• Tag Archives retrogaming
  • Computer Entertainment (May 1985)

    Computer Entertainment May 1985 Page 001 (Cover)
    Computer Entertainment
    May 1985
    Page 001 (Cover)

    Source: Computer Entertainment – May 1985

    Electronic Games evolved into Computer Entertainment after the crash of the video game market. It didn’t last very long in this form and few video or computer game magazines survived at this time. Computer Gaming World was about the only one until video game magazines were reborn after the introduction of the Nintendo Entertainment System.

    The May 1985 issue of Computer Entertainment includes:

    • On-Line
    • Bulletin Board
    • Line Feed – Letters from foreign and domestic correspondents.
    • A Hippie In Yuppie’s Clothing – Software designer Tom Snyder has gone from The Most Amazing Thing to The Other Side.
    • Jog, Run, Boot – Exercise software that goes the distance.
    • So You Wan To Be An Oscar Meyer Weiner – Read it and laugh.
    • Finder of Lost Arcade Games – CE tracks down some very interesting games that never made it out of the designers’ labs.
    • What’s Elizabeth Taylor’s Favorite Bourbon – Caught up in the trivia craze? Now your micro can get into the act.
    • MSX: Japan’s Computer Gambit – Sure, it’s a nice looking machine, but can it play Ultima?
    • Load & Run – This month, Michael Brown discovers the new generation of text adventures in Mindwheel; Ben Templin goes Below the Root and lives to tell the tale; Louise Kohl takes on Richard Petty in Talladega and loses; Randi Hacker takes over a guitar factory in Make Millions; Henry Jones’ grammar school piano teacher turns up in Note Speller; and Charles Ardai tries to find Indiana Jones in the Lost Kingdom. You’ll find these and a lot more in our 14-page review section – everything from space fantasies to the I Ching.
    • Arcadia
    • Home Laserdiscs: An Idea Ahead of Its Time?
    • Q & A
    • Hard Copy

    …and more!


  • Super Street Fighter II Turbo (DOS)

    Super Street Fighter II Turbo (DOS)

    http://darth-azrael.tumblr.com/post/170058337451/retrocgads-usa-1995-street-fighter-ii-turbo

    There were sooo many Street Fighter II games. Super Street Fighter II Turbo was actually the fifth game in the Street Fighter II series (and never mind about the original Street Fighter). This advertisement is for the DOS port of the game that was released in 1995, only about a year after the arcade release. At least by this time they had gotten things in gear with the PC release. The original Street Fighter II was ported to DOS also but three years after the original port to the SNES and it was pretty horrible.

    Thankfully, Super Street Fighter II Turbo is a much better port. With a decent PC at the time, the graphics and animation were reasonably close to the original with the biggest problem being the fact that the graphics were ported directly and the aspect ratio was a little off vs. the arcade. There was a little less horizontal distance available in the game. This wasn’t a huge deal though.

    Super Street Fighter II Turbo introduced a few new play mechanics to the Street Fighter II series. It added new combinations including super combos and air combos. It also features the first appearance of Akuma as a secret character.

    This game was also ported to the 3D0, PlayStation and Sega Saturn (as part of Street Fighter Collection in the case of the last two). Arguably the PC version is better than all of these but there is something to be said for the convenience of a game console hooked to a tv. This is especially true today for this game because getting a DOS game to work on a modern PC takes a bit of work. However, there have been a number of re-releases of this game over the years. It was released as part of Capcom Classics Collection Volume 2 for the PS2 and Xbox (though these had various glitches) and then there were rearranged versions for various systems that were somewhat different games.

    As far as the original ports, short of emulating the arcade version, your best bet is probably the PC version with the Saturn and PlayStation versions being close seconds. If you are looking for a modern remake, Super Street Fighter II Turbo HD Remix was released for the PS3 and Xbox 360 in 2008 and offers a classic mode.





  • Spider Fighter (Atari 2600)

    ‘Spider Fighter’

    [2600] [USA] [MAGAZINE] [1983]

    • Electronic Games, March 1983 (Vol. 1, #3)

      • Scanned by Jason Scott, via The Internet Archive
      • Illustration by Graham Wilson

    Spider Fighter, released in 1982 for the Atari 2600 (VCS), is a pretty average game for that system. By Activision standards this means it is below average. The game could best be described as a cross between Space Invaders and Centipede and is pretty typical for its time.

    The goal in Spider Fighter is to kill various vermin in an effort to save your fruit crop. Your weapon is a can of insecticide. Graphics are decent and colorful for the Atari 2600 but the sound is mediocre and the game play is pretty derivative. Once you figure out your opponents patterns, it becomes pretty easy (and boring) also. It is by no means a terrible game by Atari 2600 standards but it just isn’t up to what you would have come to expect from Activision which generally produced outstanding games at the time.

    Spider Fighter showed up later on in 1998 for the PlayStation as part of “A Collection of Activision Classic Games for the Atari 2600”. This isn’t a great conversion though as many of the games in this collection were slow or laggy. Since then, there have been various editions of Activision Anthology published between 2002 and 2012 for various systems including Windows, Mac, PS2, Game Boy Advance, Android, iOS and PlayStation Portable. These are much better conversions (or emulations) and are worthwhile alternatives to tracking down and original cartridge.