• Tag Archives Activision
  • Quake II (PlayStation)

    Source: Official U.S. PlayStation Magazine – Volume 3, Issue 1 – October 1999

    The Quake series was id’s follow up to the Doom series. At this point in time, first person shooters were still progressing rapidly in terms of the technology and game play features. For instance, in the Doom games you were primarily limited to 2 dimensional movement and shooting at only what was directly in front of you. Quake added the novel feature of being able to look up and down. Quake II was the second game in a series that continues to this day.

    Quake II, like its predecessor and the Doom games before it were all developed first as PC games. Quake II was the first of id’s games to support hardware 3D acceleration out of the box (though it was added in later patches for the original Quake as well). The ad above is for the PlayStation version of Quake II. the PlayStation version (and also the Nintendo 64 version) was released two years after the original PC game. Because of the limitations of the PlayStation, Quake II ran at a lower resolution and featured fewer levels. There were assorted other various changes as well, including some different enemies and music. Despite the PlayStation’s relative limitations, the graphics were still well done. However, there is one huge negative with the PlayStation version. There was no network multiplayer. To me this was the feature that made the Doom and Quake games truly great. The PlayStation version did feature split-screen multiplayer but it’s just not the same.

    There were several official add-ons to Quake II, including The Reckoning, Ground Zero, and Extremeties. However, there were no add-ons released for the PlayStation as such. Also, the source code has been released so there are a number of games, both free and commercial, that were based on that code. Hexen II was my personal favorite.

    If you are a PlayStation collector, then Quake II is still a game worth having. Some may even prefer the split-screen approach for multiplayer. However, for the best Quake II experience, it needs to be played on a PC. Fortunately, there are easy and cheap ways to do this today, including buying the game for $4.99 from Steam. Or you can always go old school and install the original game on a Pentium II.

    The ad above, a rather unique supermarket parody ad, is from the October 1999 issue of The Official U.S. PlayStation Magazine. Screen shots above are from the PlayStation version of the game.

  • Ad for Ghostbusters (Commodore 64) 

    Ad for Ghostbusters for the Commodore 64 from the back of a comic book.


    For more info on this game, see http://www.megalextoria.com/wordpress/index.php/2015/11/17/ghostbusters-commodore-64/

  • Megamania (Atari 2600)

    ’Megamania’ for the Atari 2600.


    Megamania is a fairly typical shooter from the early 1980s. It is similar to games like Space Invaders and Galaxian and is a near clone of Astro Blaster. It’s unique twist is that instead of fighting alien invaders, you are shooting at various random objects like hamburgers and refrigerator magnets.

    While there had already been many games like Megamania before this one was released in 1982, it’s unique humourous twist and Activision quality make it worth a try if you like classic arcade type games. In a way, this game is a symptom of the problem that led to the video game crash in 1982/83. Too many similar games. However, if they all had the quality of the typical Activision game perhaps it wouldn’t have been as bad.

    Megamania does have a more modern release in the Activision Anthology that was first released in 2002 for the PS2 and re-released for various systems through 2012. It’s also fairly easy to find an original cartridge for your 2600 or to emulate. There were also contemporary ports for the Atari 5200 and Atari 8-bit computers. The gameplay was identical but the graphics were somewhat improved.

    Screen shots above are from the Atari 2600 version of the game.