Source: Compute! – Issue Number 36 – May 1983
Compute! was probably the best magazine for home computer users in the 1980s. It covered a wide variety of machines and included reviews, technical content, type-in programs and more. the May 1983 issue includes:
Features
- the New Low-Cost Printer/Plotters – An overview of the latest (relatively) inexpensive printer/plotters on the market. Mostly they were in the range of $200-$400 but many of them were not much more that the equivalent of a receipt printer. Items covered include the Texas Instruments HX-1000, Radio Shack CGP-115, Commodore CBM 1520, and Atari 1020.
- Jumping Jack – A type-in platform style game for the Commodore 64, Atari 400/800, TI-99/4A and VIC-20.
- Atari’s New Add-On Computer for VCS 2600 Game Machine – For an extra $90 you could turn your Atari 2600 into a home computer. This package included a snap-on keyboard that plugged into the cartridge port (and included an expansion port to plug cartridges into), 8K of RAM, and built-in BASIC. Peripherals were planned such as a disk drive (which may have actually made it useful) but these were never released.
- One On One – A type-in game that is sort of like pong but each player must protect a wall. For the VIC-20, Commodore 64, and Apple II.
- Computers and Composition – The pros and cons of word processing.
Education and Recreation
- Deflector – A type-in game for the VIC-20, Atari 400/800 and Apple II that is essentially a very early real-time strategy game in which you must place deflectors to alter the trajectory of a bouncing ball to get it to go where you want.
- Crosswords – A type-in computerized crossword puzzle for the VIC-20, TI-99/4A, PET/CBM, Atari 400/800 and Apple II.
- Checkers – A type-in checkers game for the Commodore 64.
- Programming Multicolor Characters on the VIC – A guide for the VIC-20 on creating multi-color characters including how to select colors for the screen, border, characters and more.
- Atari Starshot – A type-in BASIC game for the Atari 400/800 that produces a Death Star trench run type game.
- Guess That Animal – A type-in guessing game for the ZX-81.
Reviews
- Atari CX85 Numerical Keypad – An adding machine style numerical keypad with function keys for the Atari 400/800.
- Three VIC Cartridge Games By Creative Software – Three games for the VIC-20 including Choplifter, Serpentine and Trashman.
- Hescount for PET/CBM and VIC – A program profiler for the PET and VIC-20.
- Micro-Systems’ VIE Cartridge: VIC to IEEE Interface – Allows you to connect your 4016, 4032, and 8032 PET/CBM disk drives, as well as other IEEE devices, to your VIC-20.
- Microteach Teacher’s Aide for the Atari – Software for creating computer based lessons.
Columns and Departments
- The Editor’s Notes – The Eighth West Coast Computer Faire, new Compute! editors, and more.
- Readers’ Feedback – Reader letters about light pens, simulating a clock for the TI, using Atari’s Player/Missile graphics, VIC PILOT, random numbers for the TI-99/4A and more.
- Computers and Society – The future of domestic robots (meanwhile we still don’t have anything practical except Roomba).
- The Beginner’s Page – Computer Aided Instruction, home computer applications, and more.
- Questions Beginners Ask – Questions answered about joystick programming for the Atari 400 and what accessories you need when buying a computer.
- The World Inside The Computer: Software for Toddlers – The future of software for kids.
- Friends of the Turtle – The introduction of the Mattel Aquarius computer at the Winter CES and available Logo cartridge; a preview of a turtle graphics package from HES; and a robot called B.O.B.
- Machine Language: Numeric Output, Part I – Part one of a tutorial for outputting and formatting numbers using machine language.
- Insight: Atari – Part 2 on writing your own interpreter plus more info on the Atari 1200XL.
- Programming The TI: Graphics – Drawing pictures, using colors, creating user-defined graphics characters and more.
- Guest Commentary: Is RAM Memory a Status Symbol? – An argument that the less scarce (and cheaper) RAM is, the less effort should be put towards economizing its use. Plus, ideas for usage of large (like 1 MB!) amounts of RAM.
- News & Products – Some new games for the TRS-80 Models I and II as well as the TRS-80 Color Computer; a 27K memory upgrade for the VIC-20 for $169; Voice Box II speech synthesizer for the Atari 400/800; and much more.
The Journal
- VIC Kaleidoscope – A type in program for the VIC-20 that provides a kaleidoscope-like graphical display and music.
- Instant Commodore 64 Art – Two type-in programs for the Commodore 64. One creates random art for you, the other lets you create your own.
- Graphics on the Sinclair/Timex – A graphics tutorial for the Timex/Sinclair with examples.
- PET/CBM POP – Using the POP command to cancel a GOSUB in BASIC.
- Bootmaker for VIC, PET and 64 – Automating the boot process.
- Basic Atari BASIC Sorts – Bubble Sorts, Insertion Sorts and other sorts for the Atari in BASIC.
- PET Super Editor – A screen editing subroutine for the PET with numerous options.
- VICSTATION: A “Paperless Office” – A type-in text editor for the VIC-20.
- Screen Printer for the Atari Wedge – A new command to send screen output to the printer.
- Commodore 64 Video – A Guided Tour, Part IV – Part 4 of a detailed guide to the Commodore 64’s video capabilities.
- VIC File Case – A type-in program to help you keep track of your files.
- The Atari Musician – A couple of type-in programs to compute pitch values to play major and minor chords, generate scales, and more.
- Visiting the VIC-20 Video, Part I – The first in a multi-part series about the VIC’s video chip, it’s structure, and how to use it.
- General-Purpose Data Base, Part II – The second part in a two-part series on creating a database for the TI-99/4A and TRS-80 Color Computer.
- TCON: The Apple Writer Processes Programs – Use the search capabilities and other functions of Apple Writer to help you with your program.
- Apple Fast Sort – A sort routine for the Apple II that can sort 1000 random strings in one minute and 45 seconds (whereas a standard bubble sort takes it 8 hours and 57 minutes).
- 64 Odds and Ends – Several tips and tricks for the Commodore 64.
- Atari Times – Knowing the time it takes the Atari to perform various operations to help you improve the speed of your programs.
- Versatile Data Acquisition with VIC – Adjusting the speed of the VIC-20’s internal clock to match timing needs for data acquisition hardware…or to speed up games.
- Optimizing PET Speed – Making your programs faster my carefully choosing the line numbers for GOSUB and GOTO routines in BASIC.
- TI BASIC One-Liners – How to use the TI BASIC DEF statement.
- Disassemble to Printer or Disk for Atari – How to store disassemblies of machine language programs on disk or print them out.
- The Apple Hi-Res Painter – A type-in art program in which you can use one of 6 colors (or combinations) and three different drawing pens.
…and more!