• Tag Archives Genesis
  • Tiny Toon Adventures: ACME All-Stars (Sega Genesis)

    Tiny Toon Adventures: ACME All-Stars is a multi-sport title released on the Sega Genesis that featured characters from the Tiny Toon Adventures animated series. This game was released by Konami in late 1994. The sports featured include basketball, soccer, bowling, baseball, and an obstacle course race as well as a whack-a-mole style game called “Montana Hitting”. While there was a similar game for the Super NES, it featured a different set of sports.

    As you can probably imagine, these sports were more like mini-games, not full sports simulations. For instance, the basketball game was a two-on-two match-up. Soccer features a five-vs-five match-up. Each sport features both the basic moves you would expect along with special moves. Whichever sports you choose, you get to select the players from a roster of characters from the show including the likes of Buster Bunny, Babs Bunny, Plucky Duck, etc. There were a dozen characters to select from. Each character had different characteristics making them better for some sports than for others.

    As far as difficulty level, it really depends on the sport. Some are pretty simple (like bowling) while others require more precise control to be able to do well (like baseball). Your computer component gives uneven performances, sometimes being too hard and sometimes not hard enough. However, most are fairly fun as long as you aren’t expecting a realistic sports simulation experience. There is also a nice multiplayer feature. Not only can you play against another player but you can also play co-op against the computer. This feature more than anything else gives it some serious replayability.

    ACME All-Stars also makes great use of the 16-bit graphics of the Genesis. It really looks like you are playing the cartoon. There is tons of detail and lots of references and gags that are throwbacks to the show. There is also plenty of humor injected with interactions between the characters. The sound and music, while perhaps doesn’t stand out as much as the graphics, fits right in with the cartoony nature of the game.


  • GamePro (December 1991)

    Source: GamePro – Issue Number 29 – December 1991

    Back when video game print magazines still existed, GamePro was one of the most popular. From the late 1980s until they ended, while there were others, GamePro and EGM really dominated, at least in North America. The December 1991 issue of GamePro includes:

    • Letter from the GamePros – An editorial on the upcoming 16-bit holiday battle.
    • The Mail – Letters from readers on technical capabilities of the Genesis vs. the Super NES, hooking a Super NES to a computer monitor, the Game Genie, renting games, and more.
    • Cutting Edge – Updates on the state of the art in gaming, including a sequel to the PC Engine, upcoming CD-ROM systems, a new version of the PC Engine GT that has external CD-ROM, TV, and controller ports, the new Phillips CD-I, and more.
    • Hot at the Arcades – A look at some of the latest arcade games including Steel Talons (Atari) and Batman (Pinball, Data East).
    • Pro Reviews
      • Nintendo – Reviews of The Simpsons: Bart vs. The World (featured on the cover), Mega Man 4, Batman: Return of the Joker, Wizardry II, Where in Time is Carmen Sandiego?, Dragon Warrior III, Tiny Toon Adventure, Uncharted Waters, The Fantastic Adventures of Dizzy and the Miracle Piano System. Almost all of these are excellent games.
      • Genesis – Reviews of Rolling Thunder 2, Battlemaster, Pit-Fighter (pretty awful game on any system), Chuck Rock, Fatal Rewind, and Quackshot.
      • Super NES – Reviews of U.N. Squadron (one of the earliest horizontal shooters for the SNES), Final Fight, Lemmings, Super Adventure Island, and Smash TV (one of my favorites though it is hard).
      • TurboGrafx-16 – Reviews of Cadash, Champions Forever Boxing, Andre Panza’s Kick Boxing, and It Came From the Desert.
      • Master System – A review of Sonic the Hedgehog (an excellent 8-bit translation)
      • Game Boy – Reviews of Teenage Mutant ?Ninja Turtles II: Back From the Sewers, Terminator 2 Judgement Day, Double Dragon II, Prince of Persia, Blaster Master Boy, and Atomic Punk.
      • Game Gear – Reviews of Ninja Gaiden, Space Harrier, and Pac-Man
      • Lynx – Reviews of Stun Runner and Bill & Ted’s Excellent Adventure

    • Special Feature: So, You Want To Buy a 16-Bit System… – A comparison of the major 16-bit systems going into the holiday season including the Sega Genesis, TurboGrafx-16 and the newly released Super Nintendo.
    • Special Feature: GamePro’s Video Football Playoffs – A comparison of some of the available football games including John Madden Football ’92 (Genesis), Joe Montana II Sports Talk Football (Genesis), Mike Ditka Power Football (Genesis), John Madden Football (SNES), Tecmo Super Bowl (NES), Tecmo Bowl (Game Boy), Joe Montana Football (Game Gear), and NFL Football (Lynx).
    • Overseas ProSpects – A brief look at new games released in Japan including Spriggan (PC-Engine CD-ROM) and Valis IV (PC-Engine CD-ROM).
    • S.W.A.T. (Secret Weapons and Tactics) – Tips, tricks, passwords and more for Maniac Mansion (NES), Turrican (Genesis), Bonk’s Revenge (TurboGrafx-16), Little Ninja Brothers (NES), John Madden Football (Genesis), Sonic the Hedgehog (Genesis), Devil’s Crush (TurboGrafx-16), Moonwalker (Genesis), Bases Loaded II (NES), Super Mario Brothers (NES), Power Ball (Genesis), Fantasia (Genesis), Gradius III (Super NES), SCAT (NES), Princess Tomato in the Salad Kingdom (NES), Batman (Genesis), Hunt for Red October (Game Boy, NES), and more.
    • Ask the Pros – Readers ask and get answers about difficult gaming situations in Princess Tomato in the Salad Kingdom (NES), Skate or Die 2 (NES), Sonic the Hedgehog (Genesis), Spider-Man (Genesis), Bonk’s Revenge (TurboGrafx-16), Operation C (Game Boy), Shinobi (Game Gear), and more.
    • Short ProShots – Short previews if recently available and upcoming games including Space Shuttle Project (NES), TaleSpin (NES), Back to the Future (Genesis), El Viento (Genesis), Darkwing Duck (TurboGrafx-16), Earth Defense Force (Super NES), Lagoon (Super NES), Star Trek (Game Boy), Viking Child (Lynx), and Halley Wars (Game Gear).
    • ProNews – Nihon Falcom to develop software for Sega CD (e.g. Ys), SNK to introduce CD-ROM drive for Neo Geo, Game Genie coming for the Sega Genesis, Microleague to develop games for NES, Home Alone and Sonic 2 coming for the Genesis, Chester Cheetah game coming for the Game Gear, and much more.
    • The 1991 Index – An index of most of the contents for the 1991 issues of GamePro.

    …and more!


  • The Lion King (Sega Genesis)

    https://darth-azrael.tumblr.com/post/721373588036435968/segacity-elephant-graveyard-the-lion-king

    The Lion King is a 2D side-scrolling platform game based on the Disney movie of the same name that was released for various systems starting in 1994. The Super NES and Sega Genesis versions were the first versions released and are probably the best. This game was also ported to the Game Gear, NES, Sega Master System, Amiga, DOS and the Game Boy. I’m focusing on the Genesis version here but at least this version and the Super NES version were very similar.

    The game features ten levels that loosely follows the plot of the movie. Each level generally represents some key point in the movie. Players start off playing as young Simba who gets older throughout the game. Simba journeys through various stages such as the Pride Lands, Elephant Graveyard, Hakuna Matata, and others. The gameplay involves what you would generally expect in this type of game including puzzle-solving, combat with enemies (including hyenas), etc.

    Graphics and sound were excellent in this game. By this point, they had basically perfected 16-bit graphics and sound. Disney animators drawing the sprites and backgrounds probably helped. They do an excellent job of capturing the atmosphere of the movie with both the graphics and the sound. The animation is fluid, graphics colorful and the soundtrack is basically an adaptation of the soundtrack from the movie and is very well done.

    Controls feature running and jumping of course and Simba’s main “weapon” is a roar that stuns enemies. Throughout the game, as Simba gets older, he acquires new and more powerful abilities such as a stronger roar and the ability to pounce. As with many platform games of this era, each level ends with a boss battle. The final boss battle features Scar.

    Gameplay is fairly balanced. It’s challenging enough to keep your interest but no so hard as to be frustrating (at least not too often anyway). It does get significantly harder as you progress through the game though so it isn’t necessarily for novice players. Younger kids could get frustrated with this game after a few levels and you would think that would be the target market here. On the other hand, they aren’t going to beat it in a day and there is a fair amount of replay value as there are plenty of secrets to uncover.

    In general, if you like Disney and or/platform games, then this is definitely one to have on your list. While licensed games are often terrible, Disney managed to do an excellent job in this era getting high quality games made. Of course, they were putting out some pretty good animated movies then as well. As to whether you play the Super NES version or The Genesis version probably comes down to personal system preference. You can find the original games on eBay of course or choose to emulate if you want. I don’t think this game has ever had a re-release and I doubt that it will. The other versions listed above are interesting to try as well but if you want to play the best version of the game, stick with one of these two 16-bit consoles.