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  • Hardcore Computing, Issue Number 2

    Hardcore Computing, Issue Number 2

    Hardcore Computing was a magazine that primarily covered the Apple II and had an emphasis on defeating copy protection. However, it also dealt with other technical issues. In it’s later days it also covered some other machines including the PC and Mac but the second issue was very early on and only covered the Apple II and II+. These were the only two Apple models available at the time.

    Volume 1, Number 2 from 1981 included the following:

    Articles

    • READER INPUT – Letters to HardCore Computing
    • A Few Words From The Publisher – HardCore Computing v.s. Copy Protection
    • EDITORIAL – What exactly is a program
    • Guest Opinion – Piracy on the High Keys by Art Cohl
    • Commentary – Software Piracy…the Other Side
    • REBUTTAL – A letter from Val Golding
    • LEGAL FORUM – Consumers, Computers, and the Law
    • Review – Nibbles Away, another ‘bit’ copier
    • Using Both Sides of Diskettes – Review of The Scanner and Disk Prep
    • Adventure Tips – Ootopos, Ultima, and the Eamon series
    • Questions and Answers – Some problems with Demuffin and Surgery
    • Modular Adventure-arcade Game – Introducing the Maze Concepts
    • Expanded DISKLOCKS – How to copy-protect your disks
    • SOFTKEY part 2 – How to back up copy-protected disks
    • SoftKey to Integer Programs – Integer program pointers
    • New SoftKey MUFFINS – How to make Muffin13 and Muffin16
    • APPLE SOFTIES – Text-Invaders 2.0
    • CHR$(4) – Utility Nibbler – DiskView 1.0
    • Hardware Solutions – Curing those auto-start ROM blues
    • HGR: Huey’s Hi-res Corner – Artist’s Easle
    • Book Review – B.J. Korites: Graphic Software for Microcomputers
    • My First “Real” Program – Amber’s T’s
    • Special Listing – updated DiskEdit 2.1
    • HardCore Program Library – the Honor Royalty System

    Programs

    • Utility: DiskEdit 2.1 (A-Soft) – a disk editing tool used to “free” locked programs
    • Utility: DiskView 1.0 (A-Soft) – a disk viewing tool used to examine copy-protected disks
    • Art: Artist’s Easel (A-Soft) – a screen drawing tool to create graphics in hi-res
    • Game: Amber’s T’s (A-Soft) – Elementary winner-determining lo-res Tic Tac Toe
    • Game: Text Invaders 2.0 (A-Soft) – Invader-type game played on the Text page
    • Game: Relief Mapper 1.0 (A-Soft) – Module to create 3-D Mountainous Islands

    …and more!





  • Super Fan II (Apple II)

    Super Fan II (Apple II)



    Exotic cooling solutions for computers are not just a modern phenomena. Creative ways to cool computers have been around since the 8-bit days and probably before. Most 8-bit computers didn’t have any fans and may or may not have included heatsinks on the CPU or other chips. Nevertheless, in some cases these chips could get quite hot and we all know heat is an enemy of electronics.

    I remember my friend had a Commodore 128D which is the Commodore 128 model with a built-in 1571 disk drive. For some reason, his tended to have heat related lock-ups so he always had a desk fan pointed at the power supply and back of the computer which seemed to keep it stable. I don’t know how common this problem was. I had a Commodore 64C and it never had any heat issues that I am aware of.

    This 1983 ad features a fan that mounted on the side of an Apple II for cooling. It claims to be quiet and aid in cooling but there are no specifics. In most cases, these computers didn’t need active cooling but I suppose even a little could go a long way in extending the life of your computer. It would be interesting to see real numbers on this for 8-bit computers but I doubt there are any. However, the Apple II has internal expansion slots and if you have multiple slots filled with add-on cards I can definitely see how this could generate more than the typical amount of heat creating the need for more cooling.

    Today you can get a case fan for as little as a few bucks. You weren’t so lucky in 1981. This “Super Fan II” would set you back $74.95. That sounds like a lot and when you factor in inflation it is even more. It’s the equivalent of about $200 today. Imagine, $200 for a case fan…makes the absurd GPU prices we have today seem almost reasonable. Of course, I suppose it was a bit fancier than your typical case fan today. It came with its own power supply and extra outlets after all. No LEDs though…

    If you had money to burn, you could go for the Super Fan II with Zener Ray Option for only $109 (that’s roughly $291 in today’s dollars). The “Zener Ray(tm)” sounds like some sort of sci-fi weapon but it was really just a transient voltage suppressor. So for the equivalent of $291 you got a case fan and a surge protector with two outlets…

    The above ad is from the March 1983 issue of inCider magazine. The inflation adjustment values come from inflationtool.com.