is a fair amount of replay value as there are plenty of secrets to uncover.

    In general, if you like Disney and or/platform games, then this is definitely one to have on your list. While licensed games are often terrible, Disney managed to do an excellent job in this era getting high quality games made. Of course, they were putting out some pretty good animated movies then as well. As to whether you play the Super NES version or The Genesis version probably comes down to personal system preference. You can find the original games on eBay of course or choose to emulate if you want. I don’t think this game has ever had a re-release and I doubt that it will. The other versions listed above are interesting to try as well but if you want to play the best version of the game, stick with one of these two 16-bit consoles.