• Tag Archives Amstrad
  • Amstrad Computer User (January 1987)

    Source: Amstrad Computer User – January 1987

    Amstrad made a number of different computers over the years, including PC compatibles. However, their original Z80 based CPC 464 with built-in cassette drive was probably the most popular, at least in Europe. It was not something a North American audience would have likely have even heard of. Amstrad Computer User covers this and other compatible successors as well as the PC clones. The January 1987 issue includes:

    Regulars

    • News – MicroProse announces Silent Service and AcroJet for the CPC, Advanced Memory Systems develops Max – a Gem like front end for CPC computers, and more.
    • Letters – Letters from readers on various topics, including a question about the various Amstrad computers and compatibility, using a CPC 6128 for business purposes, and more.
    • Gallup Chart – A list of the top 20 games for the CPC. Some games on the list familiar to me include Trivial Pursuit, Ghosts & Goblins, Tempest, and Druid.
    • Least Significant Bit – Odd news and rumor including a rat stolen at a software release party, a computer monitor that flew first class, and computers melting.

    Reviews

    • Mini Office II – An all in one office suite for the Amstrad CPC featuring a word processor, database, spreadsheet, presentation, terminal, and label printing programs.
    • Model Universe – A 3D modeling package for the Amstrad.
    • Games for the PC – An overview of popular PC games at the time that would work on the Amstrad PC1512. Titles mentioned include Seven Cities of Gold, Championship Golf, F-15 Strike Eagle, Pinball Construction Set, Boulder Dash, Boulder Dash 2, and Hacker.
    • StarGlider – There were quite a few of these wire frame space flight simulators around in the 1980s. Elite and Echelon are two others that come to mind. Most of them are pretty good, including this one.
    • Jailbreak – A lesser known arcade conversion and the first by Konami for the Amstrad.
    • Game scene – Reviews of the following games for the Amstrad CPC:
      • Hardball – Classic baseball action from Accolade. I had this one for my Commodore 64.
      • Druid – A gauntlet like game that I loved. Again, I had it on my Commodore 64.
      • They Stole A Million – A game that allows you to become a criminal mastermind.
      • Glider Rider – An interesting plot but it plays as a somewhat confusing maze game.
      • Light Force – A vertical shooter with excellent graphics and game play.
      • Werner – Mach Hin! – An odd German game that plays out like a comic strip.

    Competitions

    • Win a Jailbreak – Possible win a Jailbreak arcade machine by answering four trivia questions correctly.
    • Citizen printer – Identify the 10 differences between two pictures to possibly win a Citizen LSP10 dot matrix printer (and two ribbons).

    Programming

    • Making Mallard fly – Some BASIC programming tips and tricks for Mallard BASIC on the Amstrad PCW.
    • Assembly point – Addition and subtraction using machine language.
    • Hidden MS-DOS files – All about file attributes in MS-DOS and how to hide files.
    • Crawler – This type-in game for the CPC appears to be a Centipede clone.
    • Split screens – A type-in program that allows you to create a split screen with unique content, colors and resolutions.

    Features

    • Protext people – An article about Arnor, a software company working exclusively on the CPC.
    • Frost Byte mapped – A complete map of the game Frost Byte for the CPC.
    • Hairy Hackers Haunt – Some hacks for games and other programs including Commando, The Apprentice, Hacker, LocoScript, and Defend or Die.
    • Psst – wanna cheap call? – Apparently, PSS was a service you could call to connect to remote BBS systems instead of having to call long distance. The advantage of course was lower costs.
    • Behind Biggles – The story of the making of a game based on a movie with a time traveler.
    • Seek and ye shall find – An article on adventure games. Inheritance: Panic in Las Vegas by Infogrames, The Snow Queen, and After Shock are featured.

    …and more!


  • CPC Attack! (August 1992)

    Source: CPC Attack! – August 1992

    The Amstrad CPC was a line of 8-bit computers based on the Z-80 CPU produced starting in 1984 and popular in the U.K. and other parts of Europe. The initial model was the most successful ultimately selling 2 million units. It featured 64 KB of RAM and a built-in cassette deck. Later models included more RAM and a built in proprietary 3-inch disk drive. CPC Attack! was a gaming magazine dedicated to the Amstrad CPC line of computers and published in the U.K. The August 1992 issue includes:

    Features

    • The Add-On Guide – Hardware add-ons and peripherals for Amstrad CPC computers. Devices covered include external floppy drives (3-inch, 3.5-inch and 5.25-inch), a 20 MB hard drive, 64K and 256K RAM expansions, a ROM Board (basically a cartridge with multiple sockets to plug in ROM chips with whatever software was available in that format), an Eprom Programmer (useful for creating your own ROMs for the aforementioned ROM Board), a couple of Light Pens, three different mouses, a couple of “digitizers” (one being a scanner and the other a device that can capture video images at a rate of 3 images per second), a couple of modulators (for connecting your CPC to a TV), a couple of amplifiers, a couple of speech synthesizers, a couple of MIDI interfaces, something called a “Music Machine” for sampling and playback of audio, an RS232 interface (useful for connecting modems, printers and other external devices), a teletext decoder, some sort of I/O expansion device, a weather satellite decoder, a printer port, a real-time clock, Multiface II + (primarily a device for copying cassettes to disk), AMRAM (plugs into an available ROM socket and acts as programmable ROM…sounds like battery backed-up RAM maybe), Plus-CPC Adaptor (a device for adapting peripherals designed for older CPC machines to newer ones), and a joystick splitter.
    • Console Crazy – An article about the Sega Genesis/MegaDrive and its popularity in the U.K. covering the hardware itself and several games.
    Table of Contents from the August 1992 issue of CPC Attack!

    Regulars

    • News – Not much to speak of. The big news story seems to be how fast this particular magazine was selling out. This was the third issue and I suppose it did relatively well for covering a computer for which production ceased two years earlier.
    • Letters – Letters from readers. This month including praise for the magazine but complaints about console coverage and also a letter about MIDI with a request for music software for the CPC.
    • Poster Power – Featuring a two-page sized poster featuring The Addams Family from the movie (and game) of the time.
    • POKEs, Maps, & Tips – Tips & Tricks for various CPC games including Back to the Future II, Blazing Thunder, Chase HQ, Cisco Heat, Hong Kong Phooey, IK+, Midnight Resistance, Scooby and Scrappy Doo, Slug and Yogi’s Great Escape, Navy Moves, Eric The Viking, and Titus The Fox, plus various POKEs (essentially commands that change the value of memory that can be used to hack games…give infinite lives, etc…kind of like using a Game Genie), and requests for help. There is also a strategy guide for Rainbow Islands.
    • The Dungeon – News and help for adventure games. Games covered include The Collection Vol. 5, Into the Mystic, Davy Jones Locker, The Miser and more.
    • Public Sector – Covering what’s new in the public domain world.
    • Q&A – Questions answered about upgraded BASIC, where to obtain add-ons, and other hardware, software and programming questions.
    • Reviews – Reviews this month include The Addams Family, Bonanza Bros., The Dizzy Collection, The Cartoon Collection, Crackdown, Escape From the Planet of the Robot Monsters, and Skate Wars.
    • Competition – A chance to win a Sega MegaDrive and some EA games by correctly identifying 5 games by their screen shots.
    • Next Month – Teasing the articles, reviews, etc. coming in the next issue…
    Table of Contents from the August 1992 issue of CPC Attack! (continued)

    Specials

    • Demo Time – Programming examples teaching you how to scroll the screen.
    • Elementary BASIC – Part 3 of a guide teaching the basics of the BASIC programming language on the CPC.
    • Advanced BASIC – Part 3 of a guide teaching advanced BASIC on the CPC.

    …and more!


  • Amstrad Computer User (April 1987)

    Amstrad Computer User – April 1987

    In the U.S. in the 1980s, the computer wars tended to center around the Apple II, Commodore 64 and Atari 8-bit as well as the TI-99/4A, VIC-20 and TRS-80 earlier in the decade. In the U.K. and other parts of Europe, Apple and Atari (until the ST anyway) were smaller players. But other machines took their place like the Spectrum, BBC and Amstrad line. Amstrad Computer User was dedicated to the latter machines and the April 1987 issue includes:

    Regulars

    • News
    • Letters
    • Gallup Chart
    • Hairy Hackers Haunt
    • Adventurers Corner
    • LSB

    Reviews

    • Sentinel – John Baker enters a world of Guardians. Firebird’s newie absorbs him totally.
    • RS232 – A Missed Opportunity – Ian Hoare looks at the new CPC interface and suggests improvements.
    • Games Reviews – Colin, Nigel and Liz look after a Little Computer Person, FlySpy, Bactron, and Impossaball. Then they race in 500cc Grand Prix and sample Agent Orange and Coronis Rift.

    Features

    • MicroProse InterviewIolo Davidson visits the UK branch of the company that spent $1.2m on developing one program.
    • Computer Journey – A silicon saunter through the workings of your computer. Thriss to the power of the ULA, gaze with wonder at the graphics from the 6845 and learn what makes it tick.
    • Amstrad Space Scoop – Alan Sugar embarks on the most ambitious project yet – to get on the air by 1990 he’s going to build a rocket for his TV satellite.

    Programming

    • Assembly Point – You need never forget to save your work with help from Peter Green’s little reminder program.
    • PCW Programming – Program your Joyce to play Flip-’em, the strongest reversi game anyone at ACU has seen. Written in Mallard Basic it’s more fun that LocoScript.
    • QuoiteSuper smooth screen scroll graphics game to type in. It’s difficult – but fun.

    …and more!