• Tag Archives Amiga
  • GamesMaster (January 1993)

    Source: GamesMaster – Issue Number 1 – January 1993

    GamesMaster is a computer and video game magazine that was published in the U.K. from 1993 until 2018. It was originally a spin-off of a TV show by the same name but the show ended years before the magazine. It was also published in Lebanon between 1996 and 1999 and the Philippines between 2003 and 2009. Issue Number 1 from January 1993 includes:

    • Network – Bong! New magazine launched (oh, you’re already reading it!) Bong! Game Genie and Action Replay arrive for SNES. Bong! Cheap Sega carts on the way? bong! Etc. Bong!
    • Charts – What’s hot and what’s, if you must, “not” in the stores. Plus the chance to vote your fave game to the top of the Readers’ Chart.
    • Dominik’s Big Purple Column – The big barrel of double entendres has its bottom roughly scraped in this, the first of a series of frighteningly unhinged missives from everyone’s favorite redcoat.
    • TV News – Who’s on when? What challenges are coming up? This is the definitive guide, as you might expect, to what’s happening on GamesMaster over the next few weeks. Plus: what on EARTH is that git Douglas doing on the telly?
    • Games Arena – Two young men, one with a stinking cold and the other just stinking, face off for the dust-up of a lifetime on, you guessed it, Streetfighter 2. Think you can do better? Well here’s your chance…
    • Previews – Take a sneaky peek at forthcoming stormers for your system. This month we’ve got Mr. Nuts, Cool World, James Pond 3, Gunship 2000, Star Wars and, as they say, “more”!
    • Win The Ultimate Games Station! – If you thought that your car rent games system was smart think again. Here’s the chance to own every 16-bit console, and a bundle of software for each. PLUS: an ultra-smart color TV with full stereo sound to play on.
    • Reviews – For a full list of reviews; eyes right!
    • Subs – Scribble, snip, send, save, smile.
    • Survey – A million miles away from the skull-implodingly dull surveys you’re used to filling out, this one will actually improve your state of mind. No, really.
    • Win A Bloody Enormous Telly! – 28 throbbing inches of gristle, sorry, screen. That’s what’s on offer in our Comet Game Zone Sonic 2 Competition.
    • Tips Zone – From gaming geek to software Schwarzenegger in one super-easy step.
    • Christmas Start Here! – It would be a grumpy old scrooge of a magazine that didn’t offer some lighthearted Christmas fun and games, and a bah humbugging reader who didn’t enter into the spirit.
    • Secret Level… – That’s right. Lurking in this issue of GamesMaster is our very own secret level! Can you find it? Can you beat it?
  • Next Month
  • …and more!


  • The One (July 1990)

    Source: The One – Issue Number 22 – July 1990

    The One was a gaming magazine published in the U.K. that mostly covered 16-bit computers. The exact systems covered varied throughout its life as did the subtitle which in this case is “For Amiga, Atari ST and PC Games”. The July 1990 issue includes:

    • Up Front – Here we are again with another in the new-look series. The response so far to the previous issue has bee mixed but never anything other than extreme (see Letters). This is also true of the software this month, with plenty of class acts to impress, including some ace arcade-style antics, a squadron of far-out flight simulations, and of course the sequel to Kick Off. That’s what’s in. But what of the stuff that’s not? The Arcades, Grafix, BackSpace and Showcase sections are probably noticeable by their absence, but rest assured normal service will be resumed as soon as possible. So until then…Keep ’em peeled.
    • Letters – Did you know that the Upper Voltan Airforce has no ‘planes? Or that Robert Louis Stephenson died while helping his wife cook the dinner? Or that Idi Amin ate his Foreign Minster’s liver? You do now. And there’s plenty more invaluable information where that came from…
    • News – There’s a flood of sequels as RoboCop 2, Predator 2, Die Hard 2 and Back To The Future III warm up for release on both the big and small screen. Plus details on Hewson’s Nebulus 2 and Thalamus’ Restrictor, a bundle of big things from Ocean and plenty of juicy gossip.
    • Work In Progress – Picture a man going on a voyage beyond sight and sound…Bullfrog’s Powermonger looks set to shock the world by creating millions of its own, while Creative Materials goes vertical, Rick Dangerous make is long-awaited return and Magnetic Scrolls plays around with Alice with the revolutionary Wonderland.
    • Reviews – ANCO’s sequel to Kick Off is the best thing ever (and that’s official). Bullfrog’s Flood also surfaces, along with the best Golf game to date, four 9count ’em) top-notch flight simulations and a host of supporting features.
    • Demos – Heads explode, people get cut in half, lets are severed and Duran Duran has its latest single sampled. Can Phil South handle it?
    • Feature – Gordon Houghton slips into his pajamas to brave the mysteries of the Orient and provide the definitive lockdown on the Martial Arts and the software it’s spawned. We do hope his life insurance is up to date.

    …and more!


  • Amiga World (March/April 1986)

    Source: Amiga World – Volume 2, Number 2 – March/April 1986



    Amiga World was probably the most popular Amiga magazine in the U.S. The March/April 1986 issue was the second publicly available issue and includes:

    Features

    • Interactive Videodisc Technology – The laser disc and the Amiga are about to join forces and a new world of interactive video computing will be upon us.
    • VIVA from Knowledge – Creating interactive video software on the Amiga with the VIVA authoring program.
    • Success Story: A-Squared Systems and the Amiga Digitizer – How a small group of people with an idea developed Live!, the Amiga video digitizer.
    • Optical Revolution – There is more than music going on in the world of the compact disk.
    • Amiga Software Market – The flood of software for the Amiga is just starting. We put together a list of over 100 titles to whet your appetite.

    Articles

    • Basic Graphics – Show off a little with these ABasiC graphics teasers.
    • Programming on the Amiga: MCC Pascal – Here we take a look at one of the most popular programming languages – MCC Pascal for the Amiga.
    • CD-ROM: The Future of Memory? – Megabytes and gigabytes…CD-ROM is going to change the way we think about memory.
    • Amiga Music Studio – Mimetics Inc. is working on a series of music modules for assembling Amiga arias.
    • Using Your Intuition – Relating to the Amiga should be almost intuitive, and with a few pointers, it is.
    • Enabling Amiga – We talked with people from The Software Group about their Enable/Write word processor for the Amiga.

    Columns

    • Avision – Bringing all the pieces together.
    • Zeitgeist – How much is a gigabyte anyway?
    • Reviews – Deluxe Paint from Electronic Arts, The Video RoomMate Powered Speaker System from Bose and MaxiComm from MaxiSoft.
    • The Best of Public Domain – A new series featuring reviews of “freeware” and “shareware” available to the public.

    Departments

    • Repartee – More letters from readers.
    • Digital Canvas – Selected Amiga art from selected Amiga artists.
    • What’s New? – Flashes from the front lines in the Amiga product wars.
    • Help Key – Questions about the Amiga, answered by the expers.
    • Coming Next Issue

    …and more!