• Tag Archives Amstrad CPC
  • Amstrad Computer User (June 1991)

    Source: Amstrad Computer User – June 1991

    Most in North America probably have never heard of the Amstrad CPC but it was quite a popular computer in Europe in the 1980s and early 1990s. While there were many upgraded variations over the years, the original CPC 464 was the most popular. It featured 64K of RAM and a Z80A processor running at 4 MHz. Amstrad Computer User was a magazine dedicated to these machines. The June 1991 issue includes:

    Regulars

    • News – A brief look at the Virtuality virtual reality system; Thunder Jaws released by Domark; new Seikosha LT20 dot matrix printer designed for laptops; and more.
    • Letters – Readers write in about the Star LC200 color printer, CPC 464+ connection differences, finding Amstrad games, Maxwell House BBS, MaxiDOS, and more.
    • 10-Liners – Short type in programs including the Hawaii Five-O theme, scrolling text demo, a graphics demo that splits the screen into nine parts, and a word search.
    • Hairy Hacker – Hacks for Robin Hood, Ranarama, Harrier Attack, Cybernoid II, Nebulus, and more.
    • Combat Zone – A look at some of the latest arcade games including the new Virtuality system, Ramparts, GP Rider, and Borench.
    • The Dungeon Master – A column on adventure/RPG games. This month: ways to obtain older adventure games; the demise of The Interceptor Group; some new games including Yarkon Blues, orb Quest, The Case of the Mixed-Up Shymer, Talisman, and more; plus hints for several games and more.
    • Gameplan – Game reviews for Fists of Fury (Virgin Games), Emlyn Hughes Arcade Quiz (Audiogenic), Extreme (Digital Integration), Grand Prix (D&H Games), Thunder Jaws (Domark), Helter Skelter (Audiogenic), and 3-D Construction Kit (Domark). Plus a look at various budget games including Gemini Wing, The Real Ghostbusters, Driller, Passing Shot, European Soccer, Rambo III, and more.
    • Comms – Updates to the Maxwell House BBS system and a look at three new modems, including the Mercury V.32 Modem (9600bps), a new V.32 modem from Andest (9600bps), and the Datatrek 624E modem (V22bis, 2400bps).
    • PD Scene – A look at some recent public domain software, including Wipeout (a Breakout clone), Blockup (like Tetris), and more.
    • Basic – Using arrays in BASIC.
    • Listing – A type-in program called “Shopping Master” that helps you to budget your grocery shopping and create shopping lists.
    • Applications – A guide to getting your CPC online.

    Features

    • Competition – A competition in which you can win a large inflatable shark, sponsored by Domark and a promotion for Thunder Jaws.
    • CP/M+ – Most Z80 based computers had a version of CP/M for them and the Amstrad was no exception. This is the last part in a series looking into CP/M+.
    • CPC Network – Setting up a network of CPC computers running CP/M using Simplenet.
    • Print Power – A look at a few “low cost” 24-bin dot matrix printers, including the Citizen 124D, Star LC24-10, Panasonic KX-P1123, and Seikosha SL-92. Low cost in this context meant about $300.
    • Pretty Pefect – Creating custom fonts on the Amstrad CPC.
    • Myth – An ongoing comic series featuring the beheading of Medusa in this installment.

    …and more!


  • Amstrad Computer User (October 1991)

    Source: Amstrad Computer User – October 1991

    The Amstrad CPC was one of those 8-bt computers that had a large following in the U.K. but was unheard of in the U.S. I guess compared to some other 8-bit comptuers (Commodore 64, Atari 8-bit, Apple II, etc.) it had a relatively short life being introduced in 1984 and discontinued 6 years later. There were several different models (mostly compatible with each other) with the most popular being the original CPC 464 which included a Z80 processor, 64KB of RAM and a built-in cassette deck. Amstrad Computer User was one of the magazine that covered Amstrad systems and the October 1991 issue includes:

    Regulars

    • News – The European Computer Entertainment Show gets a mention; All Formats Computer Fair becomes a nationwide event; Euromax announces new joysticks; Dizzy games stay in the charts; new Seikosha SO2415 printer; and more.
    • Letters – Letters from readers about the Amstrad GX4000, ProType, and more.
    • The Techie Bit – Creating machine language based Resident System Extensions.
    • Adventure – Hints and tips for various adventure games including Quest for the Golden Eggcup, Village of Lost Souls, The Guardian, Total Reality Delusion, Storm Mountain, and Project Volcano.
    • Hairy Hacker – Some Dizzy tricks plus various hacks for Ikari Warriors, Lords of Chaos, Bombjack 2, and more.
    • Bomb Alley – Reviews of the latest game release including Neverending Story II, Virtual Worlds, Viz, The Match, Mercs, Quattro Skills, Swap. Plus reviews of budget games including APB, Bubble Bobble, Vindicators, The Untouchables, Ghostbusters II, and Renegade III.
    • PD Scene – A look at the public domain software world including instructions for obtaining public domain software from Adventure PD, Data PD Library, DW Software, Penguin Software, Robot PD Library and more.
    • Comms – A guide to communication protocols with a look this month at XMODEM and YMODEM.
    • Applications – Questions answered about transferring files between an Amstrad CPC and IBM PC compatible; a look at Xexor disk copy utility; and more.

    Features

    • On the Line – Some tips on setting up a Bulletin Board System.
    • Game On! – The Spritemaker, a type-in sprite making routine to help with your own game creations.
    • Easy Draw – Easydraw 2, a type-in drawing program for the CPC.
    • Treasure Trove – The winners of a treasure map making contest.

    …and more!


  • Amstrad Computer User (April 1985)

    Source: Amstrad Computer User – April 1985

    The Amstrad CPC was a line of 8-bit personal computers based on the Z80A CPU that was popular in the U.K. and other parts of Europe. For the most part, nobody in North America has ever heard of it so looking through a magazine dedicated to it has a bit of an alternate reality feel. Like the Commodore 64, The CPC line in large part was though of as a games machine. However, it could also run CP/M software so there were tons of business related apps as well. Having said that, CP/M was already well on its way out in 1984 when this line was first introduced. The Commodore 128 introduced in 1984 also had CP/M capabilities but it was really little used. The CPC 464 was the first and most popular model. It included 64KB of RAM and a built-in cassette deck. Amstrad Computer User was a magazine originally dedicated to this machine and the April 1985 issue includes:

    Regulars

    • News – A detailed look at the L.E.T. microcomputer show (a trade only event not open to the public). Some new products shown include Ghostbusters, Master of the Lamps, The Music Studio, Defend or Die, Lords of Midnight, The Rocky Horror Show, The Hobbit and more. Many of these were not available in CPC form yet but conversions were in work.
    • Letters – Various comments from readers on the magazine itself, the use of GOTO statements, Grand Prix Driver, alternative Amstrad computer names, Lords of Time, and much more.
    • Software Reviews – Reviews of Sorcery (game of the month), Mutant Monty, Cubit, Splat, Laswerwarp, Star Commando, Codename Mat, Sultan’s Maze, Xanagrams, Crazy Golf, and Blagger.

    Features

    • Book Reviews – Reviews of BASIC Programming On The Amstrad by Wynfor James and The Working Amstrad my David Lawrence and Simon Lane.
    • Printer Reviews – Reviews of four different printers including the Amstrad DMP-1 dot matrix printer, Brother M-1009 dot matrix printer, Kaga/Taxan KP810 Epson compatible dot matrix printer, and the Dyneer DW16 daisy wheel printer.
    • The Joy of Sticks – Reviews of several joysticks for the Amstrad CPC including the Amstrad JY-2, Wico Red Ball, Wico – The Boxx, Wico Three Way Deluxe, Quickshot I, Quickshot II, Kempston Junior Pro, and Kempston Competition Pro 5000.
    • Screen Squashing – A programming technique for getting more characters on a line in the lower res graphics mode 0.
    • Intro to Music – Part two of an introductory series on creating music with the Amstrad CPC.
    • Forth – Part two of an introductory series on the Forth programming language. This part covers the Forth stack and reverse polish notation.
    • Machine code Programming – A type-in machine language utility for creating simple sprites.
    • Hardware Project – A project for creating a batter backed-up real-time clock that plugs into the user port.
    • Writing Adventures – A high level how-to guide for creating a text based adventure game, including some sample code.

    Programs

    • Missile Attack – A type-in CPC version of Missile Command.
    • The Monsters Final Hour – A type-in text based adventure game featuring Frankenstein (or his monster anyway).

    Competition

    • The Ins and Outs of the Amstrad – A competition in which you must identify the screen shots on the cover for a chance to win a copy of this book. 30 copies are up for grabs.

    …and more!