• Tag Archives C64
  • Beverly Hills Cop (Tynesoft, 1990)


    Beverly Hills Cop (Tynesoft, 1990)

    https://darth-azrael.tumblr.com/post/188873334285/theactioneer-beverly-hills-cop-tynesoft-1990



    Beverly Hills Cop, based on the movie of the same name with Eddie Murphy, was developed by Tynesoft and released in 1990 for several home computer platforms, including the Commodore 64. This was a pretty late release, at least for the Commodore 64, and I believe that it was only released in the U.K.

    Most versions feature four distinct subgames that are in large part influenced by other popular games. These include a warehouse shootout, a driving level in which you chase and shoot at several trucks full of weapons, a level in which you must run across the yard of a mansion while having a shootout with a variety of bad guys, and finally, there is a first person perspective level. The warehouse level plays very similar to Green Beret/Rush N’ Attack and the driving level plays very similar to Chase HQ. The first person perspective level is somewhat limited in terms of movement and you face only one enemey at a time.

    While there is certainly a variety here, none of the levels are particularly well done. As is the case with the vast majority of games based on movies, this one just isn’t that great (and that’s being generous). The graphics aren’t great, the sound and music isn’t that great, and the game play isn’t either. It also doesn’t really follow the plot of the movie.

    In addition to the Commodore 64, this game was available for DOS, the Atari ST, Amiga and a few other home computers. However, none of them are really much better. If you want to play this game, you will have to track down an original or resort to emulation. Except for hard core collectors, I would recommend the second option in this case if you really want to give this one a try.

    Screen shots above are from the Commodore 64 version of the game.


  • Zzap!64 / Commodore Force (February 1993)


    Source: Zzap!64 Commodore Force – Issue Number 92 – February 1993



    Zzap!64 turned into Commodore Force at the beginning of 1993. It would last for another almost year and a half before ceasing publication. I wish that we had a magazine like this here in the U.S. There were some excellent Commodore 64 specific magazines and some excellent gaming magazines but no gaming magazines dedicated exclusively to the Commodore 64. The February 1993 issue of Commodore Force (the 2nd issue under that name) includes:

    Regulars

    • What’s Happening – Touch-sensitive joypads? Brand-new joysticks? The Dyna Blaster controversy?
    • Reel Action – Get the low-down on your great covertape classics here!
    • Review of the Month – We rave over Rampart, Domark’s mega medieval marvel.
    • Lloyd Mangram’s Mail Bag – Back by popular demand, here’s the world’s favourite fuddy-duddy.
    • The Tipster – Chris is back, and it ain’t a repeat! THE TIPSTER has all the latest games sussed, and a few old favourites too!
    • The Mighty Brian – Professor Brian Strain solves all your technical troubles – it’s the ONLY regular techie feature in any C64 mag!
    • Public Sector – Once again we bring you the very best in free software.
    • Whatever Next? – UGH! and Robin Hood previewed – a great way of finding out what’s in the next month’s mag!
    • Bash Yer Brains – Large as life and twice as smelly, Bash batters his way through this month’s batch of adventures!
    • Forcefield Plaza – Every month someone asks, ‘Where can I get such-and-such a game?’. You can get anything currently available at the PLAZA!
    • Fast Forward – With such a great magazine perched in your right hand waiting to be read, how can we top it next month? I bet you can hardly wait…

    Features!

    • Handhelds From Hell – We’eve got five corking Quickshot Supervision handheld consoles to be won; will you ever forgive yourself if you don’t enter?
    • Cerebral Fix – Head-scratching heaven! We bring you the very best in C64 puzzle games, from the good Puzznic, the not-so-good Tetris, to the downright awful Que-Dex.
    • Classic Calendar Poster – Generous to a fault, we give you a sizzling slice of Oil Frey artwork – enough to see you through twelve long months!

    Reel Action

    • First Strike – Ace airborne shoot-’em-up that wee-wees over Afterburner and G-Loc.
    • Relax! – Perplexing match-’em-up two-player puzzler that could easily start domestic wars!
    • Monsters – You can’t beat the old classics, can you? From the dawn of time comes Monsters, an ageing arcade hit brilliantly captured by Richard Smith.
    • Snowball Sunday – Is this the world’s first animated Christmas card? Merry Christmas to you too, Ash & Dave!
    • Duel Cassette 2 – Another Ash & Dave outing, this one’s a brilliant music demo – ear-shattering stuff!
    • Magic Rufus Demo – Alternative Software proudly presents their latest cutsie platformer with ace arcade adventure overtones!

    Review Index

    • Big Box 2
    • Cool World
    • Crazy Cars III
    • Gazza’s Super Soccer
    • Graeme Souness International Soccer
    • Grandslam Collection
    • Hook
    • Int. Tennis
    • Jimmy’s Super League
    • Kids Pack 2
    • Locomotion
    • Rampart
    • Santa’s Xmas Capers
    • World Rugby

    …and more!


  • Batman: The Caped Crusader (Commodore 64)


    Batman: The Caped Crusader (Commodore 64)

    https://darth-azrael.tumblr.com/post/188879094095/httpwwwmegalextoriacomwordpressindexphpcat



    Batman: The Caped Crusader was developed by Ocean and released by Data East in North America in 1988. The game features both action and puzzle solving. While you have to beat up some bad guys, puzzles and maze navigation are emphasized. This game was released for several popular home computers including the Commodore 64, Atari ST, Amiga, DOS and Apple II. Interestingly, the NTSC release of at least the Commodore 64 version is slightly different in that it has slightly different music and more aggressive enemies making it a little harder.

    As far as the Commodore 64 version goes, the graphics are good and the music is excellent. The graphics feature a unique comic book style where new scenes pop up in new panels over the old ones which fade into the background. Batman: The Caped Crusader actually consists of two separate games. One featuring the Joker and the other featuring the Penguin.

    While this is a pretty decent game, figuring out what to do can be a little difficult and the inventory scree is pretty confusing as well. Having the instructions probably helps. While the Commodore 64 version is pretty good, it probably takes a back seat to the Amiga and Atari ST versions because of their better graphics. You may actually like the music better in the C64 version though.

    This game has not been nor is it likely to be re-released any time soon. If you want to play it you’ll have to find an original copy and the hardware to match or use emulation. While I wouldn’t exactly all this a must play, if you are a Batman fan it may be worthwhile. Pick your favorite vintage computer system and give it a try.

    Screen shots above are from the Commodore 64 version of the game.