Home Computer Magazine Volume 4, Number 1 (1985)

Source: Home Computer Magazine Volume 4, Number 1 (1985)

Home Computer Magazine started life as TI99er which exclusively covered the the Texas Instruments TI-99 line of computers. With this issue (Volume 4, Number 1) it was re-branded and started covering the Commodore 64 and VIC-20, Apple II, and IBM PC (DOS) in addition to the TI-99. This issue was published some time in 1984 and includes:

Features

  • Uncle Larry’s Fiddle Tunes – Type-in folk songs for the Commodore 64, TI-99/4A and PCjr.
  • Pocket Canon – More type-in music, this time for the TI-99/4A.
  • TI-Writer Tutorial – The third part of a tutorial TI-Writer, a word processor for the TI-99/4A.
  • I Write the Songs: Electronic Sheet Music – A type-in BASIC program for the TI-99/4A called Music Magic that lets you play, display, and save music.
  • Just Assemble Melody: Music in Mini Memory – A type-in program that makes writing music on the TI-99/4A easier.
  • PCjr: A Detailed Look Inside the Peanut’s Shell – An overview of IBM’s new PCjr. It was doomed to failure for a variety of reasons, including a terrible keyboard, incompatibility with PC parts, limited expansion ability, software compatibility issues, a relatively high price, and probably other reasons.
  • 66 Keys to Graphics Success: A Primer for the Commodore 64 and VIC-20 – A beginner’s guide to the Commodore 64 and VIC-20.
  • Have No Fear: Assembly Language Won’t Byte, Part 3 – The third part in a beginner’s assembly language tutorial for the TI-99/4A.
  • Porsches and Other Pipedreams: Computer Assisted Savings – A type-in program for the Apple II, PCjr, Commodore 64 and VIC-20 that does things like calculating compound interest, payment plans, future value, and more.
  • 3D-IIe: Apple Graphics in Three Dimensions – A type-in program for creating 3D line drawing on the Apple II.
  • The Future Is Now in Apple Graphics – A look at new graphics products for the Apple II including the Supersprite board and StarSprite software, plus an interview with Don Fudge.
  • Biting Into Your Apple – A guide to customizing and expanding your Apple II.
  • Movable Feasts – A type-in meal planner for the VIC-20.
  • Don’t Be a SlowPOKE – A type-in machine language routine to help you animated your sprites on the Commodore 64.
  • Down Memory Lane – A guide to rearranging the memory map of your Commodore 64 to squeeze out more memory.
  • Easy as Apple Pie – A guide to creating simple graphics on the Apple II.
  • Microcomputer Accuracy – A guide to testing the mathematical accuracy of your computer. Typically, home computers were not as precise as scientific calculators, at least not with built in math functions.

LOGO Times

  • What Is LOGO – It’s a programming language.
  • Lyrical LOGO – Recursion using LOGO.
  • LOGO Shoots for the Moon – Structured programming using LOGO.

Product Reviews

  • Henpecked – A cartridge based Joust clone for the TI-99/4A featuring chickens.
  • Hopper – A cartridge based Pengo clone for the TI-99/4A in which you control a kangaroo on a cargo ship trying to avoid capture.
  • Zeus – A game inspired by Space Invaders for the Commodore 64 in which you must avoid lightning bolts from Zeus.
  • Beach Head – This classic for the Commodore 64 plays kind of like a series of mini-games with a World War II theme. It is definitely among the best early games for the commodore 64.
  • Gruds in Space – A sci-fi themed graphic adventure for the Apple II.
  • Jumpman Junior – A cartridge version of this screen based platform game. The graphics were definitely simple but this game was a lot of fun (and also hard).
  • Stellar Seven – A wireframe space combat sim for the Apple II.
  • Coveted Mirror – A graphics adventure game for the Apple II with the somewhat unique feature for the time that the screens were animated.
  • Fly Snuffer – An action game on cartridge for the TI-99/4A in which you have to spray flies to kill them.
  • Homeword Bound – A review of HomeWord, a word processor from Sierra Online for the Apple II.
  • Bank Street Writer – A popular 1980s word processor for the Apple II (and later other machines).
  • Bigger Better Basic – Reviews of The Super Expander 64 and Simon’s Basic 64, both of which are extensions to Commodore 64’s BASIC that add things like graphics commands among others.
  • Getting it Out of Your System – A look at the Buffered Grappler and PSIO interface cards for the Apple II.
  • Facemaker – A educational/art game in which you create and must remember faces for the Commodore 64, Apple II, and TI-99/4A.
  • Art at Your Fingertips – A color graphics system for the Apple II consisting of a Koala Pad drawing pad, Microillustrator art program, Transtar 315 printer, and a PICS Interface card which can transfer color screen dumps to the printer.

Gameware Buffet

  • Flak Attack – A type in game for the Apple II, Commodore 64, VIC-20, PCjr and TI-99/4A in which you must shoot down enemy aircraft.
  • Slots – A type-in slot game simulator for the TI-99/4A.
  • Meltdown – A type-in game in which you must prevent a nuclear power plant from melting down for the TI-99/4A.
  • Challenging the Tower of Hanoi – A type-in implementation of the Tower of Hanoi for the Apple II, Commodore 64, VIC-20, PCjr, and TI-99/4A.

Departments

  • On Screen – TI exits the personal computer market and all about the changes in the magazine.
  • Group Grapevine – News and upcoming events related to computer users groups.
  • Letters to the Editor – Letters from readers including converting programs for the TI Editor/Assembler, the IBM PC vs. the IBM PCjr, and more comments on articles from previous issues.
  • HCM Product News – TI announces two new games for the TI-99/4A (Symoids and Pirate’s Isle); the Super Stik from Personal Peripherals; Persuasion, a strategy game from Orion Games for the PC; new printing service for TI users; Flight Simulator II from subLogic for the Commodore 64 and Atari; a new TI BASIC compiler; and much more.
  • Tech Notes: TI – A guide to setting up data files on cassette for the TI-99/4A.
  • Tech Notes: IBM – Demonstrating mathematical accuracy on the IBM PC.
  • Tech Notes: Commodore – Restoring DATA pointers on the Commodore 64 and VIC-20.
  • Tech Notes: Apple – Modifying, inserting, and deleting from existing programs on the Apple II.

…and more!