• Tag Archives Electronic Arts
  • JoyStik (December 1983)

    dec83-01

    Source: JoyStik – December 1983

    JoyStik is another one in a long line of short-lived early 1980s video games magazines. Joystick covered arcade games as well as home video and computer games with an emphasis on video game strategies. The December 1983 issue includes:

    Neo

    • Mastering Blaster – The latest offering from Williams Electronics is another colorful, fast-paced action game by Vid Kidz, designers of Stargate and Robotron. This exclusive JoyStik preview includes helpful hints for all 30 screens.

    Winning Edge

    • Millipede: The Bugs are Back…Again – Last issue we showed you how to play Millipede. This time, Eric Ginner explains how to beat it – as the former world record holder, he ought to know.

    Arcade Game Features

    • Conquering Crystal Castles – Tips for all ten levels, including the secret warps.
    • The Underground World of Mr. Do!
    • Flying High in Gyruss – World champion Ben Gold presents patterns for every planet.
    • Mappy – Mappy’s a snap if you know these tricks.

    Home Game Features

    • Electronic Arts: A New Software Breed – A small San Mateo company has applied movie-making mentality to game design, with “producers”, “directors,” and “stars” working together on new games for the Apple and Atari.
    • Star Master: Official Air Force Strategies – Retired Air Force pilot Frank P. Walter’s strategies were honed by 20 years of playing the real flying game.

    Departments

    • Letters
    • New Waves – Mylstar, Windo-Wizardry, Vidion, and more.
    • Tricks of the Trade – Top tips from the arcade pros.
    • Software Updates – Reviews of the newest computer games.
    • The Home Front – The latest games and classic cartridges.
    • Charts – Expanded to 101 record scores.
    • Technocracy – CVC’s GameLine module and coin-op difficulty settings.

    …and more!


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  • NHL Hockey ’95

    NHL Hockey ‘95

    http://darth-azrael.tumblr.com/post/176323500882/retrocgads-usa-1994-nhl-hockey-95

    NHL ’95 is probably better known for its console versions on the Super Nintendo and Sega Genesis. However, as the ad above indicates, there was also a DOS version and it was really just as good. While I’m not much into sports games and I tend to prefer them on consoles when I do play them, this one was perfectly fine on a PC as long as you had a decent controller.

    NHL ’95 is part of a long, long line of sports games by Electronic Arts (EA Sports). In the NHL line alone there have been 27 releases including one this year. NHL ’95 was the fourth. Honestly though, I thought these games were more fun back in the 90s or even earlier. Heck, Tecmo Bowl is one of my all-time favorites and still one of the most fun to play. There was more innovation and greater improvements year to year. Nowadays, not so much.

    Like I said, I’m not that big into sports games and never have been but if I do play them, I tend to prefer the older ones like this one. Old versions of these games do not tend to be re-released so you’ll have to track down an original or resort to emulation if you want to play it. Fortunately, old sports games like this are literally almost a dime a dozen.

    Screen shots above are for the PC version of the game.


  • Desert Strike (DOS)

    Desert Strike (DOS)

    http://darth-azrael.tumblr.com/post/175808223215/retrocgads-usa-1994

    Desert Strike is a shooter released by Electronic Arts in 1992 for the Sega Genesis. It was ultimately ported to a number of other systems including the Super Nintendo, Atari Lynx, an enhanced version for the Amiga, MS-DOS and Game Boy among others. The above ad is for the 1994 DOS version of the game which could be had on 3.5″ disks or CD-ROM.

    Desert_Strike_title.gif
    Desert Strike is a nice change of pace from more common bullet hell shooters. It is a bit slower paced, more strategic in nature, and is played from an overhead isometric perspective. It comes across as a sort of cross between Choplifter, Blue Max and Raid on Bungeling Bay.

    While the development of Desert Strike started well before the Gulf War (Desert Shield and Desert Storm), the plot was adapted as development went along after those events occurred. You must execute a series of missions in your Apache helicopter with the ultimate goal of stopping the evil dictator from escaping with a bomber full of nukes.

    The game was great on just about every system it was released on and was especially good on the Genesis, Super Nintendo, Amiga and DOS. A couple of later ports were excellent as well. As far as shooters go, this one is very well done and a little different than the vast majority of shooters out there.

    I’m not aware of any re-releases of this game though there were a couple of later ports including a 2002 Game Boy Advance release and a 2006 PlayStation Portable release. There were also a number of sequels including Jungle Strike, Urban Strike, Soviet Strike and Nuclear Strike. Future Strike was also planned but it evolved into Future Cop: LAPD. Desert Strike is an excellent game and worth tracking down. I recommend one of the 16-bit console versions or one of the computer versions whether you are using original hardware or emulation. Screen shots above are from the DOS version of the game.