• Tag Archives Sega Saturn
  • Edge (August 1996)

    Source: Edge – Issue Number 35 – August 1996

    Edge was more or less the U.K.’s version of Next Generation and in fact they shared content. It covered what were considered “next generation” systems at the time. In 1996 that included the PlayStation, Sega Saturn, the PC, arcade games and the brand new Nintendo 64. The August 1996 issue includes:

    Features

    • CodeMasters – A visit to CodeMasters’ studio, their history, recent and upcoming games, and more.
    • JoyPads – The past, present and future of video game controllers. From the Atari 2600 joystick, to the Power Glove, to the latest analog controllers and more.
    • Nintendo 64 – Sold out in Japan while the rest of the world awaits its release. A look at the system, controller, and first games, including Super Mario 64.

    Regulars

    • News – Coverage of the Nintendo 64 release in Japan; the latest rumor on M2 hardware; Sega dominates the Tokyo Toy Show with the Saturn; a look at the BeBox, the “Amiga of the nineties”; and more.
    • Netview – Apple focuses on the Internet promising that by the end of 1996, all Macs will ship with at least 12MB RAM standard and the Apple Internet Connection Kit containing the latest versions of Netscape and more.
    • Gaming Essay – The way games ought to be as related by Chris Crawford. Here, Doom II is used as an example, both good and bad.
    • ProFile – A look at Naughty Dog software, and Andrew Graham, lead programmer at CodeMasters.
    • An Audience With – An interview with Anil Malhotra, business development manager at Millennium Interactive.
    • Prescreen – A preview of The City of Lost Children by Psygnosis for the PlayStation based on the movie of the same name. Plus previews of The Darkening by EA for the PC, Pandemonium by Crystal Dynamics for the PlayStation, NiGHTS by Sega for the Saturn, Crash Bandicoot by Naughty Dog for the PlayStation, Quake by id for the PC, Fighting Vipers by Sega for the Saturn, Battle Arena Nitoushiden by Takara for the PlayStation, Virtua Cop 2 by Sega for the Saturn, and more.
    • Testscreen – Reviews of Super Mario 64 for the Nintendo 64, PilotWings 64 for the Nintendo 64, Motor Toon GP2 for the PlayStation, Choro Q for the PlayStation, and Actua Golf for the PlayStation.
    • Multimedia – Reviews of the books The Road Ahead by Bill Gates and Takedown by Tsutormu Shimomura with John Markoff, the anime Sukeban Deka (part 1) by A.D. Vision, Book of Shadows CD-ROM for the Macintosh, the Apple Message Pad 130, the JVC GR-DV1 video camera, Game Boy Pocket, and more.
    • CGIview – A look at digitally created art by the leading graphic artists behind some of the best looking video games. Plus a look at SoftImage, a rendering package.
    • Arcadeview – A look at some of the most recent arcade games including Last Bronx by Sega, Xevious 3D/G by Namco, Gunblade by Sega, Decathlete by Sega, and Dunk Mania by Namco.
    • Retroview – A look at some recent collections of older games, including Irem Arcade Classics, Sega Ages, Bubble Bobble Collection, Namco Museum Vol. 4 and Super Pang Collection.
    • Letters – Letters from readers about game reviews, Destiny and turn-based gaming vs. real-time, Acorn RISC machines, Grand Prix 2, the Nintendo 64 and more.
    • Over the Edge – The after parties of E3.

    …and more!


  • Electronic Gaming Monthly (March 1996)

    Source: Electronic Gaming Monthly – Issue Number 80 – March 1996

    In early 1996, EGM was covering the PlayStation, Saturn, Super NES, Genesis, 32X, 3DO, Atari Jaguar, CDi, Neo Geo, Game Boy, Game Gear, and the yet to be released Ultra 64. It was definitely a much more varied era of videogaming. The March 1996 issue includes:

    • Insert Coin – An editorial on the high price of games…generally $60-$70 for new releases at the time.
    • Press Start – Konami releases Hyper Blaster light gun for the PlayStation in Japan; SNK releases Neo Geo CDX with double speed CD-ROM drive; Namco releases new controllers, Goldstar to cease producing 3DO consoles; Atari plans 16 new CD-ROM PC titles; Infinity Multimedia working on new 3D display; ZON sensor eliminates need for controllers; and more.
    • Review Crew
      • Real Bout Fatal Fury (Neo Geo) – The latest Fatal Fury fighting game.
      • Pocahontas (Genesis) – Disney action platformer with puzzle elements.
      • Darius Gaiden (Saturn) – Decent side-scrolling shooter.
      • Mortal Kombat II (Saturn) – The best MKII home translation so far.
      • Zero Divide (PlayStation) – A somewhat unique polygon fighter.
      • A-Train (PlayStation) – Another city simulator from Maxis.
      • Descent (PlayStation) – PC port of the classic.
      • Star Fighter (3DO) – A good but difficult shooter reminiscent of Star Fox.

    • Gaming Gossip – Atari to get out of video games but produce PC games; Sony adjust release schedule to better compete with Ultra 64’s pending release; Nintendo predicts selling 3 million Ultra 64s during the first year, rumored prices include $250 for the console and $100 to $150 for the games; disk drive for Ultra 64 to use disks that contain up to 64 MB of data with 20 MB being re-writeable.
    • Tricks of the Trade – Tricks, tips, strategies and codes for Loaded (PlayStation), Earthworm Jim 2 (Super NES), Zero Divide (PlayStation), Ultimate Mortal Kombat 3 (arcade), Doom Troopers (Genesis), Earthworm Jim 2 (Super NES), The Raiden Project (PlayStation), Sega Rally Championship (Saturn), Toshinden 2 (PlayStation), Destruction Derby (PlayStation) – one of my favorites!, and much more.
    • Special Features
        • First Look at the Games of CES – Previews of some of the games shown at the Winter CES including Pocahontas and Maui Mallard by Disney Interactive for the Genesis, Casper for the PlayStation, VR Golf and VR Soccer for the PlayStation and Saturn, Bubsy 3D from Accolade for the PlayStation, Star Control 3 from Accolade for the PC (DOS), Power Rangers for the PlayStation and Saturn, Independence Day, Planet of the Apes, Hell Raiser, NCAA Basketball, Time Lapse, Alone in the Dark 2, Metalwerks, Orion Burger, and more.
        • The Developers of Resident Evil Spill Their Guts – An interview with Mr. Shinji Mikami, director of Capcom’s Resident Evil for the PlayStation.
        • Cover Story: Tekken 2 – A first look (with screen shots) of the Tekken 2 arcade conversion for the PlayStation.
        • Killer Instict 2 – A look at the Killer Instinct sequel in the arcades, including a list of combos and how to perform them.
    • Next Wave
        • Maui Mallard (Genesis) – A platform game featuring a Donald Duck look alike (85% done).
        • Pocahontas (Genesis) – An action/puzzle game from Disney (100% done).
        • Mortal Kombat II (Saturn) – Closest version to the arcade original (100% done).
        • Darius Gaiden (Saturn) – Destroy the mechanical fish armada (100% done).
        • D (Saturn) – A horror/adventure game (100% done).
        • Battle Arena Toshinden 2 (PlayStation) – Classic 3D fighter (80% done).
        • Descent (PlayStation) – Port of the classic PC sim (100% done).
        • Zero Divide (PlayStation) – A more obscure 3D fighter (100% done).
        • Krazy Ivan (PlayStation) – Sounds like it should be a submarine game but it’s a mech game (100% done).
        • A-Train (PlayStation) – Another city sim from Maxis (100% done).
        • Casper (3DO) – An adventure game featuring the friendly ghost (80% done).
        • Real Bout Fatal Fury (Neo Geo) – The latest Neo Geo fighting game (100% done).

    • Next Wave Protos
      • Magic Carpet – An early look at this PC game.
      • Dungeons and Dragons: Tower of Doom (PlayStation/Saturn) – Action/adventure game that might remind you of something like Golden Axe (10% done).
      • Earthworm Jim 2 (Saturn) – Sequel to the popular 16-bit game (70% done).
      • Dirt Race Extreme (PlayStation) – Off-road racing game.
      • Shining Wisdom (PlayStation) – An RPG from Working Designs.
      • D (PlayStation) – Horror themed puzzle/adventure game.
    • Team EGM – An interview with Magic and Kareem in regards to Slam ‘n Jam ’96. Reviews of various other sports games including VR Soccer ’96 (PlayStation), F-1 World Championship (PlayStation), F-1 Live Information (Saturn), Bottom of the 9th (PlayStation), VR Golf ’96 (PlayStation), and Valora Valley Golf (Saturn). Previews of Hang On GP ’95 (Saturn), Goal Storm (PlayStation), Road Rash (PlayStation), and Atari Karts (Jaguar).
    • Contest – Simply complete the entry form for your chance to win a Run N’ Gun arcade machine, In the Zone video game, or a Konami T-Shirt.
    • Interface: Letters to the Editor – PlayStation vs. Saturn, next-gen RPGs, FMV games, Ultimate Mortal Kombat 3 and more.

    …and more!


  • Official Sega Saturn Magazine (September 1998)

    Source: Official Sega Saturn Magazine – Issue Number 35 – September 1998

    This was the U.K.’s official Sega Saturn magazine. The Saturn didn’t have a very long commercial life and so there weren’t many magazines dedicated to it that lasted very long. At about 3 years this is probably one of the longest lived. The September 1998 issue, which was one of the last and already including Dreamcast coverage, includes:

    Features

    • SNK Special Report – An interview with SNK’s Norimasa Hirano. Topics covered include the upcoming Neo Geo Pocket and future arcade plans including moving from 16-bit to 64-bit. Not much about the Saturn though…
    • The AM2 Inquisition – An interview with Sega’s Makoto Osaki. Makoto Osaki wokred in the AM2 division and was the director of Daytona USA 2 and this interview is mostly about the design and development of that game.
    • The Capcom Generation – A retrospective of Capcom and its games including a complete list of all of Capcom’s arcade games and focusing on some of the best. Also covered are Capcom’s home games including their recent collections Capcom Generations #1 through #5. The time period covered spans from Capcom’s first games in 1984 until 1998 (which included the release of Resident Evil 2).
    • Radiant Silvergun – A detailed look at this vergical shooter that the magazine called the world’s best. Unfortunately, it could be played as an import only as there were no plans to bring it to the U.K.
    • Deep Fear – A detailed look at one of Sega’s last projects for the Saturn. This is a survival horror game that takes place on a nuclear submarine.

    Previews

    • Sol Divide – Another import only game, this is an impressive looking 2D beat-em-up by Psikyo/Atlus.
    • Galaxy Force 2 – An arcade conversion of an older Sega game. Perhaps an arcade perfect conversion but of a game that was around 10 years old at the time. Something to enjoy if you remember and love the arcade original.

    Reviews

    • Radiant Silvergun – A continuation of the feature look at this 2d vertical shooter by Treasure. An import only game for the U.K. as are all of the games reviewed in this issue.
    • Pocket Fighters – Another excellent 2D fighting game by Capcom featuring a ton of super deformed characters.
    • Grandia Digital Museum – Lots of stuff to look at but also an RPG that continues the series.

    Regulars

    • News – Godzilla comes to the Dreamcast; detailed looks at some upcoming games from NEC, including The Warring States of Turb, the first Dreamcast RPG from NEC and Seventh Cross; Actua Soccer coming to the Dreamcast plus more 3rd party Dreamcast coverage; a look at D2 for the Dreamcast.
    • Virtua Writer – Letters from readers with comments and questions about Sega’s failures, World League Soccer ’98, Dreamcast vs. PlayStation 2, a modem for the Dreamcast, buying games from the U.S., Dead or Alive, Virtua Fighter 3, Star Wars games on the Dreamcast, and more.
    • Q+A – Questions from readers (and answers) about Tomb Raider 3, the Sega Nomad, the Nintendo 64, and more.
    • Coin-Operated – A look at some arcade games including Spikeout, a new arcacde 3D fighter from Sega’s AM2 team; Asura Blade: Sword of Dynasty, a 2D fighter by Fuuki; plus an interview with Virtua Striker 2′ Kentaro Fujita and Satoshi Mifune.
    • Up the Back End – A random assortment of oddities including the mags favorite sad internet sites, an internet addiction quiz, girlfriend game pics, Japanese advertisement of the month, and more.
    • And Finally… – A focus on Virtua Fighter’s Pai Chan.

    Playing Tips

    • “Small” Tips – Tips and tricks for Silhouette Mirage, Loaded, Manx TT, Die Hard Arcade, Doom, and more.
    • Castlevania X, Part One – The first part of a strategy guide for this 2D platform classic.
    • Shining Force III, Part Two – The second and final part of a strategy guide for Shining Force III, including a look at the remaining characters.
    • Riven, Part Two – The second and final part of a detailed strategy guide for this difficult Myst sequel.

    …and more!