• Tag Archives PlayStation
  • The X-Files Game (PlayStation)

    The X-Files is pretty much at the top of my list when it comes to favorite TV shows. It had a long life with an original run of 9 seasons and a couple of movies. Plus a bit of a reboot with two additional seasons much later on. It’s not surprising then that a game was made based on this series. If anything, it’s surprising more games weren’t made.

    The X-Files Game was released in 1998 which would have been fairly close to the high point of the series’ popularity. The game was released for Windows, Mac and the PlayStation. Reviews of all of them were a little mixed but mostly positive and the game sold very well. The PlayStation version probably got the lowest average reviews but I think that comes down to the kinds of games expected for the PlayStation. The X-Files game was an FMV video adventure game which is a category that probably had more success on PCs than game consoles.

    The X-Files Game was an impressive production. According to Wikipedia, the design document was over 1,000 pages, the script at least 748 pages, and 6 hours of footage was filmed using Sony Digital Betacam cameras (and transferred to Power Macs for processing). Development took over 4 years and cost $6 million dollars. I guess that explains the lack of a sequel. Nevertheless, the game was a financial success.

    This game is essentially a point and click adventure with video cut scenes. How you respond to other characters in the game affects their attitude toward you. The setting is in the timeline of the third season. The game takes place in Seattle where you play the role of an FBI agent investigating the disappearance of Fox Mulder and Dana Scully. A number of characters from the series make appearances including Mulder, Scully, The Lone Gunmen, Skinner, The Smoking Man, and others. Their roles were all filmed just before filming of the first X-Files movie.

    Despite being a big fan of the X-Files, I never really played this game. I think it was because I was never a big fan of full motion video games. However, I did pick it up for the PC years ago on clearance (or maybe used, or maybe used and on clearance). Anyway, it’s one of many on my list that I hope to get to “one day”.

    Screen shots above are from the PlayStation version of the game and the ad is for the PlayStation version as well.


  • GamePro (May 1997)

    Source: GamePro – May 1997

    GamePro wasn’t a magazine I read a lot but it was probably the next most popular gaming magazine behind Electronic Gaming Monthly, at least in the U.S. The May 1997 issue includes:

    Cover Feature

    • The Lost World: Jurassic Park – This was about the time the move The Lost World came out and here is a preview of the game that goes along with it for the PlayStation.

    Special Features

    • Final Fantasy VII – Final Fantasy VII was probably the most anticipated Final Fantasy game and the most popular. Here’s an early preview of its release in Japan.
    • GameWorks: Ready for Gameplay – GameWorks was a new mega arcade that was a joint venture between Sega, Universal and Dreamworks. The first opened up in Seattle, Washington in 1997 and there were plans for 100 of them by 2002. I don’t know if that expansion ever happened but as far as I can tell the Seattle GameWorks still exists and there are no others.
    • Mortal Kombat Annihilation! – The Mortal Kombat movie sequel.

    SWATPro Strategy Section

    • Doom 64 Nintendo 64 ProStrategy Guide – A detailed guide for Doom on the Nintendo 64, including maps, secret exits and more.
    • The Fighter’s Edge Soul Blade (Part 2) – Part 2 of a comprehensive guide to Soul Blade on the PlayStation.
    • SWATPro – Hints, tips, tricks and cheats for Andretti Racing (Saturn), WWF: In Your House (PlayStation), The Legend of Oasis (Saturn), Dark Forces (PlayStation), NFL GameDay ’97 (PlayStation), NHL Faceoff ’97 (PlayStation), SlamScape (PlayStation), Vectorman 2 (Genesis), Bubble Bobble (PlayStation), Command & Conquer (Saturn), Crusader: No Remorse (PlayStation), Ten Pin Alley (PlayStation), Impact Racing (PlayStation/Saturn), Pandemonium (PlayStation), and Madden ’97 (Genesis). There’s also a list of the top game rentals and Blockbuster. Top of the list for each platform were Mario Kart 64 (Nintendo 64), Need for Speed II (PlayStation), Tomb Raider (Saturn), NBA Live ’98 (Genesis), Donkey Kong Country 3 (Super NES).
    • Samurai Showdown IV: Amakusa’s Revenge (Neo Geo) – Special moves for all of the characters and more.
    • The Legend of Zelda: A Link to the Past – A survival guide that includes maps, lists of locations, and more.

    ProReviews

    • PC GamePro – Reviews of Ecstatica II and Star Command Revolution, plus previews of Hexen II, Meat Puppet, Redneck Rampage, Comanche 3, X-Com: Apocalypse, Quake Mission Pack #1: Scourge of Armagon, Riven, and Extreme Assault.
    • Nintendo 64 – Review of Blast Corps.
    • PlayStation – Reviews of MechWarrior 2, WCW vs. The World, BattleStations, K-1 The Arena Fighters, Wing Commander IV, Sentient, The Incredible Hulk, Virtual Pool, and League of Pain.
    • Saturn – Reviews of Herc’s Adventures, The Lost Vikings, Lunacy, Contra Legacy of War, Tunnel B1, Dragon Heart, Super Puzzle Fighter II, Hardcore 4×4, and Heir of Zendor.
    • Sports Pages – Reviews of NBA Shootout ’97 (PlayStation), NBA Live ’97 (Saturn), FIFA Soccer 64 (Nintendo 64), VR Baseball ’97 (PlayStation), Rally Cross (PlayStation), and Perfect Striker (Nintendo 64 Japan) plus previews of Triple Play ’98 (PlayStation), All-Star Baseball ’97 (Saturn, PlayStation), NHL Breakaway ’98 (PlayStation, Saturn), NFL Quarterback Club ’98 (PlayStation, Saturn, DOS), HardBall 6 (PlayStation, Win95), and NBA Jam ’98 (Nintendo 64, PlayStation, Win95).
    • Role-Player’s Realm – A review of Vandal Hearts for the PlayStation.

    Departments

    • Head-2-Head: Letter from the GamePros – The evolution of the gaming industry.
    • The Mail – Readers write in about the CD-i, Resident Evil, Twisted Metal 2, and Final Fantasy VII.
    • Art Attack – Envelope art and other reader submitted gaming art.
    • Buyers Beware – Customer complaints about a free XBand modem offer, Tomb Raider ads, fighting in NHL ’97, and more.
    • ProNews – PlayStation price drops to $149, Sega plans merge with Bandai, upcoming games, Final Fantasy VII release plans, and more.
    • NetPro – Internet search tips, using various earch engines (Google didn’t exist yet), using Usenet, and more.
    • Overseas Prospects – A look at recent and upcoming overseas releases including Metal Gear Solid (PlayStation) and Gambare Goemon 5 (Nintendo 64).
    • Sneak Previews – An early look at The Lost World (PlayStation), Duke Nukem 3D (Saturn), Castlevania X (PlayStation), Star Fox 64 (Nintendo 64), Yoshi’s Island 64 (Nintendo 64), Hexen (Nintendo 64), Clayfighter 63 1/3 (Nintendo 64), MDK (PlayStation), Battle Arena Toshinden (PlayStation), Darklight Conflict (PlayStation, Saturn, DOS, Win 95), VMX Racing (PlayStation, Saturn, Win 95), and Motor Mash (PlayStation).
    • Hot at the Arcades – A review of Tekken 3 plus previews of Darkstalkers: Jedah’s Damnation, Sega Super GT, and Rampage World Tour.

    …and more!


  • Electronic Gaming Monthly (April 1998)

    Source: Electronic Gaming Monthly – Issue Number 105 – April 1998

    I would say that by 1998, EGM was already past its peak, however it still seemed to be going strong covering the Nintendo 64, PlayStation, Saturn, Super NES, Genesis and the arcades. The April 1998 issue includes:

    Features

    • Tekken Triumphant – A detailed preview of Tekken 3 which was about to be released for the PlayStation, including a comparison to the arcade version.
    • Calling All Poor Losers – A humorous look at sore losers and their tactics.

    Departments

    • Editorial – A look to the future of gaming along with a complaint about there being too many sequels and not enough originality. Not that all sequels are bad (the upcoming Zelda: The Orcarina of Time is mentioned along with others), just that there are no surprises.
    • Letters – Letters from readers regarding female gamers, 2D vs. 3D, “explicit” ads, big chain stores discontinuing Saturn products, and more.
    • News – The big story this month was the impending launch of “Project X” (later called “Nuon”) from VM Labs. VM Labs was made up in part by ex-Atari employees and the idea was to embed 3D capably gaming hardware in DVD players and set top boxes. Hardware was launched but a late launch (after the PS2), poor marketing, and little games support doomed it quickly. In other news, Namco plans bankruptcy for arcades…they owned Aladdin’s Castle at the time…I miss Aladdin’s Castle.
    • Gaming Gossip – Quartermann reports that the 64DD disk drive for the Nintendo 64 might not make it to the U.S. in 1998 (little did he know it never would); he also reports on a satellite gaming service from Nintendo, the Sega Dural/Katana (ultimately to be the Dreamcast), and Sony using a mini-disc format in the next version of the PlayStation.
    • Review Crew – Reviews this month include Mystical Ninja, NBA In The Zone ’98, NHL Breakaway ’98, and Quake 64 for the Nintendo 64; Winter Heat for the Sega Saturn; Gex: Enter the Gecko, March Madness 98, Newman/Haas Racing, Punky Skunk, and Tactics Ogre for the PlayStation; and James Bond 007 for the Game Boy.
    • Jump Start – A strategy guide for NFL Blitz.
    • Tricks of the Trade – Tips and tricks for Jet Moto 2 (PlayStation), Resident Evil 2 (PlayStation), NFL Quarterback Club ’98 (Nintendo 64), Auto Destruct (PlayStation), WCW Nitro (PlayStation), Street Fighter Collection (PlayStation), and more.
    • Get Some! – Toys, gadgets, electronics and other stuff. This month featuring an R2D2 cassette player, Deer Hunter and Wild Turkey Hunt, Gamer’s Web Directory and more.

    …and more!