RUN was primarily a Commodore 64 magazine though depending on the exact time period, it also covered the VIC-20, Plus/4, Commodore 16, and Commodore 128. The September 1984 issue includes:
Features
- Back to Basics – An overview of educational software available for the Commodore 64. Titles looked at here include Hodge Podge, ABC Fun, Spellbound, Young Folk Series, Fay: The Word Hunter, Funbunch-Elementary, Funbunch-Intermediate, Word Attack!, M-ss-ng L-nks, Word Spinner, Learning With Leeper, Preschool IQ Builder, Facemaker, Early Games for Young Children, Kids on Keys, The Factory, Moptown Parade, Fraction Fever, Multi-Beci, Meteor Multiplication, Demolition Division, Minus Mission, Alien Addition, Alligator Mix, Dragon Mix, Success With Math, Comparing Whole Numbers, Numer-Beci, 10 Little Robots, 123 Fun, Fay: That Math Woman, Ships Ahoy, Race Car ‘Rithmetic, Mathematics, MathWiz, Elementary Math Package, Challenge Math, Addition Magician, Add-Sub, Survival Math, Dungeons of the Algebra Dragons, and TEC4.
- Speller – A type-in educational program that reinforces spelling, vocabulary, and keyboard skills.
- Watch Your Sidestep – A type-in game in which you must make it through the maze without hitting a wall or retracing your steps.
- Mysteries of the Wedge Revealed – A guide to the Commodore 64 DOS Wedge.
- Terminal Programs – Reviews of seven terminal programs for the Commodore 64 and VIC-20 including Smart 64 Terminal, SuperTerm, Telstar, Vidtex, VIP Terminal, Graph-Term 64, ’64 Terminal, and Terminal 40.
- Lister Filter – A type-in program that convert the Commodore 64s special graphics symbols to printable equivalent for printing program listings.
- Cops, Robbers, and Computers – How one Melbourne, Florida police detective used his Commodore 64 and Superbase 64 to build a database of robberies and burglaries.
- SID AID – A type-in program for the Commodore 64 that adds three new commands to BASIC to make creating music easier.
Departments
- RUNning Ruminations – An editorial on educational software and computers in the classroom.
- Magic – Tips and tricks for better typing, erasing a single line on the screen, finding the cursor, making the VIC-20 beep when you type, undocumented graphic characters, loading from cassette, and more.
- Software Gallery – Reviews of Flight Simulator II (perhaps the most influential flight sim of all time), Super-Text (a word processor), Pit Stop (classic racing game from Epyx), Quintic Warrior (a not-so great arcade style game), and Eliza (from Artificial Intelligence Research Group).
- Video Casino – A type-in game called Sky Pilot designed to teach you about animation on the Commodore 64 and VIC-20.
- Mail RUN – Letters from readers about Comal, relative files, power surges, and more.
- Commodore Clinic – Questions answered about screen printing, getting public domain software, drives that work with an IEEE-488 interface, 801 printer problems, using a 1540 disk drive with the Commodore 64, deleting files from disk, PET and Commodore 64 compatibility, converting Apple II BASIC programs to the Commodore 64, and lots more.
- Book Gallery – Reviews of Discover Your VIC-20: A Beginner’s Guide to Real Programming, Commodore 64 Favorite Programs Explained, and Kids and the Commodore 64.
- New Products RUNdown – A brief look at new products including a Dual 6522 Versatile Interface Adapter for real-time applications, the SA-1000 12″ amber monitor, and Star Wars: The Arcade Game for the Commodore 64.

…and more!










