• Tag Archives Star Trek
  • Star Trek: Deep Space Nine – Crossroads of Time


    Source: Next Generation – Issue Number 9 – September 1995

    Star Trek: Deep Space Nine – Crossroads of Time was an action adventure game for the Super Nintendo and Sega Genesis based on the Star Trek: DS9 TV series. It was released in 1995 which would have been around the third season of the show and still pretty early in the series.


    At the time the game was released, it received pretty mixed reviews. The graphics, sound and general atmosphere were praised for being very good and true to the show. The gameplay on the other hand left a little more to be desired. Action scenes were mostly simplistic, repetitive and the controls somewhat awkward. The rest of the game played more like a puzzle game. Fans of the show will probably get some enjoyment out of it but otherwise it wouldn’t hurt to skip this one.


    If you do seek this game out, the only way you can get it is for the Genesis and Super Nintendo. It hasn’t had any newer releases that I am aware of. Of the two, the Super Nintendo has somewhat better graphics but both are pretty good in this department and the gameplay is more or less the same. I’ve always been a little surprised that there weren’t more console Star Trek games in the age of Next Generation and DS9 but this is one of only a few choices available at the time and none of the others was based on DS9.

  • Star Trek (Atari 400/800)

    Star Trek: Tactical Operations Simulator (Atari 400/800)


    Star Trek: Strategic Operations Simulator was an arcade game produced by Sega in 1983. Most, if not all of the home ports followed pretty quickly and were also released in 1983. This game was ported to the Commodore 64, TI-99/4A, Atari 5200, Atari 2600, VIC-20, ColecoVision and Apple II in addition to the Atari 8-bit line. The Atari 400/800 port falls somewhere in the middle in terms of quality. It is, of course better than the Atari 2600, the same as the Atari 5200 version (it’s basically the same hardware after all) and not quite as good (at least in my opinion) as the Commodore 64 version.

    The game was somewhat unique in that you had two simultaneous viewpoints of the action. The bottom part of the screen shows a first person point of view and when you get close enough you can see and target an enemy ship using this viewpoint. On the top part of the screen, you have a broader overhead view of the action so you can see all enemies and any starbase in the sector you are in.

    No matter what version you play, they are all pretty much the same in terms of game play. Some versions have better graphics than others and many lose the voice synthesis of the arcade version but they are all pretty fun to play.