• Tag Archives 1977
  • Byte (March 1977)

    Source: Byte – March 1977

    Byte magazine (subtitled The Small Systems Journal) was a VERY early computer magazine with publication starting in 1975. This issue is from 1977. This is well before the IBM PC was introduced and there wasn’t much in the way of what would come to be known as home or personal computers around. However, the Commodore PET, TRS-80 (Model I), and Apple II were all released year igniting what might be considered the first home computer war. Most other machines were either kit based (you build it yourself, often including soldering) or more business oriented (CP/M based machines). The main CPUs in use were the Intel 8080, Zilog Z80, and MOS 6502. This would remain true for several more years. The March 1977 issue of Byte includes:

    Foreground

    • Simplified Omega Receiver Details – Byte tended to be pretty technical. The earlier the issue, the more technical it tended to be. This article just goes into building something called an Omega receiver. I guess if you didn’t know what that was, you didn’t need to build one. According to Wikipedia, “An Omega receiver is a device that picks up very low frequency radio signals transmitted by Omega stations to determine a position. It was used in conjunction with the Omega navigation system, which was operational from around 1971 until it was shut down in 1997. Omega receivers helped ships and aircraft establish their locations by receiving signals in the 10 to 14 kHz range from a network of eight fixed terrestrial radio beacons.” Sort of an early GPS system…
    • Inexpensive Joystick Interfaces – Earlier computers wouldn’t have joystick interfaces and there wasn’t really a standard interface. Here’s a guide for building your own.
    • Flights of Fancy with The Enterprise – A type-in BASIC action game based on Star Trek in which you must hunt down and destroy the Klingon battle cruisers. It requires approximately 22K of RAM which was a pretty hefty chunk in those days.
    • Multiplex Your Digital LED Displays – By this time, Digital LED displays had gone from an expensive luxury to something the hobbyist could perhaps afford. This guide to multiplexing them is useful, for example, for those wishing to replace the binary lights on some computer control panels or as another form of output.

    Background

    • Give Your Micro Some Muscles – Using a computer to control external devices.
    • Review of the SWTPC PR-40 Alphanumeric Printer – An early dot matrix printer that looks more like a telegraph machine. It is a 5 by 7 dot matrix printer capable of printing the 64 upper case ASCII character set with 40 characters per line at a speed of 75 lines per minute. It comes in kit form, meaning you have to assemble it yourself, for $250.
    • Cassette Transports for the “Roll Your Own” Hobbyist – At this time, data storage for computer hobbyists was almost entirely done via cassette. Basically using the same cassettes and tape recorder devices you would use for audio. This article describes building your own cassette device starting with choosing a better transport mechanism than what you would typically find in cheap consumer devices.
    • The Digital Cassette Subsystem, Part 2 – The second part in a series on the technical details of using cassettes for computer storage.
    • What’s Involved in Kit Building? – What it takes to build your own computer from a kit. It was a little more difficult that bulding (really putting together) a computer today. You may have to do your own soldering, wire wrapping, etc.
    • Try This Computer On For Size – A review of the Digital Group 8080A microcomputer. This is a computer that came in kit form that required extensive soldering and assembly including even CRT assembly.

    Nucleus

    • PAPERBYTES Forum – Excerpts of various letters discussing machine readable printed software. Conceptually, this idea is similar to reading a barcode which was starting to become commonplace, for example, in supermarkets at this time. However, the idea here was to input entire programs via some kind of printed code.
    • BYTE Goes International – Byte announces new Australian edition of the magazine.
    • Letters – Letters from readers regarding arithmetic on the 8080, the ELIZA program, word processing on the Altair, cooling the CPU in an Altair 8800, bank switching with the RCA COSMAC 1802, and more.
    • A 6502 Op Code Table – A reference chart that includes all the op codes for the MOS 6502 CPU. Useful for debugging hex dumps.
    • What’s New? – Phi Deck Tape Mass Storage for the Altair Bus (a tape drive for the Altair with up to 1 MB of storage), Computer Power & Light offers 8080A based computer system for $1863 completely assembled, new version of SC/MP processor from National Semiconductor, and more.
    • Techincal Forum – Comments on a proposed Universal Bus that was described in a previous issue of Byte.
    • Another PAPERBYTES Test – A contest in which you must scan the given page (similar to a really long barcode) and interpret the data which is a series of words. Decode the data and describe how you did it to win.
    • BYTE’s Bits – Steven Jobs reports what he claims is the first shipment of a personal computer system using new 16 K dynamic memory chips. The first systems (the Apple I) was delivered to retailers (in kit form) starting on December 17th, 1976.

    …and more!


  • Sears Tele-Games Video Arcade (Atari 2600)

    Sears has this weird thing they do where they contract with outside manufacturers to produce items for their store and then sell it under their own brand name. An example of this is Sears’ Kenmore line of appliances. These are actually made by companies like Whirlpool or whoever Sears happens to be contracted with at the moment. At one time they also did this with video games.

    The Sears Tele-Games Video Arcade was nothing more than an Atari VCS (later known as the Atari 2600) with a different name. Not only did they do this with the system, but they did it with a number of the games as well. For example the Atari branded Combat was known as Tank-Plus under the Sears Tele-Games label and Air-Sea Battle was known as Target Fun. The games and systems were exactly the same except for some labeling differences. A very few games were Tele-Games exclusive but of course these also worked on an Atari VCS/2600.

    This ad from a Sears catalog in 1977 shows what Sears had to offer early in the life of the Atari system. These early ads tend to exaggerate the number of games. Atari 2600 games typically had multiple variations. For example, Combat involves driving a tank around trying to shoot another tank (either another player or the computer). There are multiple game variations that change things like the maze layout, bullet behavior and even the visibility of the mazes and tanks. Many ads portrayed these as different games. In this ad it talks about being able to choose from 27 exciting video games with the Target Fun cartridge. Really that’s just 27 different variations of the same game.

    In 1977 the Atari VCS had just been introduced and there weren’t that many games yet. The days of Activision and other 3rd party developers was yet to come. The games in this ad probably represent most of what was available at the time and they include: Speedway II (Atari’s Street Racer), Outer Space (Atari’s Star Ship), Blackjack (also Blackjack under the Atari label), Tank Plus (Atari’s Combat), Race (Atari’s Indy 500), and Pong Sports (Atari’s Video Olympics).