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  • Family Computing, September 1983

    Family Computing, Volume 1, Issue 1, September 1983 

    Family Computing, Volume 1, Issue 1, September 1983

    In the early days of Family Computing, it was very much like other multi-format computer magazines of the time. It supported multiple computers with type-in programs, reviews, and various articles. Family Computing was somewhat unique in that it supported, at least to some degree, a large number of computers, including ones that were orphaned or no longer supported by the manufacturer (e.g. the Coleco Adam). Family Computing was published from 1983 until 2001.

    Contents of the September 1983 issue include:

    Features

    • How to Program Success Into Your Computer – An articles about computers and education though not strictly about programming.
    • The Bad Boy of Computing – An interview with Peter McWilliams. Peter McWilliams was an author who ultimately wrote over 40 books. He wrote on a variety of subjects but he wrote several computer related books in the early 1980s.
    • Meet Tom Ball: Game Maker – An interview with Tom Ball, computer programmer and developer and co-developer of several fairly popular games at the time, including Falcons. Radar Rider and Warp Destroyer.
    • How to Build a Compact Computer Console for $25 – “Computer Console” in this context means computer desk.
    • Portrait of a Computing Family: Part 1 – The Conningtons Buy a Computer – The first part of a series of articles that cover a family’s journey of picking out, buying, setting up and learning to use a computer. In this installment they visit various retailers from Sears to Radio Shack to Toys R Us and more to pick out a computer. They considered several options, including the TI-99/4A, Radio Shack Color Computer and others. Ultimately, they wisely selected the Commodore 64.
    • Computer Buyer’s Guide: A Look at the Leading Brands – An overview of the various computers on the market, including features and price. Computers detailed include the Apple IIe ($1395), Atari 600XL ($199), Commodore 64 ($595), Commodore VIC-20 ($199), IBM PC ($1355), TI-99/4A ($225), Timex Sinclair 1000 ($49), TRS-80 Color Computer ($299), and TRS-80 Model IV ($999-$1995).
    • When Kerrie Holton Talks, Atari Listens – An article about Kerrie Holton, high school computer programmer and member of the Atari Youth Advisory Board.

    Programming

    • The Programmer – Simple programs to figure out how hold you will be on a certain date; answer some questions to get a Mad Lib style nursery rhyme; and memorize names.
    • Programming Guide – A detailed tutorial to help you understand how one of the programs above works (Aging Fast While Learning BASIC).
    • Puzzle – Program your way through a maze…with paper and pencil.
    • Reader Written Programs – A Pig Latin translator and a program to help you determine cost effective insulation.
    • Software Guide – A listing of two dozen of what Family Computing considers to be the most noteworthy and/or best programs on the market.

    • Software Reviews
      • The Alphabet Arcade – An educational game to help learn the alphabet for the Atari 400/800.
      • Ernie’s Quiz – An educational title for the Apple II that consists of four simple games for 4-7 year olds.
      • Gortek and the Microchips – Computer programming for kids for the VIC-20.
      • Hey Diddle Diddle – An educational game in which you unscramble nursery rhymes for the Apple II, Commodore 64, Atari 400/800 and IBM PC.
      • Square Pairs – An game in which you match pairs of things (e.g. country/capital city) for the Apple II, Atari 400/800, TI-99/4A and VIC-20.
      • Flight Simulator – A flight simulator for the TS 1000.
      • Key Quest – A simple collect the treasure and avoid the things that kill you arcade game for the VIC-20.
      • Wizardry – One of the original computer role-playing games for hte Apple II and IBM PC.
      • Zork I – The famous text adventure/interactive fiction game for the Apple II.
      • The Organizer – A sort of home database for the Timex 1000.
      • Screenwriter II – A word processor for the Apple II.
      • Computer Mechanic – A program for keeping track of car maintenance including diagnostic steps to take when you are having various problems. For the Commodore 64.
    • New Hardware Announcements – New hardware this month includes the SV-318 computer from Spectravideo, the Timex Sinclair 1500, the Atari 800XL, CS 4800 Printer/Plotter, Impact “40” Printer, Microline 82A printer, Gorilla Monitor (green-screen), Koalapad Touch Tablet, and Voice Box II speech synthesizer.
    • Novelties and Notions – Everything You Always Wanted to Know About Home Computers…on record and tape; The Official Computer Hater’s Handbook; Apple Harvest – autumn Apple Collection catalog; floppy disk pins; computer travel case; and more.
    • Book Reviews – Books reviewed in this issue include The Complete Handbook of Personal Computer Communications, Computers for Everybody, Katie and the Computer, Pilgrim in the Microworld, and others.

    Departments

    • Editor’s Note – About the focus of Family Computing going forward.
    • Behind the Screens – A look at the expected growth in careers in the computer and related industries; credit cards with a “mini-microcomputer chip”; a new TV series called Whiz Kids; and more.
    • The Primer – Part of a three part series on the basics of computers. This part covers the basics of what a computer does and how it works and includes a glossary.
    • Home-School Connection – The story of one school that decided to start investing in computers in a big way with help from parents.
    • Home Business – The story of a woman who runs her own word processing business from home using a Commodore PET 8032, two disk drives and NEC Spinwriter printer.
    • Computing Confidential – The story of one person’s transition from computer phobe to teacher.
    • Computing Clinic – Questions from readers about buying the same computer for home as their kids use at school, locating user groups, copying disks and more.

    …and more!


  • VideoGames & Computer Entertainment, April 1991

    VideoGames & Computer Entertainment, April 1991

    Retro Gaming / VideoGames & Computer Entertainment, April 1991 - #Nintendo #NES #Sega #SNES #Genesis #NEC #TG16 #Commodore #C64 #Amiga #IBM #Atari - https://www.megalextoria.com/magazines/index.php?twg_album=Video_Game_Magazines%2FVGCE%2Fvgce_91-04_show=vgce_1991-04_001.jpg

    VideoGames & Computer Entertainment was published from 1988 until 1993 before becoming VideoGames and ultimately morphing into Tips & Tricks.

    The April 1991 issue includes the following:

    Features

    • Under the Hood of the Super Famicom, Part 1 – The first part in a series of articles detailing the new Super Famicom. This part discusses the controllers, CPU, graphics capabilities and more.
    • Sega Champs Square Off In (Not-So-) Sunny Hawaii – Coverage of the Sega Genesis World Championship finals. Games involved included Shadow Dancer, Mickey Mouse in the Castle of Illusion, and Joe Montanna Football. The prize was a new Eagle Talon worth $18,000. This just makes me nostalgic for when you could get a new car for $18k…
    • Veigues Tactical Gladiators Strategy Guide, Part II – The second half of a strategy guide for this sci-fi shooter.
    • Games Beyond Tomorrow – An overview of recent sci-fi related gaming releases. Games mentioned include Dash Galaxy in the Alien Asylum (NES), Target Earth (Genesis), Final Zone (Genesis), Day of the Viper (PC, Amiga, Atari ST), The Adventures of Rad Gravity (NES), Atomic Robo Kid (NES), Thexder 2 (Amiga, PC), Hybris (Amiga), Battle Squadron (Amiga), Stellar 7 (PC), Skate Wars (Commodore 64), DeathTrack (PC), Galaxy 5000 (NES), A Boy and His Blob (NES), The Rescue of Princess Blobette (Game Boy), Beyond the Black Hole (PC), Arkanoid (various), Total Recall (NES), Back to the Future Parts II & III (NES), Countdown to Doomsday (Amiga, PC), Countdown to Doomsday (Amiga, PC), MegaTraveller 1 (PC), Full Metal Planet (PC, Amiga), Space 1889 (PC), Circuit’s Edge (Amiga, PC), Star Wars (Commodore 64), BattleTech: The Crescent Hawks’ Inception (PC, Amiga, Apple II, Atari ST, Commodore 64), MechWarrior (PC), Wing Commander (PC), Universe III (Amiga, Atari ST, PC), Star Trek: The Kobayashi Alternative (Apple, Commodore 64, PC), Star Trek: First Contact (Apple II, Commodore 64, PC), The Promethean Prophecy (Apple, Commodore 64, PC), Star Trek V: The Final Frontier (Amiga, PC), Altered Destiny (Amiga, PC), Space Quest III and Space Quest IV (Amiga, PC), Chamber of the Sci-Mutant Priestess (Amiga, PC), Quasar (Amiga), Star Control (PC), Reach for the Stars (Apple II, Apple IIgs, Commodore 64, PC, Macintosh), Stellar Crusade (Amiga, Atari ST, PC), Granada (Genesis), and more.
    • Castlevania III Players Guide, Part I – Part 1 of a detailed strategy guide for Castlevania III for the NES.
    • Winning the West with Games – Games all about exploring and conquering the wild West. Games covered include Galleons of Glory (PC), Gold of the Americas (Amiga, Atari ST, PC), Billy the Kid (Amiga, Atari ST, PC), Gold Rush (PC), The Lost Dutchman Mine (Amiga, Atari ST, PC), Colorado (Genesis), Western Games (Amiga, Atari ST, Commodore 64), Buffalo Bill’s Wild West Show and Rodeo (Amiga, Atari ST, Commodore 64, PC), and more.

    Departments

    • Editor’s Letter – What to expect of reviews in VG&CE.
    • Reader Mail – Comments and questions about Genesis vs. TurboGrafx-16 sales, reviewers, beta testing games, and more.
    • Tip Sheet – How to get past Mission 6 in Double Dragon II, finding Magneto’s lair in X-Men, and defeating the end boss in Blaster Master.
    • News Bits – Commodore introduces the CDTV, Broderbund releases Sport Simulated Boxing and Sport Simulated Tennis, Nintendo announces 1990 sales figures…there were 7.2 million Nintendo Entertainment Systems sold which was increase of 27% over the previous year, Nintendo announces various Super NES and Game Boy peripherals, Taxan spends big on advertising G.I. Joe game, Atari drops price of the Lynx to $99.95, Accolade releases hint book for Elvira, and more.
    • Easter Egg Hunt – Secret tricks and codes for TV Sports Football (TG-16), Mega Man 3 (NES), Buster Douglas Knockout Boxing (Genesis), Thunder Force III (Genesis), Teenage Mutant Ninja Turtles: Fall of the Foot Clan (Game Boy), and Lock ‘n’ Chase (Game Boy).
    • Destination Arcadia – A look at Mad Dog McCree plus VG&CE’s picks for the best arcade games of the years. Games picked include Teenage Mutant Ninja Turtles, Air Inferno, Four Trax, F-15 Strike Eagle, Mercs, Pigskin 621 A.D., and Diner (pinball).
    • Gaming on the Go – A look at some of the latest games for portable systems including Zarlor Mercenary (Atari Lynx), Robo-Squash (Atari Lynx), Rampage (Atari Lynx), and Shanghai (Atari Lynx).
    • Inside Gaming – Focusing on games for adults.
    • Game Doctor – Questions answered about Mega Drive and Genesis compatibility, 3D gaming, choosing a sound card for a PC, game saving via passwords on TurboGrafx-16 games, game expense in Europe, and more.
    • Fandango – A look at recent fanzines including cyberBeat #1 and the December 1990 issue of Arena.

    Reviews

    • Video-Game Reviews
      • Totally Rad – A decent platform game for the NES.
      • The Adventures of Lolo III – A save the princess adventure game for the NES. If you liked the previous two Lolo games then you would probably like this one.
      • Basewars – Playing baseball with robots on the NES.
      • Sword Master – A pretty generic beat-em-up for the NES.
      • Fatal Labyrinth – An ok RPG for the Genesis but without much of a storyline.
      • MegalStorm – A sci-fi themed platform game by Irem for the NES.
      • RoboCop 2 – A pretty good platform game for a licensed game and a lot like the original Robocop arcade. For the NES.
      • Metal Mech – A sci-fi platform game in which you control a mech. For the NES.
      • Powerball – A futuristic sports game for the Genesis.
    • Computer-Game Reviews
      • Stratego – A computerized version of the board game for the PC and Macintosh.
      • Stellar 7 – A remake of the original for the Amiga and PC.
      • Dragon’s Lair II – A conversion of the laser disc arcade game for the Amiga.
      • Imperium – A sci-fi strategy game for the Amiga, Atari ST and PC.
      • The Secret of Monkey Island – The classic adventure game for the Amiga, Atari ST and PC.
      • Command HQ – A strategy war game featuring five scenarios from 1918 to the near future for the PC.
      • BattleTech: The Crescent Hawks’ Revenge – A strategy game set in the BattleTech universe for the Amiga and PC.
      • Buck Rogers: Countdown to Doomsday – Sci-Fi themed RPG that uses the same engine as the Gold Box AD&D games for the Amiga, Commodore 64, and PC.
      • Shadow of the Beast II – Graphically impressive beat-em-up for the Amiga.
    • Computer Game Strategies
      • The Immortal – Staying alive in this isometric adventure game for the Amiga, Apple IIGS and Atari ST.
      • Chamber of the Sci-Mutant Priestess – Strategy guide for this humorous sci-fi action/adventure game for the Amiga and PC.

    …and more!