• Tag Archives Nintendo
  • Gauntlet (NES)

    Gauntlet is as much a major milestone in the arcades as games like Pac-Man and Space Invaders. It was original, had outstanding graphics and sound, and had the relative novelty of four-player cooperative play. It also spawned endless sequels and home conversions for years to come. It is considered to be the first multiplayer dungeon crawl arcade game.

    Despite its apparent originality, like all great games, it is built on the success of others. Gauntlet was released in 1985 but bears a resemblance to an Atari 8-bit game from 1983 called Dandy and it’s no wonder as one of the developers of Dandy also worked on Gauntlet. Another 1983 game called Time Bandit, originally for the TRS-80 also shares some resemblance. In fact, Gauntlet could even be though of as an updated real-time version of Rogue which was released all the way back in 1980. Influences not withstanding, Gauntlet improved upon all of these in a variety of way, making it what I would consider the first mainstream game of its type.

    Gauntlet was originally released by Atari as an arcade game in 1985. Numerous home ports would follow. The first one I remember playing was for the Commodore 64. However, the images here are from the NES version so that one is going to be my focus here. However, regardless of the version, game-play was pretty much identical in every version. From an overhead, scrolling viewpoint you had to find your way through a maze from the entrance to an exit to the next level. Along the way you had to face enemies like ghosts, demons, thieves, and more, including the dreaded Death. Most enemies are spawned from generators scattered about the level which can also be destroyed. Other items like food to restore health, treasure to increase your score and potions to destroy everything on the screen can also be found.

    Tengen, a label of Atari Games, published Gauntlet on the NES in 1987. There were two versions, one license and one unlicensed though for the most part they were identical. While game-play is more or less the same as the arcade version, it isn’t identical. Gauntlet on the NES actually combines elements from Gauntlet and Gauntlet II. This means that levels aren’t necessarily the same and there are some other differences like being able to increase your max HP by collecting treasure, additional items to collect and more subtle changes. However, the graphics and game play match the arcade game pretty well and it is a solid version of the game. Perhaps the biggest drawback to this version (and most home versions) was the fact that only two players could play at once instead of four.

    While there have been many sequels and updates to Gauntlet over the years, to the best of my knowledge, the only way to play the NES version of Gauntlet is to acquire an original cartridge or use emulation. The arcade version of Gauntlet can be found on Midway Arcade Treasures which was available for a variety of systems. Gauntlet was followed up by Gauntlet II in the arcades and at home as well as additional sequels on home platforms including Gauntlet: The Third Encounter, Gauntlet III: The Final Quest, and Gauntlet IV (I guess III wasn’t so final after all). The arcade series was revived in 1998 with Gauntlet Legends (which I played a lot of on the Dreamcast). Gauntlet Legends was the last Gauntlet game to be produced by Atari though there were a couple of sequels.

    While the newer Gauntlet Legends games are indeed fun, there’s something about the original that keeps you coming back for more. I definitely recommend that gamers who have never played the original Gauntlet to give it a try. You can pretty much pick your favorite platform. The original arcade is a good choice of course, but the NES version and the Commodore 64 version (my personal favorite) are excellent as well. Other than emulation, the easiest way to get a hold of the original Gauntlet is to track down a copy of Midway Arcade Treasures.


  • The Triton Pad

    Source: GamePro – Issue Number 33 – April 1992

    These days it seems that third party controllers only exist so that people can buy cheap, crappy replacements. First party controllers, though expensive, seem to always be the best. Sony, Microsoft and Nintendo seem to have finally perfected the controller.

    However, this wasn’t always the case. Third party controller used to, at least in many cases, improve upon the quality of the OEM controllers. In addition, they also offered additional features not found on first party controllers. These features ranged from more buttons to turbo to wireless capabilities (first party controllers were always wired back in the day) and much more.

    The controllers featured in this ad are some that I have never heard of. This leads me to believe that they never really caught on. Perhaps because in this case their quality wasn’t so great or maybe it’s just because they were ugly. In any case, they do offer some rather unique features.

    This ad is from the April 1992 issue of GamePro and features the Triton pad TRI-1000 series of controllers. While the advertisement isn’t terribly specific, the fact that the ad mentions Nintendo and Sega and the photo features three controllers probably means that these controllers were for the Super NES, NES (notice the middle one has fewer buttons), and Genesis (black to match that console).

    The ad mentions five specific features. The first and main feature is that it is programmable, meaning you can essentially record a series of moves and button presses, up to 9 in this case. This leads into the next set of features, most of which involve playback of those recorded control movements. The first is called “Repeat” which repeats the controls that you have recorded. The second is called “Shrink” (though I’m not clear how this name relates to the function) which allows you to replay a program at Turbo or Super Turbo speeds. Third is the “Hold” feature which allows you to “Play your moves while the Triton Pad repeats programmed maneuvers”. I’m also not clear on exactly what that means or how it is different from the first feature. In any case, the main point is that you can record a series of controls and play them back in different ways. The final feature is a rapid fire feature which was a common capability of almost every third party controller at the time.

    I don’t know how well these features worked but I could imagine they would be useful for doing things like repeating special moves easily. The fact that I have never heard of them may mean that they didn’t work so well. Having never used one I can’t say for sure but they are certainly interesting controllers. There used to be quite a bit of variety in controllers (anybody remember the Power Glove?). These days it’s pretty boring. The only choices seem to be the latest Dual Shock controller (or Microsoft/Nintendo equivalents) or a cheap knockoff.


  • Nintendo Power (March 1992)

    Source: Nintendo Power – Issue Number 34 – March 1992

    If there is a single magazine that most people have the most nostalgia over, it is probably Nintendo Power. I was never really that big into Nintendo Power because, even though I had both an NES and Super NES during their peak (as opposed to the Genesis or other systems), I was always curious what was out there for other systems. Also, I didn’t exactly consider Nintendo Power to be impartial. Nevertheless, it was always a great resource for Nintendo owners. The March 1992 issue includes:

    NES

    • The Empire Strikes Back – While most licensed games are pretty crappy, Star Wars has done pretty well on average and The Empire Strikes Back was a solid platform game on the NES…especially if you were a Star Wars fan. This guide will help you through it.
    • Terminator 2 – A guide to this multi-staged platform game based on the movie of the same name. Another licensed game that isn’t as bad as most.
    • Nightshade – A guide to an adventure game I’m not very familiar with. My biggest complaint with game like this was that they tended to be not long enough and lacked much in the way of replayability. Probably a good rental.
    • M.C. Kids – A guide to this advertisement for McDonald’s. Apparently it wasn’t a half bad game but I’m not sure how a McDonald’s themed game would do today.

    Game Boy

    • Mega Man II – A guide to the second Mega Man game for the Game Boy. A great game if you liked Mega Man and the Game Boy (Mega Man was ok but I was never fond of Blur Boy).
    • Tiny Toon Adventures – A guide to this game based on the excellent cartoon of the same name.
    • High Stakes – A gambling game that includes various casino games. This type of game works pretty well on the Game Boy.

    Super NES

    • Lemmings – An excellent game on the SNES (and other platforms). Though it could definitely be frustrating at times.
    • Joe & Mac – A pretty good platform game with a caveman theme and humor.
    • The Legend of Zelda: A Link to the Past – Even though I haven’t played all of the Zelda games, this one is still the best. Here’s an extensive guide if you need the help.

    Tips from the Pros

    • Classified Information – Tips, tricks and passwords for Rockin’ Kats (NES), Captain Planet (NES), Spud’s Adventure (Game Boy), ActRaiser (Super NES), Super Tennis (Super NES), Super Mario World (Super NES), Sim City (Super NES), and Mystical Ninja (Super NES).
    • Counselors’ Corner – Questions answered about Lagoon, Drakkhen, Dragon Warrior III, and Metroid II.

    The Info Zone

    • Celebrity Player Profile – An interview with Corin Nemec, star of Parker Lewis Can’t Lose.
    • Next Issue – Games featured in the next issue include The Addams Family, Captain America and the Avengers, Star Trek, and WWF Super Wrestlemania.

    Video Updates

    • Now Playing – Opinions on some of the latest releases, including Blazebusters, The Empire Strikes Back, Godzilla 2, Super Square Deal, High Stakes, Terminator 2, Wizardry II, Pop Up, Pyramids of Ra, Star Trek, and more.
    • Pak Watch – Previews of recently released and upcoming games including WWF Super Wrestlemania, The Addams Family, The Duel: Test Drive 2, and Gargoyle’s Quest.

    Comis

    • Zelda – For those that like Zelda and their comics based on games.
    • Super Mario Bros. – Ditto the above but replace Zelda with Super Mario Bros.
    • Nester’s Adventures – Nester was the mascot of Nintendo Power and had a regularly occurring comics trip.

    Player’s Forum

    • Player’s Pulse – Readers answer the question, “What do you want?”.
    • Nester Awards – The best games as ranked by Nintendo Power in various categories. Winners include Battletoads (NES), Battletoads (Game Boy), Actraiser (Super NES), Adventures of Lolo 3 (NES), Caesar’s Palace (Game Boy), Final Fantasy Adventure (Game Boy), PilotWings (Super NES), Final Fantasy II (Super NES), Castlevania II (Game Boy), and more.
    • Power Players – High scores and accomplishments for ActRaiser, Battletoads, Battle Unit Zeoth, Castlevania II, Drakkhen, Dr. Mario, Duck Tales, Faria, Final Fantasy II, Final Fight, The Immortal, Klax, The Little Mermaid, The Adventures of Lolo III, Ninja Gaiden III, Princess Tomato in The Salad Kingdom, Super Mario World, Tetris, The Uninvited, and U.N. Squadron.
    • Top 20 – At the top of the charts this month are Super Mario Bros. 3 (NES), Super Mario World (Super NES), and Super Mario Land (Game Boy).

    …and more!