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  • Nintendo Power (November 1992)

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    Source: Nintendo Power – Issue Number 42 – November 1992

    When I bought computer magazines, I always preferred ones that covered one system or brand (namely the Commodore 64). However, for video games I was the opposite. I always wanted a magazine that covered multiple systems so I didn’t read Nintendo Power too often. However, there can be no doubt that for a time, it was a very successful magazine and part of the video game memories of many. The November 1992 issue includes:

    NES

    • Joe & Mac
    • Crash’n The Boys
    • Mega Man

    Game Boy

    • The Flintstones
    • Super Mario Land 2
    • Track and Field
    • WWF Superstars 2

    Super NES

    • Final Fantasy
    • Super Star Wars
    • Space Megaforce
    • Axelay
    • Super Faceball 2000

    Tips from the Pros

    • Classified Information
    • Counselors’ Corner
    • Nester’s Adventures

    The Info Zone

    • Power Puzzlers
    • Next Issue

    Video Updates

    • Now Playing
    • Pak Watch

    Comics

    • The Legend of Zelda
    • Super Mario Bros.

    Player’s Forum

    • Player’s Pulse
    • Power Players
    • Player’s Poll Contest
    • Top 20

    …and more!





  • Conan (NES)

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    Source: Game Player’s – July 1991 – Page 79 

    It’s games like this that make you wonder how and why the decisions were made to develop it. In this case, the answer could only have been to make a quick buck. This game was released in 1991, very late in the life of the NES. Many late releases had excellent graphics, sound and game play because developers and learned every last trick with this system. But that was not the case with this game.

    The first problem is that this game started life as a completely unrelated game called Myth: History in the Making for 8-bit computers. This game involved a time traveling teenager from the 20th Century who must save the world from the Dark Angel of Time. This was somehow morphed into Conan for the NES.

    This in itself might not have been so bad if a good job had been done with the port, the graphics done well and the controls tweaked for the NES. However, this was decidedly not the case. While the review above from the July 1991 issue of Game Players magazine is somewhat critical of the game, they are still over generous. The graphics were poor, particularly for such a late game and the controls were not adapted well from the 8-bit computer versions. What may have made sense for a one-button joystick, wasn’t well suited to a two-button control pad.

    This seems to have been nothing more than Mindscape’s attempt to turn a quick buck and the end of the life of the original NES. If you want to give this game a shot, I recommend the original 8-bit computer version of Myth over Conan. If you do want to try Conan, you’ll probably be paying quite a bit for an original cartridge if you go that route. It’s late release and poor reception make for a relatively rare game.





  • Family Fun Fitness (NES)

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    Source: Nintendo Fun Club News – Volume 1, Number 3 – Fall 1987

    A rip off of the Power Pad you say? No, you’ve got it all wrong… The Family Fun Fitness “Control Mat” was released by Bandai in 1986 with a North American release in 1987. It came with a game called “Athletic World” with exciting mini-games like “Hop A Log” and “Dark Tunnel”.

    Shortly thereafter, Nintendo acquired this item and rebranded it the “Power Pad”. There were no functional changes and the same game was included, at least initially. Like most NES peripherals (e.g. the light gun and power glove) there weren’t a lot of games released for it. The Power Pad had a total of six games released in North America with a few others being Japan only releases.

    While the Family Fun Fitness Control Mat is functionally the same as the Power Pad, the original is far more collectible because of the relative short amount of time it was on the market. In addition, when Nintendo bought and rebranded it, they recalled all of the original versions left on the shelves. I imagine a boxed original could fetch a pretty penny on eBay. The games released for the Power Pad are not all that memorable for the most part but this device influenced the development of far more popular games that would come later like Dance Dance Revolution.

    The above ad is from the Fall 1987 issue of Nintendo Fun Club News (the predecessor to Nintendo Power). Screen shots are from Athletic World, the game that was packaged with the control mat/power pad.