• Tag Archives Sunsoft
  • Platoon (NES)

    Source: Electronic Game Player – September 1988


    Platoon was released in 1987 for the Commodore 64 and various other computer platforms including the Amiga and Atari. Slightly later, it was ported to the NES by Sunsoft. It is based on the 1986 Oliver Stone movie of the same name. As a licensed game, this one is actually pretty decent (at least on some platforms) which is unusual. This is an action game though it doesn’t really fit into one genre as it has different stages which play like different games. This sort of multi-format game used to be more common and in that sense it reminds me a bit of older games like Beach-Head.

    The movie follows a squad of five soldiers during the Vietnam war. The game has four distinct stages that generally follow the movie. Each of these stages is almost like a completely separate game though each one is a progression in the same story line.

    The first stage plays like a fairly typical side-scrolling action game. In addition to enemies on the ground, you will face obstacles like booby traps and air strikes. Each stage has one or more goals and in this stage you must destroy a bridge and find a village in which you must locate various items.

    The second stage plays somewhat like a first-person shooter. In this stage you navigate a network of tunnels in order to find flares and a compass. Of course there are enemies to battle here as well. After all, it wouldn’t be much of an FPS without things to shoot.

    Once you escape the tunnels, you take cover in a bunker for the third stage where you must use the items you located in the previous stage. You have a limited number of flares which must be used to locate attacking enemies before they can shoot you. This part plays somewhat like a light gun shooter similar to Operation Wolf, only using the game pad instead. Afterwards, you have to use the compass you found to navigate to a position safe from an incoming airstrike. To add to the challenge, you have a limited amount of time in which to do this.

    In the final stage, you navigate through the jungle in a 3rd person point of view while continuing to battle enemies. At the end, you’ll face Sergeant Barnes who is hiding in his own bunker. This stage is relatively simple but that doesn’t mean easy. You have to kill Barnes by successfully landing five grenades in his bunker.

    Licensed games are almost always abysmal. Compared to that benchmark, Platoon is an excellent game. However, the computer releases seemed to have been much better than the port Sunsoft did for the NES. While the computer versions have some quite excellent reviews, most reviews for the NES version complain about the difficulty and endless mazes. Platoon hasn’t been re-released as far as I know so you will have to track down an original or use emulation to play it. Screen shots above are from the NES version. The NES version will have among the best graphics but for playability I would recommend the Commodore 64 or Amiga versions.

    The ad above is from the September 1988 issue of Electronic Game Player.


  • Bugs Bunny Rabbit Rampage (Super Nintendo)

    SUNSOFT LOONEY TUNES GAMES AD

    http://darth-azrael.tumblr.com/post/174126683267/videogameads-sunsoft-looney-tunes-games-ad-ask

    Bugs Bunny Rabbit Rampage was one of several Loony Tune themed games released by Sunsoft, some of which can be seen in the ad above. Rabbit Rampage is a fairly typical side-scrolling platform action game released for the Super Nintendo in 1994. However, unlike most games licensed from TV or movies, this one is actually pretty good. Don’t let the cartoony aspects fool you.

    Rabbit Rampage is actually based on a specific Bugs Bunny episode released in 1955 with the same title. In that episode, Bugs Bunny is being painted into various messes by the animator who is taunting him. At the end, the animator is revealed (at least to the audience) to be Elmer Fudd. The game has a similar theme and also draws on other episodes for inspiration. The levels have quite a bit of variety and the sound and graphics are excellent. There’s also tons of variety in terms of weapons you can find and use (all from ACME of course).

    Unfortunately, this game has not been re-released on more modern systems as far as I know. I’m sure there are probably licensing issues to consider. You will have to track down an original cartridge or fire up your favorite SNES emulator. However, this game is well worth playing if you are fond of 2D platformers, action games, or just like Bugs Bunny. If you have never seen a Bugs Bunny cartoon, shame on you. Scour the net and find a few to watch then come back and play the game.





  • Gremlins 2 (Game Boy)

    Gremlins 2 (Game Boy)

    Gremlins 2 was a game developed and released for the Nintendo (NES) and Game Boy by Sunsoft in 1990 to coincide with the release of the movie of the same name. As with seemingly many games developed for multiple systems, these are really completely different games. The NES version is an isometric viewpoint action game while the Game Boy version is more of a traditional side-scrolling platform game.

     

    The Game Boy version is a fairly typical platform action game featuring Gizmo (watch the movies if you don’t know who Gizmo is). Gizmo must avoid traps and enemies while using various weapons (everything from a pencil to a toolbox) against other Gremlins and other enemies such as spiders and rats. As far as platform games on the Game Boy go, this is actually a pretty decent one. Maybe not the best of the best but a definite must if you are a fan of Gremlins to begin with and still a decent title to add to your collection otherwise.

    If you want to play this version then an actual cartridge or emulator are your only choices. This game was developed by the same company for the NES but it is a completely different game. Gremlins 2 was also developed for various home computers and while it is also a platform game, it isn’t the same as this one.

    The ad above is for the Game Boy version of the game and appeared in the January 1991 issue of GamePro.