• Tag Archives C64
  • Commodore Horizons (May 1984)

    Source: Commodore Horizons – Issue Number 5 – May 1984



    Commodore Horizons is one more of a seemingly endelsss number of magazines that covered the Commodore 64 (and VIC-20) in the U.K. in the 1980s. The May 1984 issue includes:

    • Letters – Taking issue with our games reviews, more on converting your computer, and the saga of tape versus disk continued.
    • Clubnet – This month Chris Jenkins visits the North London group.
    • News – Commodore’s art competition, the latest hardware and software, and advance information on the CBM show.
    • Making music on the C64 – Computer music expert David Fox makes the 64 sing for its supper
    • Games software – Intrepid Pete Gerrard takes on the aliens, cavemen, charioteers and assorted baddies in this month’s look at the latest games.
    • Business software – Mike Watts gets organized with databases.
    • Profile – The Hungarians are coming! We talk to David Bishop of Andromeda Software and reveal plans for a game invasion.
    • Fred goes Eatabout – Basic games programming made easy with the help of Steven Brain and a hungry caterpillar named Fred.
    • Basicmon – A powerful machine language code programming aid from M C Hart.
    • Software file – More readers’ programs for you to enjoy, featuring colors, crashes and catastrophes for the Vic and 64.
    • Mains noise – Beat the buzz with these hardware hints from K Garwell.
    • Market view – All the latest on Commodore’s performance in the competitive world of computing.
    • Answer back – Technical problems tackled by our exper Jack Cohen – this month more on monitors, printers and graphics.
    • Competition – Win a remote controlled turtle from Valiant Designs.

    …and more!


  • Ahoy!’s AmigaUser (May 1988)

    Source: Ahoy!’s AmigaUser – Issue Number 1 – May 1988



    Ahoy! was originally a Commodore 8-bit magazine, mostly covering the Commodore 64. Later it also covered the Amiga. It got a little schizophrenic then and for a number of months Ahoy! and Ahoy!’s AmigaUser (which also covered the Commodore 64 at first) were published alternately. This first issue of Ahoy!’s AmigaUser from May 1988 includes:

    Departments

    • A View from the Bridge – A welcome from the crew as we begin our maiden voyage. Adventure awaits!
    • Scuttlebutt – New and upcoming hardware and software for the Amiga.
    • Flotsam – Through the miracle of modern technology, letters in our premier issue.
    • Entertainment Software Section – No need to go game hunting – here are the best two dozen to date.
    • Art Gallery – It’s frame and fortune (well, a free sub) for this month’s contributors.
    • Reviews – Our experts turn some recent releases inside out.
    • C-64/128 Section – To tide 8-bit users over until the June Ahoy!

    Columns

    • Amiga Toolbox – A nuts and bolts approach to making your Amiga work for you.
    • Eye on CLI – Take charge of your Amiga’s Command Line Interface.
    • EXEC File – The sexiest software for the small businessman (and the tall businessman).

    Features

    • Matrix Pattern – Easy creation of area fill patterns, with automatic data line creation.
    • Sounds Like…Amiga – All you need for a sound understanding of Amiga sound sampling.
    • AmigaUserTerm – Reach out and telecommunicate with someone with this terminal program.
    • A Hard Look at Hard Copy – You can make book on these mini-reviews of several dozen Amiga volumes.

    …and more!


  • Commodore Power Play (August/September 1984)

    Source: Commodore Power/Play – Issue Number 10 – August/September 1984



    Commodore Power/Play was one of Commodore’s two official publications that eventually merged into one to become Commodore Magazine. Power/Play was the publication targeted towards home users. In 1984, the Commodore 64 was still working its way towards becoming the world’s most popular computer and the VIC-20 was fading away. The November 1984 issue includes:

    Features

    • Computers, Computer Groups and Who Needs Them
    • Confessions of a User Group Newsletter Editor
    • Incorporating Your Group as a Non-Profit Corporation
    • Jim Butterfield: Commodore User Par Excellence
    • A User Group Software Library
    • Profile: The Cal Poly User Group

    Games & Recreation

    • Game & Recreation
      • Kid Grid
      • Moon Shuttle
      • One-on-One Basketball
      • Repton
      • DROL
    • Joystick Lunatic – A Trend Indeed
    • For Gamers
      • Children of Kong
      • Game Gripes
    • High Scores – How do you measure up in our ongoing competition?
    • Game Programs
      • Tic Tac Toe for Two
      • Traffic in the Fast Lanes

    Computer Know-How

    • No More Pencils… – Write Your Own “Pick-A-Path” Adventures
    • Kids’ Corner
      • Dear Kids
      • Kids, Commodores and – Robots!
      • KODRAWLA
      • Everything You Wanted to Know About Sprites
      • Obfuscode
      • How to Submit Things to Kids’ Corner
    • Computer Tutor
      • Letter to My Grandchildren, Part 2: Finger Multiply
      • All You Need to Know to Begin Programming in Machine Language, Part 2
    • Jiffies – MERGER: A Disk Utility

    Departments

    • Letters
    • Braindrops – From the Editor
    • News From the Front – What’s happening in the world of micros? Find out here.
    • Product Review
      • The MicronEye Digital Imaging System
      • PowerPad
    • Book Review – Three From Birkhauser Boston
    • User Groups – A complete list of Commodore user groups around the world
    • Glitch Fix – When we make a mistake this is where we fix it
    • Advertisers Index