• Tag Archives Sega Saturn
  • Galaxy Fight (Sega Saturn)

    https://darth-azrael.tumblr.com/post/705220884951154688/segacity-cat-scratch-galaxy-fight-universal

    After Street Fighter II was released in 1992, there followed an endless procession of fighting games. In addition to the endless Street Fighter II enhancements and sequels, Mortal Kombat games and seemingly unlimited supply of SNK fighters for Neo Geo hardware, there were many more obscure fighting games as well. Galaxy Fight is one of those.

    Galaxy Fight (subtitled “Universal Warriors”) was originally released as an arcade game, not surprisingly on Neo Geo hardware, in 1995. The only other home conversion was for the Sega Saturn. This was only Sunsoft’s second fighting game with the first having been released only in Japan. Galaxy Fight has the usual array of characters, moves and special moves that you would expect of a 2D fighter.

    The concept behind Galaxy Fight is a galaxy wide fighting tournament with characters from all over the galaxy. I guess that concept makes it pretty easy to have some pretty varied characters. There are a total of eight playable characters including characters that look like monsters, aliens, robots and more. There are also four non-playable bosses.

    Galaxy Fight received pretty average reviews overall. There was nothing particularly wrong with it but it just didn’t stand out in a deluge of similar games. However, if you are a 2D fighter aficionado then I don’t see why you wouldn’t want to check it out. There isn’t a huge difference between the Neo Geo and Saturn versions (other than soundtrack). The Saturn version was based off of an unreleased Neo Geo CD version of the game. In addition to tracking down an original Neo Geo or Sega Saturn version, this game was also released as part of Arcade Archives for the PlayStation 4, Xbox One and Nintendo Switch in 2017 (though I have no idea if it’s still available that way). And of course there are also various emulation options. There was also a PlayStation version that was released only in Japan and Europe.

    There were no direct sequels to Galaxy Fight but Sunsoft did release another game a year later called Waku Waku 7. It used the same game engine and was similar in quite a few other way, including having a Galactic theme. Waku Waku 7 was released only in Japan.

    Screen shots above are from the Sega Saturn version of the game.


  • Edge (August 1996)

    Source: Edge – Issue Number 35 – August 1996

    Edge was more or less the U.K.’s version of Next Generation and in fact they shared content. It covered what were considered “next generation” systems at the time. In 1996 that included the PlayStation, Sega Saturn, the PC, arcade games and the brand new Nintendo 64. The August 1996 issue includes:

    Features

    • CodeMasters – A visit to CodeMasters’ studio, their history, recent and upcoming games, and more.
    • JoyPads – The past, present and future of video game controllers. From the Atari 2600 joystick, to the Power Glove, to the latest analog controllers and more.
    • Nintendo 64 – Sold out in Japan while the rest of the world awaits its release. A look at the system, controller, and first games, including Super Mario 64.

    Regulars

    • News – Coverage of the Nintendo 64 release in Japan; the latest rumor on M2 hardware; Sega dominates the Tokyo Toy Show with the Saturn; a look at the BeBox, the “Amiga of the nineties”; and more.
    • Netview – Apple focuses on the Internet promising that by the end of 1996, all Macs will ship with at least 12MB RAM standard and the Apple Internet Connection Kit containing the latest versions of Netscape and more.
    • Gaming Essay – The way games ought to be as related by Chris Crawford. Here, Doom II is used as an example, both good and bad.
    • ProFile – A look at Naughty Dog software, and Andrew Graham, lead programmer at CodeMasters.
    • An Audience With – An interview with Anil Malhotra, business development manager at Millennium Interactive.
    • Prescreen – A preview of The City of Lost Children by Psygnosis for the PlayStation based on the movie of the same name. Plus previews of The Darkening by EA for the PC, Pandemonium by Crystal Dynamics for the PlayStation, NiGHTS by Sega for the Saturn, Crash Bandicoot by Naughty Dog for the PlayStation, Quake by id for the PC, Fighting Vipers by Sega for the Saturn, Battle Arena Nitoushiden by Takara for the PlayStation, Virtua Cop 2 by Sega for the Saturn, and more.
    • Testscreen – Reviews of Super Mario 64 for the Nintendo 64, PilotWings 64 for the Nintendo 64, Motor Toon GP2 for the PlayStation, Choro Q for the PlayStation, and Actua Golf for the PlayStation.
    • Multimedia – Reviews of the books The Road Ahead by Bill Gates and Takedown by Tsutormu Shimomura with John Markoff, the anime Sukeban Deka (part 1) by A.D. Vision, Book of Shadows CD-ROM for the Macintosh, the Apple Message Pad 130, the JVC GR-DV1 video camera, Game Boy Pocket, and more.
    • CGIview – A look at digitally created art by the leading graphic artists behind some of the best looking video games. Plus a look at SoftImage, a rendering package.
    • Arcadeview – A look at some of the most recent arcade games including Last Bronx by Sega, Xevious 3D/G by Namco, Gunblade by Sega, Decathlete by Sega, and Dunk Mania by Namco.
    • Retroview – A look at some recent collections of older games, including Irem Arcade Classics, Sega Ages, Bubble Bobble Collection, Namco Museum Vol. 4 and Super Pang Collection.
    • Letters – Letters from readers about game reviews, Destiny and turn-based gaming vs. real-time, Acorn RISC machines, Grand Prix 2, the Nintendo 64 and more.
    • Over the Edge – The after parties of E3.

    …and more!


  • Electronic Gaming Monthly (March 1996)

    Source: Electronic Gaming Monthly – Issue Number 80 – March 1996

    In early 1996, EGM was covering the PlayStation, Saturn, Super NES, Genesis, 32X, 3DO, Atari Jaguar, CDi, Neo Geo, Game Boy, Game Gear, and the yet to be released Ultra 64. It was definitely a much more varied era of videogaming. The March 1996 issue includes:

    • Insert Coin – An editorial on the high price of games…generally $60-$70 for new releases at the time.
    • Press Start – Konami releases Hyper Blaster light gun for the PlayStation in Japan; SNK releases Neo Geo CDX with double speed CD-ROM drive; Namco releases new controllers, Goldstar to cease producing 3DO consoles; Atari plans 16 new CD-ROM PC titles; Infinity Multimedia working on new 3D display; ZON sensor eliminates need for controllers; and more.
    • Review Crew
      • Real Bout Fatal Fury (Neo Geo) – The latest Fatal Fury fighting game.
      • Pocahontas (Genesis) – Disney action platformer with puzzle elements.
      • Darius Gaiden (Saturn) – Decent side-scrolling shooter.
      • Mortal Kombat II (Saturn) – The best MKII home translation so far.
      • Zero Divide (PlayStation) – A somewhat unique polygon fighter.
      • A-Train (PlayStation) – Another city simulator from Maxis.
      • Descent (PlayStation) – PC port of the classic.
      • Star Fighter (3DO) – A good but difficult shooter reminiscent of Star Fox.

    • Gaming Gossip – Atari to get out of video games but produce PC games; Sony adjust release schedule to better compete with Ultra 64’s pending release; Nintendo predicts selling 3 million Ultra 64s during the first year, rumored prices include $250 for the console and $100 to $150 for the games; disk drive for Ultra 64 to use disks that contain up to 64 MB of data with 20 MB being re-writeable.
    • Tricks of the Trade – Tricks, tips, strategies and codes for Loaded (PlayStation), Earthworm Jim 2 (Super NES), Zero Divide (PlayStation), Ultimate Mortal Kombat 3 (arcade), Doom Troopers (Genesis), Earthworm Jim 2 (Super NES), The Raiden Project (PlayStation), Sega Rally Championship (Saturn), Toshinden 2 (PlayStation), Destruction Derby (PlayStation) – one of my favorites!, and much more.
    • Special Features
        • First Look at the Games of CES – Previews of some of the games shown at the Winter CES including Pocahontas and Maui Mallard by Disney Interactive for the Genesis, Casper for the PlayStation, VR Golf and VR Soccer for the PlayStation and Saturn, Bubsy 3D from Accolade for the PlayStation, Star Control 3 from Accolade for the PC (DOS), Power Rangers for the PlayStation and Saturn, Independence Day, Planet of the Apes, Hell Raiser, NCAA Basketball, Time Lapse, Alone in the Dark 2, Metalwerks, Orion Burger, and more.
        • The Developers of Resident Evil Spill Their Guts – An interview with Mr. Shinji Mikami, director of Capcom’s Resident Evil for the PlayStation.
        • Cover Story: Tekken 2 – A first look (with screen shots) of the Tekken 2 arcade conversion for the PlayStation.
        • Killer Instict 2 – A look at the Killer Instinct sequel in the arcades, including a list of combos and how to perform them.
    • Next Wave
        • Maui Mallard (Genesis) – A platform game featuring a Donald Duck look alike (85% done).
        • Pocahontas (Genesis) – An action/puzzle game from Disney (100% done).
        • Mortal Kombat II (Saturn) – Closest version to the arcade original (100% done).
        • Darius Gaiden (Saturn) – Destroy the mechanical fish armada (100% done).
        • D (Saturn) – A horror/adventure game (100% done).
        • Battle Arena Toshinden 2 (PlayStation) – Classic 3D fighter (80% done).
        • Descent (PlayStation) – Port of the classic PC sim (100% done).
        • Zero Divide (PlayStation) – A more obscure 3D fighter (100% done).
        • Krazy Ivan (PlayStation) – Sounds like it should be a submarine game but it’s a mech game (100% done).
        • A-Train (PlayStation) – Another city sim from Maxis (100% done).
        • Casper (3DO) – An adventure game featuring the friendly ghost (80% done).
        • Real Bout Fatal Fury (Neo Geo) – The latest Neo Geo fighting game (100% done).

    • Next Wave Protos
      • Magic Carpet – An early look at this PC game.
      • Dungeons and Dragons: Tower of Doom (PlayStation/Saturn) – Action/adventure game that might remind you of something like Golden Axe (10% done).
      • Earthworm Jim 2 (Saturn) – Sequel to the popular 16-bit game (70% done).
      • Dirt Race Extreme (PlayStation) – Off-road racing game.
      • Shining Wisdom (PlayStation) – An RPG from Working Designs.
      • D (PlayStation) – Horror themed puzzle/adventure game.
    • Team EGM – An interview with Magic and Kareem in regards to Slam ‘n Jam ’96. Reviews of various other sports games including VR Soccer ’96 (PlayStation), F-1 World Championship (PlayStation), F-1 Live Information (Saturn), Bottom of the 9th (PlayStation), VR Golf ’96 (PlayStation), and Valora Valley Golf (Saturn). Previews of Hang On GP ’95 (Saturn), Goal Storm (PlayStation), Road Rash (PlayStation), and Atari Karts (Jaguar).
    • Contest – Simply complete the entry form for your chance to win a Run N’ Gun arcade machine, In the Zone video game, or a Konami T-Shirt.
    • Interface: Letters to the Editor – PlayStation vs. Saturn, next-gen RPGs, FMV games, Ultimate Mortal Kombat 3 and more.

    …and more!