Commodore Magazine (January 1989)

Commodore Magazine
January 1989
Page 0 (Cover)

Source: Commodore Magazine – January 1989



Having a Commodore 64 at the time, Commodore Magazine was one of the few magazines I bought on a regular basis. At least for the couple of years it lasted after I found it. This was Commodore’s last iteration of an official magazine and it mostly covered the Commodore 64, Commodore 128 and Amiga line though it also included coverage of Commodore’s PC clones. The January 1989 issue includes the following:

Features

  • Perfect Impressions – Desktop publishing programs for the Amiga have come a long way in the past year. New and updated programs have been released for every publishing need (and budget). Here’s a survey of what you can do with what’s available and how much it will cost.
  • Actionware Takes Aim at the Amiga Game Market – Actionware has released a series of Amiga titles (Commodore 64 versions to come) to be used with the Actionware Light Gun. Actionware’s light gun gives new meaning to the “shoot-’em-up arcade game.”
  • Cover Story: Roundball Software: EA Style – Electronic Arts’ best selling program of all time (Dr. J and Larry Bird Go One-on-One) has spawned a follow-up match: Jordon vs. Bird. We talked to the programs’ designers to find out how they turn basketball superstars into software superstars, and to Michael Jordon about his future on and off the court.

Reviews

  • 64 and 128 Software Reviews
    • Road Runner
    • Clubhouse Sports
    • Renegade
    • Questron II
    • Sporting News Baseball
    • Speed Buggs
  • Amiga Software Reviews
    • Starglider II
    • CLImate and DiskMaster
    • Hunt for Red October
    • Shakespeare
    • excellence!
    • Carrier Command

Departments

  • Letters
  • News
  • Tips & Tricks
    • Hints for Fun and Utility
    • Gold Mine
  • Projects – Synchronicity
  • Amiga Update
    • Image Processing for the Amiga
    • Amiga Public Domain
  • Adventure Road – Dungeons and Dragons
  • Red Storm Rising Ultimate Challenge Announcement
  • Graphics Contest Announcement
  • Inside Q-Link – Handling Archives
  • Pumping GEOS – Fun with Fonts
  • Programming
    • Graphbusters!
    • Castle of Spirits
    • Boggling
  • 128 Mode – Creating an Arcade Game

…and more!



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