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  • Die Hard (Commodore 64)

    Die Hard, based on the Bruce Willis movie of the same name, was developed by Activision and released for the Commodore 64 in 1990. While a pretty mediocre game overall, by movie license standards it was spectacular but that isn’t saying much. This late in the life of the Commodore 64 they were going for a budget approach. For instance, except for the title music, there was no soundtrack.

    Die Hard is a fairly standard side-scroller. You must collect various items needed to win the game while fighting your way through endless hordes of terrorists. You might as well stand and fight because they are just going to chase you until you do. Game play is ok if nothing special and the graphics are pretty bland. Sound effects are acceptable but repetetive and then there is the aforementioned lack of music.

    1990 was the last year Activision released games for the Commodore 64 but there were ten more in addition to Die Hard. Versions of Die Hard were also released for DOS, the NES and TurboGrafx-16 (though oddly only in Japan). None were outstanding games but what do you expect from a movie license? Despite at least 3 out of 4 of these being developed by Activision, they are all different games. The NES version is played from a top down perspective while the DOS version has a first person point of view. If you want to play this particular variation, a real Commodore 64 or an emulated version of one is the only way to do it.

    Screen shots above are from the Commodore 64 version of the game.





  • Atari Football (Atari 8-bit)

    Atari Football, also known as just Football and most commonly RealSports Football, is a very early and very rudimentary football video game. I mean very rudimentary. It plays kind of like the old LED handheld football game by Mattel with slightly improve graphics. Limitations include:

    • Players cannot go out of bounds
    • Players cannot fumble the ball
    • No penalties
    • No extra points (touchdowns are an automatic 7 points)
    • No kickoffs
    • Only 5 players per side
    • No punt returns
    • Limited play selection (pass left, pass right, run or kick)

    ..and lots more.

    Despite all of these limitations, for the time it was released (1982), it was probably one of the best sports games out there. RealSports Football was also released on the Atari 2600 and Atari 5200. It does not appear that much effort was put into improving graphics or anything else for the 5200 and Atari 8-bit versions. Still, if you are looking to give it a try, the Atari 8-bit (and Atari 5200) version does offer slightly better graphics and sound…slightly.

    Obviously, football games and sports game in general progressed very quickly from this point. There isn’t much point playing this game against the computer since there are so very many much better football games out there. However, like many older games, it can still be a blast to play against someone else, at least for short bouts.

    While there are commonly annual sequels to sports games today, RealSports Football had no sequel. There were a number of other games in the RealSports lineup though, including baseball, boxing, soccer, tennis, and volleyball. The images above are from the Atari 8-bit computer version of the game.

    Atari Football 800 XL XE

    http://darth-azrael.tumblr.com/post/171413079737/adambernas-atari-football-800-xl-xe