• Tag Archives Amiga
  • The One (August 1989)

    Source: The One – Issue Number 11 – August 1989

    The One is a 16-bit gaming magazine that was published in the U.K. in the late 1980s and early 1990s. Initially it covered games for the Amiga, Atari ST and DOS based PCs but later expanded to cover 16-bit consoles as well. The August 1989 issue includes:

    • Letters – Reader letters about Time Scanner for the Amiga, Test Drive II and the lack of a review for the ST version, Blood Money and the lack of arcade reviews among other topics.
    • News – The latest news (at the time) includes info about Populous: The Promised lands, a Populous expansion for the Atari ST and Amiga; a Strider covnversion for the Amiga and Atari ST; a conversion of Dynamic Dux for the Amiga and Atar ST; a conversion of Chase HQ for 16-bit home computers; a civil war strategy/acton hybrid game developed by a French company; Paperboy for the Atari ST, PC and Amiga; an updated version of Jack The Ripper for 16-bit systems and much, much more.
    • Work In Progress – An article about Accolade and games in may be bringing to the British market. Some of these include Mean 18, Fight Night, Hardball, Test Drive, Test Drive: The Duel plus add-on disks, Grand Prix Circuit, Heatwave, Steel Thunder, The Cycles, Synergy and Conspiracy.

    • Reviews
      • Buffalo Bill’s Wild West Rodeo (Tynesoft) – You take the roll of Buffalo Bill in his Wild West show. This is sort of like the multi event Winter Games and Summer Games by Epxy only with a Wild West theme. Available for the Atari ST at the time of the review and coming soon to the Amiga and PC.
      • Chariots of Wrath (Impressions) – A series of mini-games connected by a ‘rescue the princess’ type story. Available for the Atari ST and coming soon for the Amiga.
      • Grand Prix Circuit (Accolade) – Accolade’s Formula 1 racer. I had a blast with this game on my Commodore 64. Reviewed here for the PC and Amiga and coming soon for the Atari ST.
      • High Steel (Screen 7) – An arcade/puzzle type game in which you build skyscrapers. Reviewed for the Amiga and coming soon for the ATari ST.
      • Ocean’s Beach Volley (Ocean) – Two-on-two beach volleyball game, reviewed here for the Amiga, coming soon for the Atari ST wtih a possible future release for the PC.
      • Quartz (Firebird) – A scrolling shooter in which the direction depends on the level. For the Amiga and Atari ST.
      • Rainbow Islands (Firebird) – A conversion of Taito’s sequel to Bubble Bobble for the Amiga and Atari ST.
      • Sleeping Gods Lie (Empire) – A 3D arcade adventure with different puzzles to solve in every kingdom (level). For the Atari ST, Amiga and coming soon for the PC.
      • Stunt Car Racer (Micro Style) – An early 3D polygon racer with stunts. Reviewed here for the Atari ST and coming soon for the Amiga and PC. I played this on the PC and it was fun but low res polygons and low frame rates kept it from being great.
      • Xenon II: Megablast (Image Works) – A vertical shooter reviewed here for the Atari ST, Amiga and coming soon for the PC.

    • Tips
      • Forgotten Worlds (US Gold) – How to activate cheat mode.
      • License to Kill (Domark) – A mini strategy guide for levels 1 to 5.
      • Millenium 2.2 (Electric Dreams) – A complete strategy guide.
      • Populous (Electronic Arts) – Codes to get you to various levels.
      • Rick Dangerous (Firebird) – A variety of tips from the designers.
      • RoboCop (Ocean) – Cheat mode for the Atari ST version.
      • Silkworm (Virgin Mastertronic) – How to activate cheat mode on the Amiga version.
      • Xybots (Tengen/Domark) – A variety of tips to help you get started.
      • Play Guide – A detailed strategy guide for Wicked by Electric Dreams.
    • Competition – Win a Sharp boom box complete with Cd player, cassette deck and of course AM/FM stereo.
    • Demos – An overview of several demos for the Atari ST and Amiga plus where you can get them (usually involving the postal service).
    • Graphics – Tips and tricks on textures, animation, color coordination and more. Plus an interview with the Bitmap Brothers about Xenon II, etc.
    • Arcades – An overview of some of the latest arcade games, including WWF Super Stars, Crime City, and Willow.
    • Feature – An article on Dave Gibbons and his artwork and future plans with the Amiga.
    • Backspace – Andrew Baybrook addresses criticism of ports of games from the ST to Amiga generally and his port of Rainbow Islands specifically.

    …and more!


  • Amiga Format (November 1996)

    Source: Amiga Format – Issue Number 90 – November 1996



    Amiga Format is a magazine that was dedicated to Commodore’s Amiga computer line. It was published in the U.K. and had a long run lasting from 1989 until 2000. While published in the U.K., I remember frequently seeing in in book stores here in the U.S. as an import and I believe there was even a U.S. edition published for a while. The November 1996 issue (published almost exactly 25 years ago) includes:

    Cover Feature

    • Achtung! – Much Amiga hardware is now being developed in Germany. German companies like Maxon and ProDad are powerful forces in the software market. What exactly does this mean for the future of the Amiga?

    News

    • PowerPC delayed – Phase 5 concentrating on add on cards while development of replacement OS slips.
    • Viscorp plan new logo – The new owners of the Amiga want a new logo incorporating the Amiga trademark images – and they want you to help them design it.
    • Capital Game – Andy Smith meets the man behind the latest Amiga beat-em-up, Capital Punishment, and finds out exactly who ClickBOOM really are.

    Serious

    • Cyberstorm Mark 2 – Phase 5 brought us the first ever 68060 accelerator for the Amiga and now they return with Mark 2. But how does it compare to its predecessor and indeed how does it match up to the competition?
    • CD-ROM Drives – We have often advised our readers not to attach more than one IDE device to the A1200, but two new drives from Siren and Eyetech just go to show that rules are there to be broken.
    • StormC – The latest C compiler features a new integrated environment for creating programs, ideal for beginners and experts alike. Nick Veitch looks at the new development package from Haage and Partner.
    • Termite TCP & IBrowse – Two new packages from HiSoft to help you get connected. Termite TCP is a new TCP stack and Hisoft have finally released the commercial version of IBrowse. There are plenty of alternatives available in the Public Domain so what makes these programs worth parting money for?
    • CD-ROMs – The latest releases from the excellent Aminet and a CD-ROM packed full of a selection of software to ease your breakdown nightmares.

    Creative

    • Multimedia Tutorial – Ben Vost continues with more graphical ideas – 3D gadgets and images from the CD. Find out how to incorporate them into your package.
    • Alien Breed 3D II Tutorial – Find out how to add water and objects to your newly created levels in our second tutorial.
    • Real 3D2 – Last month Graeme Sandiford took inspiration from his garden. This time around he’s been waiting for the phone to ring.
    • OctaMED Tutorial – Darren Irvine with more top tips on making the most of OctaMED.
    • Blitz Tutorial – The latest Blitz tutorial shows you how to handle links in your code and John Kennedy promises that after completing this you should be able to start browsing through some of your HTML documents.

    Regular

    • PD Select – A Monkey Island clone, a new version of an old classic and Vark 14 among others.
    • Workbench – Problems getting online? Trouble with your modem? Whatever the query there is help at hand.
    • Amiga.net – Darren Irvine is in a melodic mood.
    • Subscriptions – Make the most of our superb offers and get your favorite Amiga mag delivered to your door.
    • Mailbag – Your views in print.

    Quantum Leap?

    • QDOS – the OS of the Sinclair Quantum Leap – This PD replacement for AmigaDos was the first multitasking operating system for home computers.

    Screenplay

    • Previews – Soccer Sensible, Blobz and the Director’s Cut of Worms. Andy Smith has all the info on the latest offerings for the Amiga gaming world.
    • Capital Punishment – Newcomers ClickBOOM introduce their first effort in the Amiga market and it’s been hailed as the best beat-em-up the Amiga has ever seen.
    • DNA – Andy Smith describes it as a mix between Valhalla and Laser Squad but is it any good? Take control you your characters and lead them into war.
    • Humans III – Guide little characters around a host of colorful levels and you may well find yourself lost in time! This latest puzzle game from Gametek gets the once over from Andy Smith.
    • Reader Games – Discover an excellent version of patience that seems to have found a permanent home on Andy’s machine, amongst others.
    • Aura Competition – It’s your chance to win an amazing Aura Interactor. Now you can not only play the games but feel all the action too. Ow!
    • Gamebusters – A complete guide to Primal Rage and the first part of a solution to KGB.

    …and more!


  • Compute!’s Amiga Resource (Summer 1989)

    Source: Compute!’s Amiga Resource – Volume 1, Number 2 – Summer 1989

    Compute! was among the best multi-format computer magazines of the 1980s. Compute!’s Gazette was an equally great magazine dedicated to the Commodore 64. Compute! had a number of other machine specific spin-offs but none of them ever did as well or lasted particularly long though there was nothing really wrong with the quality. Compute!’s Amiga Resource is one of these spin-offs that happens to be dedicated to the Amiga. The Summer 1989 issue includes:

    Features

    • The Ultimate Amiga – Build the perfect system for any job.
    • Multitasking Miner – A conversation with the father of the Amiga.
    • Amiga Zapshots – Using Canon’s hot new video technology.
    • Expanding the 500 – Who says the 500 can’t be as powerful as the 2000?

    Buyer’s Guides

    • Video Hardware and Software – Doing what the Amiga does best.
    • Telecommunications Software – The doorway into the Amiga community.
    • Music Products – Hardware and software that lets you play and compose.
    • Laser Printers – High-quality output for a high-quality computer.
    • Strategy Games – Joystick not required.

    Departments

    • The Window – Meet our staff.
    • Readers Feedback – Commodore in education and Bridgeboards for the 500.
    • Trends – News, new products, and rumors.
    • Ask Rob Peck – Gadgets: rolling your own.
    • CLI Clips – Making a custom CLI disk.
    • Programmer’s Page – Adding color to the Workbench.
    • Spotlight on Digi-View – Using NewTek’s popular video digitizer.
    • Best of the Boards – The flexible shareware editor – Uedit.
    • User Group Update – Where the Amiga community gets together.
    • Amiga Art Gallery – Computer art on display.

    Columns

    • Abstractions – Life and times of a Dragon’s Lair junkie.
    • Just for Fun – Human vs. Human, computer referees.
    • Taking Sides – WYSIWYG: Useless of Useful?

    Reviews

    • Distant Armies
    • Fantavision
    • Falcon
    • Universal Military Simulator
    • Mini-Reviews – Amiga Resource looks at programming tools and animators, fighting and flight simulators, programs that nag, and more.

    On Disk

    • Contents – Advanced Laser Chess, X-Ray, Power Poker, Mr. Gadget, and more.