• Tag Archives computer games
  • Computer Play (October 1988)

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    Source: Computer Play – Issue Number 3 – October 1988

    Though it seem relatively obscure today, Computer Play was once the only competition out there for Computer Gaming World. The October 1988 issue includes:

    Departments

    • Editor’s Page – Thoughts about software piracy.
    • Letters – Our readers talk back.
    • Hints & Tips – Help with your favorite games.
    • Company Addresses – Software game manufacturers.
    • Scorecard – How we review games.
    • Marketplace – Display and classified advertising.
    • Coming Attractions – Next issue’s features.
    • Advertiser Index – Reader service information.

    Columns

    • Industry News & Views – What’s new in the biz.
    • Channel Three – Nintendo and Sega news.
    • Snapshots – Brief looks at new (and old) games.
    • MacGames – Have fun with your Mac.

    Reviews

    • Unite China – Romance of the Three Kingdoms.
    • Beautiful Music – Jam Session helps you create.
    • Fencing Lessons – The challenge of Death Sword.
    • Terrorist Attacks – Skim the waves on Pegasus.
    • Rule the Skies – Hellcat Ace provides excitement.
    • Sports Special – Enter the world of sports games in a special section: John Elway’s Quarterback, Super Sunday, TV Football, Pro/NFL Challenge, GFL Football, GBA Basketball, Sporting News Baseball, Pete Rose Pennant Fever, Computerized Card Collecting, Hardball, RBI Baseball, Leader Board Golf, sports game listing.

    …and more!


  • Games For Windows (February 2008)

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    Source: Games For Windows – February 2008

    Games for Windows is the result of Microsoft buying Computer Gaming World. Fortunately, the content did not actually change much with the change in ownership because CGW was an excellent magazine. However, magazines were dying at this point and Games for Windows did not last long.

    I generally consider 10 years to be the cutoff for calling something retro but this is by no means a strict rule. Some people say games that are two game system generations or older fit the criteria for retro however this is harder to pin down with computer games. This magazine is just over ten years old. Looking at the contents below do you think it is retro?

    Cover Story

    • Demigod – Chris Taylor’s Powered Games breaks several rules while working on its new fantasy action-RTS title. Can the team create a hardcore game for the non-hardcore crowd and pull it off without a publisher’s support?

    Departments

    • Editorial – Jeff takes the remarkably brave and controversial position that free games are good. Way to take a stand, chief!
    • Letters – You’ve got letters. We’ve got snarky responses.
    • Start – This month’s Start section brings Delay of Game, a case study on a variety of famously delayed or canceled games. Also: A sneak peak at the next Tomb Raider game, and an examination of Sim-City: Societies’ ecological agenda.
    • Free Games – Great PC gaming doesn’t have to break the bank. Our resident mooches found 52 great freebies. Play one a week until 2009 – or just blow ’em all at once in a gratis gaming binge.
    • Reviews – Unreal Tournament 3 and Tabula Rasa are both released from their centuries-long growth chambers, and we’ve got the final verdicts. If that ain’t your thing, kick back with the colorful critters in Viva Piñata or witness the terrifying spectacle that is BlackSite: Area 51
    • Extend – Tom and Bruce go in for some Gears of War, our casual games columnist goes to bullet hell, we examine the machinations of MMO guild recruitment, and the GFW staff sounds off on PC gaming’s most tragic cancellations.
    • Tech – Nothing screams “sexy” like CPUs…so this month, we look at the big brains behind your games. We run AMD’s Phenom processors through the paces and kick the tires on Intel’s next powerhouse.
    • Greenspeak – One man speaks out against console ports. The world gasps.

    Game Index

    • Age of Conan: Hyborian Adventures
    • Alone in the Dark
    • Auto Assault
    • Battlecruiser 3000AD
    • Beowulf
    • BlackSite: Area 51
    • Bullet Candy
    • Daikatana
    • Demigod
    • Empires in Arms
    • EverQuest II: Rise of Kunark
    • Final Fantasy XI: Wings of the Goddess
    • Gears of War
    • Gods & Heroes: Rome Rising
    • Huxley
    • Imperator
    • Kane & Lynch: Dead Men
    • The Lord of the Rings Online
    • Napoleon’s Campaigns
    • Neon Wars
    • Phantasy Star Universe: Ambition of Illuminus
    • Prey
    • Rise & Fall: Civilizations at War
    • Savage 2: A Tortured Soul
    • SimCity: Societies
    • SiN Episodes
    • Soldier of Fortune: Payback
    • Tabula Rasa
    • Team Fortress 2
    • Tomb Raider: Underworld
    • Ultimat Online 2
    • Unreal Tournament 3
    • Vanguard: Saga of Heroes
    • Viva Piñata
    • WarCraft Adventures: Lord of the Clans

  • Computer Gaming World (January 1993)

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    Source: Computer Gaming World – Issue Number 102 – January 1993

    Computer Gaming World really was the best computer games magazine. It was sad when it evolved into the short-lived Games for Windows. The January 1993 issue includes the following:

    Features

    • Ultra Bots Exclusive Coverage – Johnny Wilson Proves That War Is What you Mech of It
    • A King’s Quest VI(th) Sense? – Chuck Miller Gets Under the Scalp of Missing Heirs
    • Carusoe-ing For A Bruising – Giligan has Nothing on Dynamix’ Johnny Castaway – A Note in the Bottle from Alan Emrich & Johnny Wilson
    • Accolade’s Summer Challenge Leaps For The Gold – Reviewer Gordon Goble Checks for (Foot) Faults
    • Sierra’s Clueless Gobliiins – Chriiis Lombardiii Buys Them A Vowel
    • The Quest For Glory Series Takes a 3rd Turn – Players May Not Mind A Couple of Lumps of Cole in Their Stockings As Dug by Jeff James
    • Bela Lugosi Lives On In Plan 9 From Outer Space – By Alien Abductee, Charles Ardai
    • Is Jack Nicklaus Golf Driving You Bunkers? – Mark Willet Guides Course Designers Through the Rough
    • A Composer’s Symposium on Sound Support – Donald Griffin Explores What’s in the Cards & Gives Sound Observations
    • Surveying the Realms – Virgin Games Sallies Into Strategy Gaming By Jeff “The Conquering Commentator” James
    • Heimdall – The Party Viking? – Ragnarok n’ Roll With Allen “Bjorn To Be Wild” Greenberg
    • Evan B(r)ooks A Flight on Air Bucks – A Solvent Review for Soldiers in the Fare Wars
    • The High & Dry Way to Fly – Stealthy Strategies for Happier Landings in Air Bucks by Jennifer Schlickbernd
    • Learning From The Prophecy of the Shadow – SSI Reaches Out For New Role-Playing Converts By Jeff “Voice In The Wilderness” James
    • How Do You Spell Excitement? N-H-L-P-A Hockey! – Electronic Arts Shoots and Scores on the SEGA As Glossed Over by Zamboni Drivers Chris Lombardi & Alan Emrich
    • A Different Slant on Wayne Gretzky 3 – Gordon Goble “Checks” Out Bethesda’s Latest
    • The Deciding Point is a Spear of Destiny – Back To the Bunker on Another Wolfenstein 3-D Mission Bryan Walker Takes a Careful, Reviewer’s aim
    • Making One’s Mark in Darklands – Fighting For One’s Reputation part II of Sam Baker’s Strategy Guide
    • Charles Ardai Takes a Spring Break – Legend’s Spellcasting: 301 Works Its Magic Through Another Naughty, Sophomoric Rump (Er,…Romp)
    • Phone Stone – GEnie’s Gemstone III Gets Reappraised By the Pawnbroker of Panache, Johnny Wilson
    • The Consumers Strike Back! – CGW’s Annual Top Ad Contest is Launched And Will be Decided by Our Readers

    Computer Wargaming World

    • Red Baron Mission Builder in the Crosshairs – Becoming the Ringmaster of the Flying Circus A Review of Dynamix’s Toolkit by Doug “Flying” Fick
    • Naval Miniatures on a Microcomputer? – SSI’s Great Naval Battles in the North Atlantic Sails With Nautical Nuance by Johnny “Range Finder” Wilson
    • “I’ll Meet You At Midway” – A Rip Roaring Replay of A Carriers at War Scenario By Michael “Nimitz” Peck and Carlos “Yamamoto” Gomez
    • B-17 – On Target? – Reviewing MicroProse UK’s Flying Fortress Simulator Flak Fired by William Shefski
    • Having Conquered Kingdoms At Your Feet – Alan Emrich Previews the Latest Offering from QQP And Sees Magic in the Strategy Gamer’s Future
    • Advanced Squad Leader Meets IBM – A Game Assistance Program lends Support to a Wargaming Classic By Richard “10-6” Savage
    • Gunship 2000 Over Islands and Ice – A Helicopter Gunship Flight Simulator Supplement Reviewed by Bryan Walker
    • Reviewing the Fronts in Theatre of War – Tim Carter Witnesses A Strategy Gaming Spectacle
    • Talons & Claws in Operation Fighting Tiger – Spectrum Holobyte Gives a Boost to Falcon 3.0 An In-flight Review by Tom “Crash” Basham
    • Garage-Built F-16? – Mike Weksler Straps into Homemade Cockpits for Flight Simulators

    Departments

    • Scorpia’s View: Clouds of Xeen
    • Over There: European Software Report
    • Scorpia’s Tale: The Summoning
    • Best of the Rest (Shareware)
    • CGW Stock Watch: Sierra
    • Company Profile: QQP
    • Conversions Received
    • Letters from Paradise
    • The Rumor Bag (Artis Fartis)
    • Computer Wargaming World Editorial: Roger Keating Interview
    • Taking a Peek
    • CGW Poll: Top 100 Games
    • What’s Hot!
    • CGW Hall of Fame
    • Editorial – Software Returns

    …and more!