• Tag Archives Super NES
  • Electronic Gaming Monthly (November 1996)

    Source: Electronic Gaming Monthly – November 1996



    In the mid 1990s, EGM was the best gaming magazine around and it was at the height of its popularity. Weighing in at nearly 300 pages, the November 1996 issue includes:

    Cover Story

    • Twisted Metal 2 – Find out the entire twisted story line behind the Twisted Metal 2 characters.

    Departments

    • Insert Coin – Our editor expounds on his worldly travels for new gaming info.
    • Press Start – The news that’s making headlines in the world of video games.
    • Gaming Gossip – THE inside source on the gaming industry from Q-Mann.
    • Next Wave Protos – Exclusive first-looks at games on the horizon.
    • Review Crew – A no-holds-barred critique of gaming’s latest releases.
    • Tricks of the Trade – Want a power trip? Check out the hottest cheats here.
    • Special Features – An in-depth look at the newest of the new.
    • Next Wave – Get a sneak peek at upcoming titles for all systems!
    • Contests – Don’t miss your chance to win BIG!
    • Team EGM – Previews and reviews for sports games.
    • Interface – An open forum for readers’ questions and concerns.

    Features

    • Saturn Has a Lot to Offer RPG Fanatics! – While PS owners have been complaining about the lack of role-playing games for their system, Saturn owners have been happily playing the genre on theirs. In this issue, check out what fantastic RPGs are coming out for the Sega Saturn!
    • EGM Travels Around the World for Gaming Info! – The EGM editors scoured the globe for international gaming news! First, they traveled to London to find out what was hot at the ECTS show. Then it was on to Japan for the Jamma show where Street Fighter III and Virtua 3 were making mouths drop.
    • Fighting Games Galore Spotlighted in This Issue! – With waves of fighters being released, picking out the top-notch game can be a touch choice. EGM explores roughly 20 fighters (such as Toshinden URA and X-Men Vs. Street Fighter), pointing out each one’s strong points.

    Next Wave

    • Nintendo 64 – The system’s first killer fighting game comes home!
    • Saturn – You won’t want to smash the bug in Bug Too!
    • PlayStation – It’t the end…or is it…in Final Doom for the PS.
    • Genesis – Clean up the globe with VectorMan 2.

    …and more!


  • Prince of Persia (Super Nintendo)


    https://darth-azrael.tumblr.com/post/190001939198/humor-y-videojuegos-prince-of-persia-año-1989


    Prince of Persia is arguably the first game in the “cinematic platformer” genre. It was developed by the same person that created Karateka and features many of the same design elements and play mechanics. It is a sequel to Karateka in spirit if not in name and story.

    Prince of Persia was not initially a big seller largely due to its release on the Apple II late in that system’s life (1989). However, over the next several years as the game saw ports to various platforms, it grew in popularity and ultimately became a big hit. Initial sales on the Apple II were only about 7,000 copies. However, over the next decade and by the time of its first sequel, it sold 2 million copies.

    The game is set in ancient Persia. The player takes the role of a the “prince” (who isn’t really a prince) that must rescue the princess he is in love with from the clutches of Jaffar. You must bypass a variety of traps and combat hostile swordsmen along the way. The original game featured 12 levels but this was expanded in later ports.

    Featured here is the Super Nintendo version of Prince of Persia. It was released in 1992 and featured enhanced graphics, more levels and a longer time limit that the original in which to complete the game. While I have an affinity for the Apple II version and even the PC version and think of this as more of a computer game, The Super Nintendo version and other later ports do improve the game substantially. There have been literally dozens of ports and sequels. The Super Nintendo version was re-released on Nintendo’s Virtual Console in 2012.

    Screen shots above are from the Super Nintendo version of the game.


  • Super NES Buyers Guide (Winter 1991)

    Source: Super NES Buyers Guide – Number 1 – Winter 1991



    Super NES Buyer’s Guide was a bi-monthly publication that was first included as an insert to Electronic Gaming Monthly much like Mega Play for the Sega Genesis. There really weren’t very many pages and you were much better off just spending the extra $1 or $2 for EGM than getting this, even if the SNES was your only system. The premiere issue from Winter 1991 includes coverage of:

    • Zelda 3
    • Super Mario 4
    • Final Fight
    • Gradius 3
    • Super R-Type
    • Castlevania 4
    • Pilotwings
    • Actraiser

    Plus:

    • Super Ghouls & Ghosts Maps and Tips
    • Loads of Tricks and Previews!!

    …and more!