AC’s Tech for the Commodore Amiga was technically oriented quarterly publication for the Commodore Amiga, This issue is from March to May 1991 and includes the following:
Features
- CAD Application Design: Part I – World and View Transforms – The first of a two part series covering the basic procedures used in vector-based two-dimensional CAD systems. Topics covered include cartesian coordinates and vectors, CAD system mathematics, transforming world coordinates, and more.
- Interfacing Assembly Language Applications to ARexx – A tutorial for adding ARexx calls to assembly language programs. ARexx is the Amiga’s native scripting language.
- Adding Help to Applications Easily – A guide to adding ‘on-line’ help to your own programs.
- Programming the Amiga GUI in C – Part I – The first article in a tutorial for developing GUI applications in C on the Amiga.
- Intuition and Graphics in ARexx Scripts – A guide to using graphics library calls in ARexx.
- UNIX and the Amiga – An introduction to UNIX and a look at Minix, various UNIX shells, and an upcoming version of UNIX for the Amiga.
- A Mega and a Half on a Budget – Adding an additional 512K of RAM to your 1MB Amiga 500 for $30.
- Accessing Amiga Intuition Gadgets from a FORTRAN Program – Accessing graphics Amiga ROM Kernel routines from your FORTRAN programs.
- Toolbox Part I: An Introduction to 3-D Programming – The first part in a series on creating 3-D graphics on the Amiga.
Departments
- Editorial – The influence of the Video Toaster and the opportunities that the CDTV provides.
- Source and Executables ON DISK! – The cover disk generally included all of the sample programs used in the various articles in the magazine.

…and more!


