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  • Galaxy Fight (Sega Saturn)

    https://darth-azrael.tumblr.com/post/705220884951154688/segacity-cat-scratch-galaxy-fight-universal

    After Street Fighter II was released in 1992, there followed an endless procession of fighting games. In addition to the endless Street Fighter II enhancements and sequels, Mortal Kombat games and seemingly unlimited supply of SNK fighters for Neo Geo hardware, there were many more obscure fighting games as well. Galaxy Fight is one of those.

    Galaxy Fight (subtitled “Universal Warriors”) was originally released as an arcade game, not surprisingly on Neo Geo hardware, in 1995. The only other home conversion was for the Sega Saturn. This was only Sunsoft’s second fighting game with the first having been released only in Japan. Galaxy Fight has the usual array of characters, moves and special moves that you would expect of a 2D fighter.

    The concept behind Galaxy Fight is a galaxy wide fighting tournament with characters from all over the galaxy. I guess that concept makes it pretty easy to have some pretty varied characters. There are a total of eight playable characters including characters that look like monsters, aliens, robots and more. There are also four non-playable bosses.

    Galaxy Fight received pretty average reviews overall. There was nothing particularly wrong with it but it just didn’t stand out in a deluge of similar games. However, if you are a 2D fighter aficionado then I don’t see why you wouldn’t want to check it out. There isn’t a huge difference between the Neo Geo and Saturn versions (other than soundtrack). The Saturn version was based off of an unreleased Neo Geo CD version of the game. In addition to tracking down an original Neo Geo or Sega Saturn version, this game was also released as part of Arcade Archives for the PlayStation 4, Xbox One and Nintendo Switch in 2017 (though I have no idea if it’s still available that way). And of course there are also various emulation options. There was also a PlayStation version that was released only in Japan and Europe.

    There were no direct sequels to Galaxy Fight but Sunsoft did release another game a year later called Waku Waku 7. It used the same game engine and was similar in quite a few other way, including having a Galactic theme. Waku Waku 7 was released only in Japan.

    Screen shots above are from the Sega Saturn version of the game.


  • Official Sega Saturn Magazine (October 1998)

    Source: Official Sega Saturn Magazine – Issue Number 36 – October 1998

    This was the official Sega Saturn magazine in the U.K. I believe that the October 1998 issue was nearly the last issue and it was already heavily covering the Dreamcast. The writing was on the wall for the Saturn and had been for a while. This issue includes:

    Features

    • Yuji Naka Reveals All! – An interview with Yuji Naka, who was responsible for the four Sonic games on the Genesis, as well as Burning Rangers and NiGHTS. Here he talks mostly about the Dreamcast.
    • Capcom Speaks! – An interview with Mr. Noritaka Funamizu, General Producer of Capcom’s Development Division. Here he talks mostly about future plans for the Dreamcast.
    • Drones Special Report – An interview with Alex Lemedy, Game Designer, Producer and Project Manager for NIGMA Software. Here he talks mostly about their first game for the Dreamcast called Drones.
    • Astra Superstars – A detailed review of Astra Superstars, Sunsoft’s latest 2D fighting game for the Saturn which utilizes the 4MB expansion.
    • Star Wars Trilogy – A detailed look at the upcoming Star Wars arcade game produced by Sega’s AM8 division and based on Model 3 hardware.

    Previews

    • Guardian Force – A 2-D shooter for the Saturn produced by Success.
    • Konami MSX Pack – A collection of classic games for the Saturn that were originally released on the MSX computer, including Road Fighter, Soccer, Antarctic Adventure, Konami Rally, Hyper Sports 2, Yie-Ar Kung-Fu (one of my favorites on the Commodore 64), Yie-Ar Kung-Fu 2, Gradius, Golf, Tennis, Boxing, Billiards, and more.
    • Sega Ages: Disney – Two classic Disney games that were originally released on the Genesis now collected for the Saturn. Castle of Illusion and Quackshot are both included.
    • Arcade Gears – Arcade conversions of both Image Fight and X-Multiply on one disc for the Saturn.

    Reviews

    • Astra Superstars – A 2D fighter for the Saturn from Sunsoft.
    • Deep Fear – A survival horror game for the Saturn by Sega. Described here as being the last major release by Sega for the Saturn.

    Regulars

    • Editorial – A new era for Sega, pondering possibly the last official Sega Saturn review and the future with the Dreamcast.
    • News – Sonic is back for the Dreamcast; screen shots of Dreamcast technical demos; PC version of Sega Rally 2; Neo Geo Pocket introduced; and more.
    • Virtua Writer – Letters from readers about D2, Tomb Raider 2, Virtua Fighter 3, Sega Rally 2, Daytona 2, Saturn games on the Dreamcast, and more.
    • Q+A – Questions answered about playing audio CDs on the Dreamcast, games coming out on the Dreamcast, the 128-bitness of the Dreamcast, import games on the Dreamcast, network connectivity on the Dreamcast, and more.
    • Coin-Operated – A look at The King of Fighter ’98 and Dynamite Cop (including an interview with the creator).
    • Up the Back End – Japanese advertisement of the month…

    Playing Tips

    • Castlevania X, Part Two – Part two of a detailed strategy guide for Castlevania X.
    • Tips Megathon, Part One – Part one of a guide to every tip for every Saturn game ever printed in the magazine.

    …and more!


  • Official Sega Saturn Magazine (September 1998)

    Source: Official Sega Saturn Magazine – Issue Number 35 – September 1998

    This was the U.K.’s official Sega Saturn magazine. The Saturn didn’t have a very long commercial life and so there weren’t many magazines dedicated to it that lasted very long. At about 3 years this is probably one of the longest lived. The September 1998 issue, which was one of the last and already including Dreamcast coverage, includes:

    Features

    • SNK Special Report – An interview with SNK’s Norimasa Hirano. Topics covered include the upcoming Neo Geo Pocket and future arcade plans including moving from 16-bit to 64-bit. Not much about the Saturn though…
    • The AM2 Inquisition – An interview with Sega’s Makoto Osaki. Makoto Osaki wokred in the AM2 division and was the director of Daytona USA 2 and this interview is mostly about the design and development of that game.
    • The Capcom Generation – A retrospective of Capcom and its games including a complete list of all of Capcom’s arcade games and focusing on some of the best. Also covered are Capcom’s home games including their recent collections Capcom Generations #1 through #5. The time period covered spans from Capcom’s first games in 1984 until 1998 (which included the release of Resident Evil 2).
    • Radiant Silvergun – A detailed look at this vergical shooter that the magazine called the world’s best. Unfortunately, it could be played as an import only as there were no plans to bring it to the U.K.
    • Deep Fear – A detailed look at one of Sega’s last projects for the Saturn. This is a survival horror game that takes place on a nuclear submarine.

    Previews

    • Sol Divide – Another import only game, this is an impressive looking 2D beat-em-up by Psikyo/Atlus.
    • Galaxy Force 2 – An arcade conversion of an older Sega game. Perhaps an arcade perfect conversion but of a game that was around 10 years old at the time. Something to enjoy if you remember and love the arcade original.

    Reviews

    • Radiant Silvergun – A continuation of the feature look at this 2d vertical shooter by Treasure. An import only game for the U.K. as are all of the games reviewed in this issue.
    • Pocket Fighters – Another excellent 2D fighting game by Capcom featuring a ton of super deformed characters.
    • Grandia Digital Museum – Lots of stuff to look at but also an RPG that continues the series.

    Regulars

    • News – Godzilla comes to the Dreamcast; detailed looks at some upcoming games from NEC, including The Warring States of Turb, the first Dreamcast RPG from NEC and Seventh Cross; Actua Soccer coming to the Dreamcast plus more 3rd party Dreamcast coverage; a look at D2 for the Dreamcast.
    • Virtua Writer – Letters from readers with comments and questions about Sega’s failures, World League Soccer ’98, Dreamcast vs. PlayStation 2, a modem for the Dreamcast, buying games from the U.S., Dead or Alive, Virtua Fighter 3, Star Wars games on the Dreamcast, and more.
    • Q+A – Questions from readers (and answers) about Tomb Raider 3, the Sega Nomad, the Nintendo 64, and more.
    • Coin-Operated – A look at some arcade games including Spikeout, a new arcacde 3D fighter from Sega’s AM2 team; Asura Blade: Sword of Dynasty, a 2D fighter by Fuuki; plus an interview with Virtua Striker 2′ Kentaro Fujita and Satoshi Mifune.
    • Up the Back End – A random assortment of oddities including the mags favorite sad internet sites, an internet addiction quiz, girlfriend game pics, Japanese advertisement of the month, and more.
    • And Finally… – A focus on Virtua Fighter’s Pai Chan.

    Playing Tips

    • “Small” Tips – Tips and tricks for Silhouette Mirage, Loaded, Manx TT, Die Hard Arcade, Doom, and more.
    • Castlevania X, Part One – The first part of a strategy guide for this 2D platform classic.
    • Shining Force III, Part Two – The second and final part of a strategy guide for Shining Force III, including a look at the remaining characters.
    • Riven, Part Two – The second and final part of a detailed strategy guide for this difficult Myst sequel.

    …and more!