• Tag Archives Amiga
  • Amiga Power – Issue Number 0 – May 1991

    Amiga Power is an Amiga gaming magazine that was published in the U.K. by the publishers of Amiga Format. It had a pretty good run lasting from 1991 to 1996. This is Issue 0 which has a May 1991 cover date. This seems to have been more of a preview issue. For some reason, Issue Number 1 also had the same cover date. Contents of Issue 0 is pretty limited but includes:

    • Amiga Power’s All-Time Top 100 Games – Seems a little odd to start of a new magazine with a greatest games list but that’s what Amiga Power did, at least in their preview issue. The top 10 in order include Rainbow Islands, Lemmings, Speedball 2, Sim City, Virus, Populous, Kick Off 2, Falcon, Indianapolis 500, and Stunt Car Racer.
    • The 100 Greatest Games Wallchart – This is a pull-out poster featuring the top 100 games with a screenshot of each.
    • Bombuzal: Get It Free! – Info on this classic puzzle game for the Amiga that advertised here as being included free with issue number 1.
    • Outrageous Claims – Subscription info and claims they are makind that include Amiga Power having more game reviews than any other magazine, Amiga Power only reviewing finished games, and more.

    …and more!


  • Ahoy!’s AmigaUser (November 1988)

    While there were a few Amiga specific magazines published in the U.S., it seems like most of them came and went pretty quickly. Ahoy!’s AmigaUser is an example of that. This was a spin-off of Ahoy! which was originally a Commodore 8-bit magazine. However, there were only a handful of issues of AmigaUser. The November 1988 issue includes:

    Departments

    • View from the Bridge – An announcement about AmigaUser going monthly.
    • Scuttlebutt – News about AmigaExpo, Commodore’s net income increasing 6x year over year, the Viking 1 19″ high-resolution monochrome monitor for the Amiga, Supra’s FD-10 10MB 3.5″ disk drive, Star Micronics’ NX-1000 Rainbow dot matrix printer, World of Commodore, the Ergostick joystick from Wico, and more.
    • Entertainment Software Section – A look at movie and TV licenses such as T.V. Sports Football, The Three Stooges, and Shogun among others. Plus reviews of Defcon 5, Superstar Ice Hockey, Bard’s Tale II, Empire, and Joe Blade.
    • Reviews – Reviews of Bus Expander (add expansion slots to your Amiga 1000), Zing/Spell (a spell checker for most word processors), AC/BASIC v. 1.3 (a BASIC compiler), Access-64 (a software/hardware package that allows the Amiga to use Commodore 64 devices including disk drives and printers), and CygnusEd Professional (a programmer’s text editor).
    • Art Gallery – Reader submitted art made with the Amiga.
    • Flotsam – Letters from readers about 1MB chip RAM upgradeability for the Amiga 1000, advertising for Amiga products, and more.

    Columns

    • Exec File – Tips for choosing the right software plus brief reviews of Marauder II, Deluxe Help, CLImate, and more.
    • Amiga Toolbox – Short routines for creating custom pant brushes, generating a BASIC listing of DATA statements from a BOB or sprite file, and more.
    • Eye on CLI – How to get to the Amiga CLI and a guide to creating batch files.

    Features

    • Hard Driving on your Amiga – A look at two SCSI controllers for the Amiga; the OverDrive from Pacific Peripherals and the SupraDrive interface card.
    • ABM – A type-in game for the Amiga that is somewhat like Missile Command.

    …and more!


  • AC’s Tech for the Commodore Amiga – Volume 1 Number 2 – March-May 1991

    AC’s Tech for the Commodore Amiga was technically oriented quarterly publication for the Commodore Amiga, This issue is from March to May 1991 and includes the following:

    Features

    • CAD Application Design: Part I – World and View Transforms – The first of a two part series covering the basic procedures used in vector-based two-dimensional CAD systems. Topics covered include cartesian coordinates and vectors, CAD system mathematics, transforming world coordinates, and more.
    • Interfacing Assembly Language Applications to ARexx – A tutorial for adding ARexx calls to assembly language programs. ARexx is the Amiga’s native scripting language.
    • Adding Help to Applications Easily – A guide to adding ‘on-line’ help to your own programs.
    • Programming the Amiga GUI in C – Part I – The first article in a tutorial for developing GUI applications in C on the Amiga.

    • Intuition and Graphics in ARexx Scripts – A guide to using graphics library calls in ARexx.
    • UNIX and the Amiga – An introduction to UNIX and a look at Minix, various UNIX shells, and an upcoming version of UNIX for the Amiga.
    • A Mega and a Half on a Budget – Adding an additional 512K of RAM to your 1MB Amiga 500 for $30.
    • Accessing Amiga Intuition Gadgets from a FORTRAN Program – Accessing graphics Amiga ROM Kernel routines from your FORTRAN programs.
    • Toolbox Part I: An Introduction to 3-D Programming – The first part in a series on creating 3-D graphics on the Amiga.

    Departments

    • Editorial – The influence of the Video Toaster and the opportunities that the CDTV provides.
    • Source and Executables ON DISK! – The cover disk generally included all of the sample programs used in the various articles in the magazine.

    …and more!