• Tag Archives Windows 95
  • GamePro (February 1997)

    Source: GamePro – February 1997

    Along with Electronic Gaming Monthly, GamePro was one of the most popular gaming magazines for a long time. In 1997 is was primarily covering the Nintendo 64, PlayStation, and Sega Saturn and was also still covering the Super NES, Sega Genesis and Neo Geo. It also had a little PC and arcade coverage. The February 1997 issue includes:

    Cover Story

    • Killer Instinct Gold – A preview of ths $80 cart for the Nintendo 64 and is basically a combination of Killer Instinct and Killer Instinct 2.

    Special Features

    • Resident Evil 2: The Horror Continues – The first sequel to the immensely popular survival horror game on the PlayStation.
    • Have Gun Game, Will Travel – A somewhat humorous light gun game that combines both first person and side-scrolling sections. It can be played with one or two players.

    SWATPro Strategy Section

    • Mortal Kombat Trilogy – A strategy guide for Mortal Kombat Trilogy on the PlayStation and Nintendo 64. As the name suggests, this game is really a combination of the first three Mortal Kombat games.
    • The Fighter’s Edge: Virtua Fighter 3 – A complete move list for all characters and how to counterattack in Virtual Fighter 3 in the arcade.
    • Wayne Gretzky’s 3D Hockey – A strategy guide for this arcade hockey game featuring various secrets and cheats.
    • Madden ’97 – A strategy guide for this early Madden game on the PlayStation.
    • SWATPro – Codes and various tips for Twisted Metal 2 (PlayStation), Tomb Raider (PlayStation, Saturn), Mortal Kombat Trilogy (Nintendo 64), and lots of other games.

    ProReviews

    • PC GamePro – Reviews of Command & Conquer: Red Alert, Duke Nukem 3D Plutonium PAK, SkyNET, and MDK.
    • Nintendo 64 – Reviews of Killer Instinct Gold, and Cruis’n USA.
    • PlayStation – Reviews of Tomb Raider, Dark Forces, Ten Pin Alley, Power Slave, PitBall, Burning Road, Robotron X, Hardcore 4×4, The King of Fighters ’95, Dare Devil Derby, Starwinder, Iron and Blood, Samurai Showdown III, Tempest, Machine Head, and Tunnel B1.
    • Saturn – Reviews of Bug Too!, Crusader, Virtua Cop 2, Area 51, Virtual On Cyber Troopers, Batman Forever: The Arcade Game, Spot Goes to Hollywood, and Crime Wave.
    • Super NES – Reviews of Street Fighter Alpha 2, Prince of Persia 2, Incantation, and War 3010: The Revolution.
    • Genesis – A reviews of Williams Arcade’s Greatest Hits.
    • Sports Pages – Reviews of NFL GameDay ’97 (PlayStation), NBA Hang Time (Nintendo 64), Andretti Racing (Saturn), Daytona USA Championship Circuit Edition (Saturn), NBA In The Zone 2 (PlayStation), NFL ’97 (Saturn), NHL ’97 (Saturn), NBA Hangtime (Genesis), NBA Shoot Out ’97 (PlayStation), FIFA Soccer ’97 (Nintendo 64),
    • Role-Player’s Realm – Reviews of Dragon Force (PlayStation), Warhammer: Shadow of the Horned Rat (PlayStation), and Persona (PlayStation).

    Departments

    • Head-2-Head: Letter from the GamePros – Discussion about 3DO’s upcoming new M2 system.
    • The Mail – Letters from readers about 3DO, secret codes for Twisted Metal 2, Tecmo’s Deception, and more.
    • Art Attack – Reader submitted artwork.
    • Buyers Beware – Modifying your PlayStation to play Japanese games, Nintendo 64 controller problems, Xband support, and more.
    • ProNews – N64 and PSX game releases delayed, including Shadows of the Empire, Curis’n USA, Tetrisphere, Turok, Mission Impossible, and others; Virtual Boy discontinued; and more.
    • NetPro – How to play online games via TEN.
    • Overseas Prospects – A look at Sony PlayStation Expo ’96 in Chiba, Japan. Some new games shown include Final Fantasy VII, Puzzle Fighter, Rockman (Mega Man) 8, Ace Combat 2, Soul Edge, and more.
    • Sneak Previews – Previews of upcoming games including Spider (PlayStation), City of Lost Children (PlayStation), WCW vs. The World (PlayStation), League of Pain (PlayStation), Carmageddon (PlayStation, DOS), Rush Hour (PlayStation), Peak Performance (PlayStation), and Test Drive: Off-Road (PlayStation DOS, Windows 95).
    • Hot at the Arcades – A look at Mace: The Dark Age, a 3D fighting game from Atari Games.

    …and more!


  • NBA Jam Extreme (1996)

    Source: GamePro – January 1997

    NBA Jam Extreme was first an arcade game that was released in December 1996 with home versions for the PlayStation, Saturn and Windows 95 coming about a year later. As you can probably tell from the name, this is a basketball game and it is based on the 1996-97 NBA season. This was not the first game in the NBA Jam series but it was the first created by Acclaim. Previous NBA Jam games had been developed by Midway and then ported to home systems by Acclaim. I guess this was because of legal wrangling with the name because Midway also continued releasing basketball games with NBA Hangtime. Graphically, NBA Hangtime resembled previous NBA Jam games than NBA Jam Extreme did.

    The last basketball game I spent significant time playing was One-on-One on the Commodore 64. That game featured Larry Bird and Dr. J. playing half court basketball. While the graphics were simplistic and game play a bit slow, it still managed a lot of depth and subtlety and was a blast to play. As far as the NBA Jam series, to me it seemed to peak with NBA Jam: Tournament Edition which was also an arcade game and was ported to a whole bunch of home systems.

    However, NBA Jam Extreme did add a variety of new things. The most obvious was that it was the first game in the series to feature 3D graphics. Meanwhile, NBA hangtime maintained the 2D graphics of its NBA Jam predecessor. Other changes included an expanded roster featuring a total of more than 160 NBA players, an “extreme” button which was essentially an enhanced turbo button that was found in previous iterations of the game, and other game play changes.

    NBA Jam Extreme received mixed reviews. The graphics were solid and there were a lot of new features but as an early 3D game, it had early 3D game problems. Most notably with the camera angle being something less than desirable. The game also had a slower pace and the home versions suffered from long load times. NBA Hangtime was generally considered to have better game play. However, if you are an NBA fan and someone who like video game basketball, this wasn’t a game you would want to miss. The game is of similar quality on whichever platform you choose, however the PlayStation version probably edges out the other versions as the best home conversion.

    This isn’t a game you will find a re-release for and because of licensing concerns it’s extremely unlikely you ever would. That leaves tracking down an original or using emulation if you want to give this game a try. There have been a number of sequels including NBA Jam 99 (Nintendo 64, Game Boy Color), NBA Jam 2000 (Nintendo 64), NBA Jam 2001 (Game Boy Color), NBA Jam (2003 for the PS2 and Xbox), NBA Jam (2010 for Wii, PS3 and Xbox 360) and finally NBA Jam: On Fire Edition (PS3, Xbox 360) in 2011. After that, the series seems to have died out.